Armageddon II 3.08 configuration file....

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Dr.Wael Deeb
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Joined: Wed Mar 08, 2006 8:44 pm
Location: Amman,Jordan

Armageddon II 3.08 configuration file....

Post by Dr.Wael Deeb »

....can someone please post the configuratin file which is in .txt format....
Thanks in advance,
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Guenther
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Location: Regensburg, Germany
Full name: Guenther Simon

Re: Armageddon II 3.08 configuration file....

Post by Guenther »

Dr.Wael Deeb wrote:....can someone please post the configuratin file which is in .txt format....
Thanks in advance,
Dr.D
Example:(config.txt)

Code: Select all

BOOK=COMP.BOOK
LOG=ON
LEVEL=30s
LANGUAGE=ENGLISH
PONDER=OFF
SAVE ON EXIT=ON
BOARD=1
PIECE=0
CLOCK=100
TABLEBASES=C:\SICHERHEIT\CHESS\TBS
TRANSPOSITION TABLE=160MB
COM=1
TIMEOUT=600
AUTOLEARN=2
TOURNAMENT_MODE=OFF
RESIGN=ON
R_VALUE=-800
KIBITZ=OFF
AUTO_SAVE_GAME=ON
PSNL_LEARNING=ON
LRNTSTCRT=ON
VINFO=DEFAULT
...but normally you don't need this, because you create it from
inside the GUI, where all options are there.
(The level will always be overruled by the real level it gets from
the GUI played in)

Guenther
User avatar
Dr.Wael Deeb
Posts: 9773
Joined: Wed Mar 08, 2006 8:44 pm
Location: Amman,Jordan

Re: Armageddon II 3.08 configuration file....

Post by Dr.Wael Deeb »

Guenther wrote:
Dr.Wael Deeb wrote:....can someone please post the configuratin file which is in .txt format....
Thanks in advance,
Dr.D
Example:(config.txt)

Code: Select all

BOOK=COMP.BOOK
LOG=ON
LEVEL=30s
LANGUAGE=ENGLISH
PONDER=OFF
SAVE ON EXIT=ON
BOARD=1
PIECE=0
CLOCK=100
TABLEBASES=C:\SICHERHEIT\CHESS\TBS
TRANSPOSITION TABLE=160MB
COM=1
TIMEOUT=600
AUTOLEARN=2
TOURNAMENT_MODE=OFF
RESIGN=ON
R_VALUE=-800
KIBITZ=OFF
AUTO_SAVE_GAME=ON
PSNL_LEARNING=ON
LRNTSTCRT=ON
VINFO=DEFAULT
...but normally you don't need this, because you create it from
inside the GUI, where all options are there.
(The level will always be overruled by the real level it gets from
the GUI played in)

Guenther
Thanks Guenther,much appreciated :D
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….