New Vitruvius Tangles with Stockfish 2.2.2

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geots
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Joined: Sat Mar 11, 2006 12:42 am

New Vitruvius Tangles with Stockfish 2.2.2

Post by geots »

Vitruvius_1.01C_x32 vs. Stockfish 2.2.2


This is actually a 100 game match. And I had intended to have only 1 crosstable for the 100 games.

However in the Fritz GUI, tho in the database it lists the games as 1 thru 100, in the PGN file created it lists them as 1 thru 50, and then 1 thru 50 again. I do not like that, which seems to just be an issue with engine-engine matches. Instead of changing the round numbers in the PGN file- it was just easier to list it as 2 50-game matches and edit nothing.

Between Fritz 13, Komodo 4 32bit, Rybka 4.1 32bit and Stockfish 2.2.2 32bit, it seems to be Stockfish that causes the most problems for the new Vitruvius engine. So here we go:




1CPU/32bit
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 12.32 book w/12-move limit
40/3 Repeating
Match=50 games



Code: Select all

1   Stockfish 2.2.2 JA   +14  +14/-12/=24  52.00%   26.0/50
2   Vitruvius_1.01C_x32  -14  +12/-14/=24  48.00%   24.0/50


                         
1   Vitruvius_1.01C_x32  +70  +19/-9/=22   60.00%   30.0/50
2   Stockfish 2.2.2 JA   -70  +9/-19/=22   40.00%   20.0/50



In 32bit and 1CPU, I would think that very likely this Vitruvius version is firmly entrenched in the "Top 5". And the 1 hour and longer 64bit MP games that Gabriel (Gab) has been running seem to show that it is also very likely to be in the "Top 5" there also- even giving Houdini fits.

Naturally it will take more games, especially at 64bit- and hopefully I will be running those myself by this time next week.



Hope you enjoy,

george