A harder tactical test
Moderator: Ras
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Dann Corbit
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- Joined: Wed Mar 08, 2006 8:57 pm
- Location: Redmond, WA USA
Re: A harder tactical test
Your result is not surprising, since it is {crudely} (2.8+2.8)/2.2 = 2.5 times as fast. Given a bit of SMP loss, we can expect a 50 Elo improvement or so for your system.
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Vempele
Re: A harder tactical test
Isn't FEN just about completely broken in the Arena beta? That was my experience when it adjudicated the game every time an engine castled. And IIRC it crashed when I tried the Arasan test set.Dann Corbit wrote:It seems probable that there is a problem either with Rybka or with Arena. I was using the current beta version of Arena to run the test..
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Dann Corbit
- Posts: 12803
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Re: A harder tactical test
You can't use a setup position for tournaments (though you can use a PGN file). But EPD analysis works (or I thought that it did)> I am not sure if the bug is in Arena or in Rybka.Vempele wrote:Isn't FEN just about completely broken in the Arena beta? That was my experience when it adjudicated the game every time an engine castled. And IIRC it crashed when I tried the Arasan test set.Dann Corbit wrote:It seems probable that there is a problem either with Rybka or with Arena. I was using the current beta version of Arena to run the test..
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Alessandro Scotti
Re: A harder tactical test
I had problems with FEN and latest Arena, and I'm currently back to beta 3.Vempele wrote:Isn't FEN just about completely broken in the Arena beta? That was my experience when it adjudicated the game every time an engine castled. And IIRC it crashed when I tried the Arasan test set.
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Uri Blass
- Posts: 10989
- Joined: Thu Mar 09, 2006 12:37 am
- Location: Tel-Aviv Israel
Re: A harder tactical test
I have rule not to use beta versions of arena because I assume that beta has bugs.Alessandro Scotti wrote:I had problems with FEN and latest Arena, and I'm currently back to beta 3.Vempele wrote:Isn't FEN just about completely broken in the Arena beta? That was my experience when it adjudicated the game every time an engine castled. And IIRC it crashed when I tried the Arasan test set.
I use only arena1.1 for games that I play with unequal time control.
Uri
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Will Singleton
- Posts: 128
- Joined: Thu Mar 09, 2006 5:14 pm
- Location: Los Angeles, CA
Re: A harder tactical test
You're right, of course. When I wrote my pgn-parser, I didn't look at the spec, only at typical test sets. I've never noticed the id field without quotes.Mike S. wrote:I thought, the quotes are only required if the id contains a space? That is why I used Quick-12 instead of "Quick 12". Interfaces like Arena, Shredder Classic, Fritz accept my file, IIRC WinBoard too.Will Singleton wrote: all the "quick" positions at the end are malformed; there aren't quotes around the id's.
Amateur 2.86, core 2 duo 2.6ghz, gets 181 correct.
Will
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Dirt
- Posts: 2851
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- Location: Irvine, CA, USA
Re: A harder tactical test
After several hours Toga 1.3.1 could not find the right move, but after forcing Qa8 the mate is seen in a few hundredths of a second. I wonder if this should be considered a bug?Mike S. wrote:Quick-03 is a study starting with an amazing queen sac.
[d]3Q4/3p4/P2p4/N2b4/8/4P3/5p1p/5Kbk w - - 0 1
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Mike S.
- Posts: 1480
- Joined: Thu Mar 09, 2006 5:33 am
Re: A harder tactical test
I am not sure... maybe it is just a RARE downside of pruning. In principle, Toga does not have problems with deep queen sacs, for example in the first QT. position:Dirt wrote: I wonder if this should be considered a bug?
1: Von_Witonsti,G - [+4884.76d1g8], tb13 1913
[d]1n1r1rk1/ppq2ppp/3p2b1/3B1NP1/4PB1R/bP2P2P/P1P5/3KQ1R1 w - - 0 1
Analysis by Toga II 1.3.1 (D945 3.4 GHz, 256 MB hash):
(...)
1.c4 Bb2 2.Kc2 Be5 3.Kb1 Nc6 4.Qf2 Bxf4 5.Qxf4 Rfe8 6.Bxc6 bxc6
± (1.26) Depth: 8/28 00:00:00 386kN
± (1.32) Depth: 10/30 00:00:02 1006kN
1.Qc3 Bxf5 2.Qxc7 Bg6 3.Qxb7 Bc5 4.b4 Bb6 5.Bc4 Rfe8 6.Bd3 Nd7 7.Qd5 Ne5 8.Bb5 Re7
+- (1.57) Depth: 10/32 00:00:02 1180kN
+- (8.94) Depth: 13/54 00:01:14 42077kN
Or 1...Qxc3 2.Ne7+ Kh8 3.Nxg6+ Kg8 (3...fxg6 4.Rxh7+ Kxh7 5.Rg4 Rxf4) 4.Ne7+ Kh8 5.g6 h6 6.Bxh6 gxh6 7.Rxh6+ Kg7 8.Nf5+ Kf6 9.gxf7+ Ke5 10.Re6#
Or this one (much simpler):
3: Fox - N.N., Antwerpen 1901
[d]r1bqr1k1/ppp1bppp/2n3n1/4N2R/2pP1PP1/2PQ4/PP5P/R1B2BK1 w - - 0 1
Analysis by Toga II 1.3.1:
(...)
