Strange game by 64 CPU Mission Control

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bedouin

Strange game by 64 CPU Mission Control

Post by bedouin »

I was looking at the database of games from the freestyle and the thing that surprised me was the loss below given that the 64 CPUs already saw the defeat in the flyingfatman game and resigned long before people were asking what was going on. Maybe 64 CPUs are not too good like too much learning.

Code: Select all

[Event "6th Freestyle Tournmament, Final,round8"]
[Site "playchess.com #101737"]
[Date "2007.06.24"]
[Round "1.1"]
[White "Mission control"]
[Black "PvP, Rybka 2.2 mp"]
[Result "0-1"]
[ECO "B90"]
[WhiteElo "2474"]
[BlackElo "2465"]
[PlyCount "59"]
[EventDate "2007.06.24"]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be3 e5 7. Nb3 Be6 8. h3
Be7 9. Qf3 Nbd7 10. g4 h6 11. O-O-O Rc8 12. Rg1 b5 13. Kb1 Nb6 14. Bd3 Rxc3 15.
bxc3 Na4 16. Bd2 Nd7 17. Be2 Bh4 18. Be1 O-O 19. Ka1 Nf6 20. g5 Bxg5 21. h4
Bxh4 22. Bd2 Qc8 23. Rg2 Bg5 24. Rdg1 Nh7 25. Qd3 Qc7 26. Rg3 Rd8 27. Bg4 Nc5
28. Qe2 Bxb3 29. Bxg5 Nxg5 30. cxb3 0-1
User avatar
M ANSARI
Posts: 3726
Joined: Thu Mar 16, 2006 7:10 pm

Re: Strange game by 64 CPU Mission Control

Post by M ANSARI »

I think you have the wrong game there. But if you mean the poisoned pawn game that Flyingfatman won in the Freestyle then that is a totally different game. Dagh was playing Centaur against the multi cpu machine, and after Bc7! the game was basically over. The variation after Bc7 was forced and engines see the forced loss of Queen or mate only after Qxf5+ or after a very very deep think after Bc7.

Here is the correct score of the game you are talking about


[Event "Gaby_Aßmann's Manuelle Paarungen"]
[Site "playchess.com #101513"]
[Date "2007.06.22"]
[Round "1.1"]
[White "Flyingfatman"]
[Black "Mission control, Rybka 2.1d3 mp"]
[Result "1-0"]
[ECO "B97"]
[WhiteElo "2682"]
[BlackElo "2468"]
[PlyCount "58"]
[EventDate "2007.06.22"]
[EventType "match (rapid)"]

1. e4 {11} c5 {0} 2. Nf3 {4} d6 {0} 3. d4 {2} cxd4 {0} 4. Nxd4 {1} Nf6 {0} 5.
Nc3 {2} a6 {0} 6. Bg5 {11} e6 {0} 7. f4 {15} Qb6 {0} 8. Qd2 {37} Qxb2 {0} 9.
Rb1 {11} Qa3 {0} 10. e5 {42} dxe5 {0} 11. fxe5 {12} Nfd7 {0} 12. Ne4 {24} Qxa2
{0} 13. Rd1 {19} h6 {0} 14. Bh4 {22} Qd5 {0} 15. Qe3 {13} Qxe5 {0} 16. Be2 {13}
Bc5 {0} 17. Bg3 {41} Bxd4 {0} 18. Rxd4 {13} Qa5+ {0} 19. Rd2 {11} O-O {0} 20.
Bd6 {9} Nc6 {0} 21. O-O {16} Re8 {120} 22. Qg3 {50} Qb6+ {112} 23. Kh1 {18} Ne7
{123} 24. Bc7 {178} Qc6 {139} 25. Rxf7 {17} Kxf7 {151} 26. Nd6+ {9} Kg8 {
Mission control,Rybka 2.1d3 mp resigns (Lag: Av=0.16s, max=0.5s) 656} 27. Nxe8
Nf5 28. Qg6 Qc3 29. Qxe6+ Kh8 1-0
bedouin

Re: Strange game by 64 CPU Mission Control

Post by bedouin »

M ANSARI wrote:I think you have the wrong game there. But if you mean the poisoned pawn game that Flyingfatman won in the Freestyle then that is a totally different game. Dagh was playing Centaur against the multi cpu machine, and after Bc7! the game was basically over. The variation after Bc7 was forced and engines see the forced loss of Queen or mate only after Qxf5+ or after a very very deep think after Bc7.

Here is the correct score of the game you are talking about


[Event "Gaby_Aßmann's Manuelle Paarungen"]
[Site "playchess.com #101513"]
[Date "2007.06.22"]
[Round "1.1"]
[White "Flyingfatman"]
[Black "Mission control, Rybka 2.1d3 mp"]
[Result "1-0"]
[ECO "B97"]
[WhiteElo "2682"]
[BlackElo "2468"]
[PlyCount "58"]
[EventDate "2007.06.22"]
[EventType "match (rapid)"]

1. e4 {11} c5 {0} 2. Nf3 {4} d6 {0} 3. d4 {2} cxd4 {0} 4. Nxd4 {1} Nf6 {0} 5.
Nc3 {2} a6 {0} 6. Bg5 {11} e6 {0} 7. f4 {15} Qb6 {0} 8. Qd2 {37} Qxb2 {0} 9.
Rb1 {11} Qa3 {0} 10. e5 {42} dxe5 {0} 11. fxe5 {12} Nfd7 {0} 12. Ne4 {24} Qxa2
{0} 13. Rd1 {19} h6 {0} 14. Bh4 {22} Qd5 {0} 15. Qe3 {13} Qxe5 {0} 16. Be2 {13}
Bc5 {0} 17. Bg3 {41} Bxd4 {0} 18. Rxd4 {13} Qa5+ {0} 19. Rd2 {11} O-O {0} 20.
Bd6 {9} Nc6 {0} 21. O-O {16} Re8 {120} 22. Qg3 {50} Qb6+ {112} 23. Kh1 {18} Ne7
{123} 24. Bc7 {178} Qc6 {139} 25. Rxf7 {17} Kxf7 {151} 26. Nd6+ {9} Kg8 {
Mission control,Rybka 2.1d3 mp resigns (Lag: Av=0.16s, max=0.5s) 656} 27. Nxe8
Nf5 28. Qg6 Qc3 29. Qxe6+ Kh8 1-0
No I'm referring to the correct game. In the game I gave above which is in the freestyle database Mission Control makes strange decisions :-

- allow the sacrifice on c3 when black gets a good game.
- sacs the g5 pawn
- continues the game when black has a good evaluation (I don't know if I explained correctly)

If the 64 CPUs can see as far ahead as in the flyingfatman game why does he then do what he did in the above game? Even here he could have resigned long before he did and not allowed the c3 sac. Also I don't know which book he is using but that h3 is not a main move.