@ Uri

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ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

@ Uri

Post by ThatsIt »

Hi Uri !

I send it twice, but Leo didn't quote it ?

http://f27.parsimony.net/forum67828/messages/5752.htm

You wrote:
"CEGT is not relevant because they use ponder off.
The problem that leo mentioned is in ponder on games."

I tried to answer:
Loop reached the 3rd place in amsterdam 2007 (CC)
of course using ponder=on, for example.

Best to you !
G.S.
IWB
Posts: 1539
Joined: Thu Mar 09, 2006 2:02 pm

Re: @ Uri

Post by IWB »

ThatsIt wrote:Hi Uri !

I send it twice, but Leo didn't quote it ?

http://f27.parsimony.net/forum67828/messages/5752.htm

You wrote:
"CEGT is not relevant because they use ponder off.
The problem that leo mentioned is in ponder on games."

I tried to answer:
Loop reached the 3rd place in amsterdam 2007 (CC)
of course using ponder=on, for example.

Best to you !
G.S.
I played with different Loop's

3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P

All of these 8100 game where played with ponder on in the Shredder Classic GUI.

Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.

The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!



Bye
Ingo
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: @ Uri

Post by ThatsIt »

IWB wrote: I played with different Loop's
3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P
All of these 8100 game where played with ponder on in the Shredder Classic GUI.
Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.
The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!
Bye
Ingo
THX for the comments, Ingo !

Leo told me in the meantime, that he do not accept any
posting from me about that from now on.

Strange (winboard) world....

Best to you !
G.S.
GS

Re: @ Uri

Post by GS »

IWB wrote:
ThatsIt wrote:Hi Uri !

I send it twice, but Leo didn't quote it ?

http://f27.parsimony.net/forum67828/messages/5752.htm

You wrote:
"CEGT is not relevant because they use ponder off.
The problem that leo mentioned is in ponder on games."

I tried to answer:
Loop reached the 3rd place in amsterdam 2007 (CC)
of course using ponder=on, for example.

Best to you !
G.S.
I played with different Loop's

3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P

All of these 8100 game where played with ponder on in the Shredder Classic GUI.

Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.

The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!



Bye
Ingo
Hi Ingo,

IIRC from CSS you always use inc for your test games and use
'slow' GUIs? Leo uses move/per time and the fastest available
GUI. I want to mention that I don't have the probs with PO in WB,
but my computer is quite slow meanwhile, just a PIV 2.666 Ghz.
Leos machines are much faster now and WB sends moves _much_
faster than any other available GUI. Leo showed the logs and it is
clear from them that Loop is not yet ready to receive input at the
same 1/1000 second after its own move.
(Note that not all other chess programs send that fast, or are able
to make that fast book moves, but some can and are able under WB!
Note also that real engine book moves are also faster than GUI book
moves. Anyhow 99% of the programs are still able to receive input as fast
as possible...slow GUIs hide that though)

Regards,
Guenther
User avatar
Thomas Mayer
Posts: 385
Joined: Thu Mar 09, 2006 6:45 pm
Location: Nellmersbach, Germany

Re: @ Uri

Post by Thomas Mayer »

Hi Gerhard,
ThatsIt wrote:
IWB wrote: I played with different Loop's
3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P
All of these 8100 game where played with ponder on in the Shredder Classic GUI.
Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.
The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!
Bye
Ingo
THX for the comments, Ingo !

Leo told me in the meantime, that he do not accept any
posting from me about that from now on.

Strange (winboard) world....

Best to you !
G.S.
That's no strange winboard world. Leo has absolutely clear rules: The participating engines MUST run on his machines under his tourney conditions absolutely stable. Else it is simply impossible to run tourneys like Leo does which such a big field of engines. He can't bother with unstable behaviour.
Uri is absolutely correct when he mentions that CEGT, CCRL etc. doesn't count at all, that's ponder off and the conditions are different. (timecontrol, gui etc.)
And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all. Günther has already pointed out why the problems might occur, it's not impossible that WinBoard simply answers too fast to Loop and it is not yet ready, as he said, other GUIs are WAY (!!) slower here then winboard.

So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot. Instead you always repeat that it runs here and there fine without known problems. That might be possible, but that doesn't help Leo with his particular problem. It looks more like you simply ignore his problems instead of helping him in trying to reproduce them. Well, and if you are not interested in running there anymore - who cares, WBEC for sure wouldn't die because an engine isn't participating there, it's still the most complete computer chess tourney in the world with all type & strength of engines.

Greets, Thomas
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: @ Uri

Post by ThatsIt »

Hi Thomas !
Thomas Mayer wrote: And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all.
Spit ?? Where have you seen something like that ?

Thomas Mayer wrote: So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot.
THX for that advice, but after closing our account in
WBEC there a no need to do anything like that.

Best to you !
G.S.
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: @ Uri

Post by ThatsIt »

THX Günther for all this explanation.

Best to you !
G.S.
User avatar
Thomas Mayer
Posts: 385
Joined: Thu Mar 09, 2006 6:45 pm
Location: Nellmersbach, Germany

Re: @ Uri

Post by Thomas Mayer »

Hi Gerhard,
ThatsIt wrote:Hi Thomas !
Thomas Mayer wrote: And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all.
Spit ?? Where have you seen something like that ?
you have seen that I set it in """ ??? But well, shot dogs... ;)
Anyway:
Strange (winboard) world....
doesn't look like a nice comment, does it ?
Thomas Mayer wrote:So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot.
THX for that advice, but after closing our account in
WBEC there a no need to do anything like that.
I wonder that you would need such an advice. If you haven't an immediate solution for a problem then it is the task of a good support to try to reproduce the problem. Okay, maybe you have a different opinion, no problem with me...

Greets, Thomas
User avatar
Roman Hartmann
Posts: 295
Joined: Wed Mar 08, 2006 8:29 pm

Re: @ Uri

Post by Roman Hartmann »

Hi Gerhard,
as others pointed out it's probably an interface problem. I too had some problems with winboard/polyglot sending information too quickly.

In case you're using the combination winboard/polyglot (I think Loop is an UCI-engine) there is a nice workaround to solve that issue. Just add the line 'Syncstop = true' to your polyglot.ini file that should solve the problem unless Loop is really slow.

best regards
Roman
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: @ Uri

Post by ThatsIt »

Hi Thomas !
Thomas Mayer wrote:
Strange (winboard) world....
doesn't look like a nice comment, does it
Your view. I can not see any problems using "strange" !
It means peculiar in that case.
Thomas Mayer wrote:I wonder that you would need such an advice. If you haven't an immediate solution for a problem then it is the task of a good support to try to reproduce the problem. Okay, maybe you have a different opinion, no problem with me...
Have a look at www.loopchess.com.
There you can see the things we support.

ThatsIt, Best to you !
G.S.