Hi Uri !
I send it twice, but Leo didn't quote it ?
http://f27.parsimony.net/forum67828/messages/5752.htm
You wrote:
"CEGT is not relevant because they use ponder off.
The problem that leo mentioned is in ponder on games."
I tried to answer:
Loop reached the 3rd place in amsterdam 2007 (CC)
of course using ponder=on, for example.
Best to you !
G.S.
@ Uri
Moderator: Ras
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IWB
- Posts: 1539
- Joined: Thu Mar 09, 2006 2:02 pm
Re: @ Uri
I played with different Loop'sThatsIt wrote:Hi Uri !
I send it twice, but Leo didn't quote it ?
http://f27.parsimony.net/forum67828/messages/5752.htm
You wrote:
"CEGT is not relevant because they use ponder off.
The problem that leo mentioned is in ponder on games."
I tried to answer:
Loop reached the 3rd place in amsterdam 2007 (CC)
of course using ponder=on, for example.
Best to you !
G.S.
3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P
All of these 8100 game where played with ponder on in the Shredder Classic GUI.
Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.
The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!
Bye
Ingo
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ThatsIt
- Posts: 992
- Joined: Thu Mar 09, 2006 2:11 pm
Re: @ Uri
THX for the comments, Ingo !IWB wrote: I played with different Loop's
3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P
All of these 8100 game where played with ponder on in the Shredder Classic GUI.
Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.
The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!
Bye
Ingo
Leo told me in the meantime, that he do not accept any
posting from me about that from now on.
Strange (winboard) world....
Best to you !
G.S.
-
GS
Re: @ Uri
Hi Ingo,IWB wrote:I played with different Loop'sThatsIt wrote:Hi Uri !
I send it twice, but Leo didn't quote it ?
http://f27.parsimony.net/forum67828/messages/5752.htm
You wrote:
"CEGT is not relevant because they use ponder off.
The problem that leo mentioned is in ponder on games."
I tried to answer:
Loop reached the 3rd place in amsterdam 2007 (CC)
of course using ponder=on, for example.
Best to you !
G.S.
3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P
All of these 8100 game where played with ponder on in the Shredder Classic GUI.
Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.
The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!
Bye
Ingo
IIRC from CSS you always use inc for your test games and use
'slow' GUIs? Leo uses move/per time and the fastest available
GUI. I want to mention that I don't have the probs with PO in WB,
but my computer is quite slow meanwhile, just a PIV 2.666 Ghz.
Leos machines are much faster now and WB sends moves _much_
faster than any other available GUI. Leo showed the logs and it is
clear from them that Loop is not yet ready to receive input at the
same 1/1000 second after its own move.
(Note that not all other chess programs send that fast, or are able
to make that fast book moves, but some can and are able under WB!
Note also that real engine book moves are also faster than GUI book
moves. Anyhow 99% of the programs are still able to receive input as fast
as possible...slow GUIs hide that though)
Regards,
Guenther
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Thomas Mayer
- Posts: 385
- Joined: Thu Mar 09, 2006 6:45 pm
- Location: Nellmersbach, Germany
Re: @ Uri
Hi Gerhard,
Uri is absolutely correct when he mentions that CEGT, CCRL etc. doesn't count at all, that's ponder off and the conditions are different. (timecontrol, gui etc.)
And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all. Günther has already pointed out why the problems might occur, it's not impossible that WinBoard simply answers too fast to Loop and it is not yet ready, as he said, other GUIs are WAY (!!) slower here then winboard.
So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot. Instead you always repeat that it runs here and there fine without known problems. That might be possible, but that doesn't help Leo with his particular problem. It looks more like you simply ignore his problems instead of helping him in trying to reproduce them. Well, and if you are not interested in running there anymore - who cares, WBEC for sure wouldn't die because an engine isn't participating there, it's still the most complete computer chess tourney in the world with all type & strength of engines.
Greets, Thomas
That's no strange winboard world. Leo has absolutely clear rules: The participating engines MUST run on his machines under his tourney conditions absolutely stable. Else it is simply impossible to run tourneys like Leo does which such a big field of engines. He can't bother with unstable behaviour.ThatsIt wrote:THX for the comments, Ingo !IWB wrote: I played with different Loop's
3400 games with Loop 12.32
4200 games with Loop 13.5
500 games with Loop M1-P
All of these 8100 game where played with ponder on in the Shredder Classic GUI.