1.Qxg6 hxg6 2.Nxg6 fxg6 3.Bxc4+ Qd5 4.Bxd5+ Be6 5.Bxe6+ Kf8 6.Rh8#
-+ (-1.93) Depth: 6/22 00:00:00 98kN
+- (#6) Depth: 9/26 00:00:01 1245kN
Regards, Mike
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Uri Blass
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- Location: Tel-Aviv Israel
Re: A harder tactical test
NoDirt wrote:After several hours Toga 1.3.1 could not find the right move, but after forcing Qa8 the mate is seen in a few hundredths of a second. I wonder if this should be considered a bug?Mike S. wrote:Quick-03 is a study starting with an amazing queen sac.
[d]3Q4/3p4/P2p4/N2b4/8/4P3/5p1p/5Kbk w - - 0 1
The reason is probably null move pruning.
Movei does not use null move pruning in this specific case but program who use always null move pruning will never find it(or need a very long time in case of having verification search(toga has it but I guess that some hours are not enough for it).
After changing null move pruning from always to never toga can find it in few minutes
New game
[d]3Q4/3p4/P2p4/N2b4/8/4P3/5p1p/5Kbk w - - 0 1
Analysis by Toga II 1.3 Beta1:
1.Qd8xd7 Bd5-g2+ 2.Kf1-e2 f2-f1Q+ 3.Ke2-d2 Qf1xa6
-+ (-5.19) Depth: 1/6 00:00:00
1.Kf1-e2
+- (4.15) Depth: 1/6 00:00:00
1.Qd8-g5
+- (4.36) Depth: 1/15 00:00:00
1.Qd8-g5 Bd5-e4
+- (4.62) Depth: 2/15 00:00:00
1.Qd8-g5 Bd5-e4 2.Kf1-e2
+- (4.27) Depth: 3/15 00:00:00
1.Qd8-g5 Bd5-e4 2.Kf1-e2 Be4-d3+ 3.Ke2xd3 f2-f1Q+ 4.Kd3-e4 Qf1xa6
-+ (-1.87) Depth: 4/15 00:00:00
1.Qd8-g5 Bd5-e4 2.Kf1-e2 Be4-g2 3.Qg5-f5 f2-f1Q+ 4.Qf5xf1 Bg2xf1+ 5.Ke2xf1 Bg1xe3
-+ (-1.53) Depth: 5/15 00:00:00
1.Qd8-f6 Bd5-g2+ 2.Kf1-e2 f2-f1R 3.Qf6xd6 Rf1-f5 4.Qd6xd7 Bg2-f3+ 5.Ke2-f1
-+ (-1.41) Depth: 5/16 00:00:00
1.Qd8-f6 Bd5-g2+ 2.Kf1-e2 f2-f1Q+ 3.Qf6xf1 Bg2xf1+ 4.Ke2xf1 Bg1xe3 5.Na5-b7 d6-d5 6.Nb7-d6 Be3-d4 7.Kf1-e2
-+ (-1.51) Depth: 6/20 00:00:00 8kN
1.Qd8-f6 Bd5-g2+ 2.Kf1-e2 f2-f1Q+ 3.Qf6xf1 Bg2xf1+ 4.Ke2xf1 Bg1xe3 5.Na5-b7 d6-d5 6.Nb7-d6 Be3-d4 7.Nd6-f5 Bd4-e5
µ (-1.14) Depth: 7/23 00:00:00 34kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h1 4.a6-a7 Be4-d3+ 5.Ke2-d2 Bd3-e4 6.Qg5-f5
+- (4.55) Depth: 8/25 00:00:00 184kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h1 6.a6-a7 Be4-d3+ 7.Ke2-d2 Bd3-e4
+- (4.36) Depth: 9/25 00:00:01 209kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h3 6.Qg7xd7+ Kh3-g3 7.Qd7-g7+ Kg3-h3 8.Qg7-h6+ Kh3-g2 9.Qh6-g5+ Kg2-h3
+- (4.34) Depth: 10/29 00:00:01 443kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h3 6.Qg7xd7+ Kh3-g3 7.Qd7-g7+ Kg3-h3 8.Qg7-h6+ Kh3-g2 9.Qh6-g5+ Kg2-h3
