Deep Rybka 4 - Houdini on fast hardware

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beram
Posts: 1187
Joined: Wed Jan 06, 2010 3:11 pm

Deep Rybka 4 - Houdini on fast hardware

Post by beram »

For those interested,

Deep Rybka 4 on my new fast hardware, is better than Houdini (though not so much)

Code: Select all

AMD Phenom II X6 1090T 3200 Mhz,(Fritzmark 23,1)
TC Blitz 2m2sec, 512 Mb Hash, 100 (Nunn2+privatbook) positions
                             
1   Deep Rybka 4 SSE42 x64   +28/=57/-15 56.50%   56.5/100
2   Houdini DEVEL x64 8_CPU  +15/=57/-28 43.50%   43.5/100

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AMD Phenom II X6 1090T 3200 Mhz,(Fritzmark 23,1)
TC Blitz 10m , 512 Mb Hash, 50 privatbook positions
                             
1   Deep Rybka 4 SSE42 x64   +9/=33/-8 51.00%   25.5/50
2   Houdini DEVEL x64 8_CPU  +8/=33/-9 49.00%   24.5/50
kind regards Bram
Taner Altinsoy
Posts: 147
Joined: Fri Dec 18, 2009 3:56 pm
Location: Istanbul

Re: Deep Rybka 4 - Houdini on fast hardware

Post by Taner Altinsoy »

Apparently Houdini performs worse on AMD processors compared to intel. I have AMD as well and it's not topping my tournaments but it's comfortably leading my intel laptop tournament in 32 bit OS. Btw a question you have six cores, what version you used 4 cores or 8 cores? Did you make sure they used same number of cores?

Taner
beram
Posts: 1187
Joined: Wed Jan 06, 2010 3:11 pm

Re: Deep Rybka 4 - Houdini on fast hardware

Post by beram »

Taner Altinsoy wrote:Apparently Houdini performs worse on AMD processors compared to intel. I have AMD as well and it's not topping my tournaments but it's comfortably leading my intel laptop tournament in 32 bit OS. Btw a question you have six cores, what version you used 4 cores or 8 cores? Did you make sure they used same number of cores?

Taner
Hi Taner, to me it looks that it performs better on 32 bit Windows environment and secondly on fast hardware.
I let it run with the 8 core version and both using 6 cores (checked also with task manager)

I just finished a first match of Houdini 1.02 (released yesterday) against DR4. Houdini won this first match 26,5 - 23,5
I am letting it run a second 50 games Nunn2 match now will update this later on.

Code: Select all

AMD Phenom II X6 1090T 3200 Mhz, F12 gui (Fritzmark 23,1)
TC Blitz 2m+2s, 512 Mb Hash, 50 privatbook positions, ponder off, both using 6 cores
                                   
1   Houdini 1.02 x64 POPCNT 8_CPU  +12/=29/-9 53.00%   26.5/50
2   Deep Rybka 4 SSE42 x64         +9/=29/-12 47.00%   23.5/50
kind regards Bram
gerold
Posts: 10121
Joined: Thu Mar 09, 2006 12:57 am
Location: van buren,missouri

Re: Deep Rybka 4 - Houdini on fast hardware

Post by gerold »

beram wrote:
Taner Altinsoy wrote:Apparently Houdini performs worse on AMD processors compared to intel. I have AMD as well and it's not topping my tournaments but it's comfortably leading my intel laptop tournament in 32 bit OS. Btw a question you have six cores, what version you used 4 cores or 8 cores? Did you make sure they used same number of cores?

Taner
Hi Taner, to me it looks that it performs better on 32 bit Windows environment and secondly on fast hardware.
I let it run with the 8 core version and both using 6 cores (checked also with task manager)

I just finished a first match of Houdini 1.02 (released yesterday) against DR4. Houdini won this first match 26,5 - 23,5
I am letting it run a second 50 games Nunn2 match now will update this later on.

Code: Select all

AMD Phenom II X6 1090T 3200 Mhz, F12 gui (Fritzmark 23,1)
TC Blitz 2m+2s, 512 Mb Hash, 50 privatbook positions, ponder off, both using 6 cores
                                   
1   Houdini 1.02 x64 POPCNT 8_CPU  +12/=29/-9 53.00%   26.5/50
2   Deep Rybka 4 SSE42 x64         +9/=29/-12 47.00%   23.5/50
kind regards Bram
Run 1000 games at that TC and you may be surprised.

Best,
Gerold.
Taner Altinsoy
Posts: 147
Joined: Fri Dec 18, 2009 3:56 pm
Location: Istanbul

Re: Deep Rybka 4 - Houdini on fast hardware

Post by Taner Altinsoy »

Houdini is a very strong engine but on the other hand it is reported that DR4 scales much better than anything else so it's anyone's guess.

But I agree that 100 games is too few. I suggest shortening the time control and maybe increase number of games to something like 300-400.

Taner