Loop is one of the most stable engines I played with! I don't know what is going wrong for WBEC but it is nowhere else.
The only "problem" with all Loop's is that they claim more memory for Hash then I allowed them to take (same with Zappa UCI). That is not nice, but if you know of that fact one can take countermeasures! (I simply assigned just 255MB instead of 256Mb, now it is claiming less than the allowed size, but that is Loops problem!
Bye
Ingo
Leo told me in the meantime, that he do not accept any
posting from me about that from now on.
Strange (winboard) world....
Best to you !
G.S.
Uri is absolutely correct when he mentions that CEGT, CCRL etc. doesn't count at all, that's ponder off and the conditions are different. (timecontrol, gui etc.)
And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all. Günther has already pointed out why the problems might occur, it's not impossible that WinBoard simply answers too fast to Loop and it is not yet ready, as he said, other GUIs are WAY (!!) slower here then winboard.
So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot. Instead you always repeat that it runs here and there fine without known problems. That might be possible, but that doesn't help Leo with his particular problem. It looks more like you simply ignore his problems instead of helping him in trying to reproduce them. Well, and if you are not interested in running there anymore - who cares, WBEC for sure wouldn't die because an engine isn't participating there, it's still the most complete computer chess tourney in the world with all type & strength of engines.
Greets, Thomas
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ThatsIt
- Posts: 992
- Joined: Thu Mar 09, 2006 2:11 pm
Re: @ Uri
Hi Thomas !
WBEC there a no need to do anything like that.
Best to you !
G.S.
Spit ?? Where have you seen something like that ?Thomas Mayer wrote: And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all.
THX for that advice, but after closing our account inThomas Mayer wrote: So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot.
WBEC there a no need to do anything like that.
Best to you !
G.S.
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Thomas Mayer
- Posts: 385
- Joined: Thu Mar 09, 2006 6:45 pm
- Location: Nellmersbach, Germany
Re: @ Uri
Hi Gerhard,

Anyway:
Greets, Thomas
you have seen that I set it in """ ??? But well, shot dogs...ThatsIt wrote:Hi Thomas !
Spit ?? Where have you seen something like that ?Thomas Mayer wrote: And it really doesn't help when you "spit" on winboard here which is definitely known as the fastest, smallest & most stable GUIs of them all.
Anyway:
doesn't look like a nice comment, does it ?Strange (winboard) world....
I wonder that you would need such an advice. If you haven't an immediate solution for a problem then it is the task of a good support to try to reproduce the problem. Okay, maybe you have a different opinion, no problem with me...THX for that advice, but after closing our account inThomas Mayer wrote:So if you and Fritz are interested in Loop participating at WBEC you must set up something close to similar then what is running at WBEC, with ponder=on and WITH winboard & polyglot.
WBEC there a no need to do anything like that.
Greets, Thomas
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Roman Hartmann
- Posts: 295
- Joined: Wed Mar 08, 2006 8:29 pm
Re: @ Uri
Hi Gerhard,
as others pointed out it's probably an interface problem. I too had some problems with winboard/polyglot sending information too quickly.
In case you're using the combination winboard/polyglot (I think Loop is an UCI-engine) there is a nice workaround to solve that issue. Just add the line 'Syncstop = true' to your polyglot.ini file that should solve the problem unless Loop is really slow.
best regards
Roman
as others pointed out it's probably an interface problem. I too had some problems with winboard/polyglot sending information too quickly.
In case you're using the combination winboard/polyglot (I think Loop is an UCI-engine) there is a nice workaround to solve that issue. Just add the line 'Syncstop = true' to your polyglot.ini file that should solve the problem unless Loop is really slow.
best regards
Roman
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ThatsIt
- Posts: 992
- Joined: Thu Mar 09, 2006 2:11 pm
Re: @ Uri
Hi Thomas !
It means peculiar in that case.
There you can see the things we support.
ThatsIt, Best to you !
G.S.
Your view. I can not see any problems using "strange" !Thomas Mayer wrote:doesn't look like a nice comment, does itStrange (winboard) world....
It means peculiar in that case.
Have a look at www.loopchess.com.Thomas Mayer wrote:I wonder that you would need such an advice. If you haven't an immediate solution for a problem then it is the task of a good support to try to reproduce the problem. Okay, maybe you have a different opinion, no problem with me...
There you can see the things we support.
ThatsIt, Best to you !
G.S.