+- (4.34) Depth: 11/34 00:00:01 937kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h3 6.Qg7xd7+ Kh3-g3 7.Qd7-g7+ Kg3-h3 8.Qg7-h6+ Kh3-g2 9.Qh6-g5+ Kg2-h3 10.Qg5-h5+ Kh3-g3
+- (4.10) Depth: 12/34 00:00:02 2177kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h3 6.Qg7xd7+ Kh3-g3 7.Qd7-g7+ Kg3-h3 8.Qg7-h8+ Kh3-g3 9.Qh8-g8+ Kg3-h4 10.Qg8-d8+ Kh4-h3 11.Qd8-c8+ Kh3-g3
+- (4.01) Depth: 13/42 00:00:06 5602kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h3 6.Qg7xd7+ Kh3-g3 7.Qd7-g7+ Kg3-h3 8.Qg7-h8+ Kh3-g3 9.Qh8-g8+ Kg3-h4 10.Qg8-d8+ Kh4-h3 11.Qd8-c8+ Kh3-g3 12.Qc8-g8+
= (0.00) Depth: 14/47 00:00:18 16609kN
1.Qd8-f6 Bd5-e4 2.Kf1-e2 Kh1-g2 3.Qf6-g5+ Kg2-h3 4.Qg5-h6+ Kh3-g2 5.Qh6-g7+ Kg2-h3 6.Qg7xd7+ Kh3-g3 7.Qd7-g7+ Kg3-h3 8.Qg7-h8+ Kh3-g3 9.Qh8-g8+ Kg3-h4 10.Qg8-d8+ Kh4-h3 11.Qd8-c8+ Kh3-g3 12.Qc8-g8+
= (0.00) Depth: 15/49 00:00:45 40591kN
1.Qd8-f6 Bd5-e4 2.Qf6xf2 Be4-d3+ 3.Qf2-e2 Bd3xe2+ 4.Kf1xe2 Kh1-g2 5.a6-a7 h2-h1Q 6.a7-a8Q+ d6-d5 7.Qa8xd5+ Kg2-h2 8.Qd5-e5+ Kh2-g2 9.Qe5-g5+ Kg2-h2 10.Qg5-h5+ Kh2-g2 11.Qh5-g6+ Kg2-h2 12.Qg6-h6+ Kh2-g2 13.Qh6-g7+ Kg2-h2 14.Qg7-h8+ Kh2-g2 15.Qh8-a8+ Kg2-h2 16.Qa8-b8+ Kh2-g2
² (0.58) Depth: 16/54 00:02:31 142315kN
1.Qd8-a8 Bd5xa8 2.Na5-b7 d6-d5 3.Nb7-d6 Ba8-c6 4.a6-a7 d5-d4 5.e3-e4 Bc6-b5+ 6.Nd6xb5 d4-d3 7.a7-a8Q d7-d5 8.Qa8-g8 d5xe4 9.Qg8-g2#
+- (#9) Depth: 16/54 00:03:07 175872kN
1.Qd8-a8 Bd5xa8 2.Na5-b7 d6-d5 3.Nb7-d6 Ba8-c6 4.a6-a7 d5-d4 5.e3-e4 Bc6-b5+ 6.Nd6xb5 d4-d3 7.a7-a8Q d7-d5 8.Qa8-g8 d5xe4 9.Qg8-g2#
+- (#9) Depth: 17/54 00:03:08 177176kN
1.Qd8-a8 Bd5xa8 2.Na5-b7 d6-d5 3.Nb7-d6 Ba8-c6 4.a6-a7 d5-d4 5.e3-e4 Bc6-b5+ 6.Nd6xb5 d4-d3 7.a7-a8Q d7-d5 8.Qa8-g8 d5xe4 9.Qg8-g2#
+- (#9) Depth: 18/54 00:03:11 183144kN
(, 21.11.2007)
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Roman Hartmann
- Posts: 295
- Joined: Wed Mar 08, 2006 8:29 pm
Re: A harder tactical test
You could also use polglot with uci-engines at least. As I switched to linux recently I can't use the Chessbase GUI for epd-tests anymore and now I am using polyglot.Dann Corbit wrote:The test sets I run are EPD test sets.Erik Roggenburg wrote:Dan,
How do you run that test set? Which GUI do you use, and do you somehow take all that text and convert it to a PGN file or something? Or, do I have to put the FEN in whatever the GUI is and save each one as its own "game?"
Erik
I use Arena and then under arena "Automatic Analysis"
You can also use the EPD2WB tool, written by Bruce Moreland and modified by Thomas Mayer.
Chess Assistant can do it.
A command to run the arasan testsuite would look like: '/.polyglot epd-test -epd arasancorbit.epd -max-time 60'
Much safer to run testsuites with Polyglot than with any GUI I know of.
Roman