RANDOMCOUNT and RANDOMBITS????

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chesstango
Posts: 184
Joined: Thu Mar 09, 2006 10:13 pm

RANDOMCOUNT and RANDOMBITS????

Post by chesstango »

what do these parameters mean and which are the best values for blitz games???
Thx in advance.
Dr. Bernardo Wesler
INFORMATION DOESN'T REPLACE KNOWLEDGE AND KNOWLEDGE DOESN'T REPLACE WISDOM.
zullil
Posts: 6442
Joined: Tue Jan 09, 2007 12:31 am
Location: PA USA
Full name: Louis Zulli

Re: RANDOMCOUNT and RANDOMBITS????

Post by zullil »

chesstango wrote:what do these parameters mean and which are the best values for blitz games???
Thx in advance.
To which engines do these parameters pertain? I don't think I've seen these before.
kranium
Posts: 2129
Joined: Thu May 29, 2008 10:43 am

Re: RANDOMCOUNT and RANDOMBITS????

Post by kranium »

chesstango wrote:what do these parameters mean and which are the best values for blitz games???
Thx in advance.
Hi Dr. Wesler-

From the ippoLit web site:

"RandomCount counts the number of random perturbs to make. RandomBits is the size. Using RandomCount 8 and RandomBits 3 (size 0-7 of every step) can cause search instabilities. RandomCount of 8 and RandomBits of 1 is about 2% fewer in NPS, and 5-10 ELO worse? Another choice is RandomCount of 4 and RandomBits of 3. We have not looked at every choice."

perturbs = perturbations
randomizes eval values w/ multiple CPUs ...
new UCI feature as of IvanHoe v76
best to leave unchanged unless you really like to experiment
not a really interesting UCI option IMHO