gsoutz — dün 23:59
One idea, is to gamify this system, like giving points for your side analysis in a game, not to waste your efforts. If you think of a line that leads to the evaluation that you think, and specify that you gain points.
20 Ocak 2024
gsoutz — bugün saat 00:02
Another idea, is giving the engine random blunder points each time you make a blunder. So engine will blunder back to keep things nice and even, of course you will have to specify your evaluation of the engine move as a blunder to gain extra points.
Hey, If one, would set a goal to beat a Stockfish level 8, under certain conditions. like draw, get to move 40 those kind of goals. How would that look, and work?