Chessmaster Blitz - first CM11 setting

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Dr.Wael Deeb
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Re: Chessmaster Blitz - first CM11 setting

Post by Dr.Wael Deeb »

Chris Tatham wrote:
I got your point Tony,but I was still hoping someone to know how to switch off this annoying occupying of the cpu
Hi Wael,

I haven't used the King engine in Arena so am not able to make a specific gui-related answer. I think the short answer is no!

In my experience in multi-cpu use (ie with /t2 /t4 etc) although the engine does reserve CPU time if it is not needed by other applications, it does not actually ponder. Several testers have raised this with Johan and any resulting impact is apparantly minimal (and would be consistent for all my 2 cpu tests anyway).

Wizard is a great setting and former leader of the gauntlet, have you been working on anything else in this area?

Best wishes


Chris
Thanks Chris for your answer....
Actualy,I am still working on a 3.23 setting which seems to be much stronger that the Wizard,before the end of this month I'll inform you :D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
ozziejoe
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Re: Chessmaster Blitz - first CM11 setting

Post by ozziejoe »

graham, does cc and mob refer to both king (MYCC) and oppenent (OPCC)
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Dr.Wael Deeb
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Re: Chessmaster Blitz - first CM11 setting

Post by Dr.Wael Deeb »

ozziejoe wrote:graham, does cc and mob refer to both king (MYCC) and oppenent (OPCC)
Yes....
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Chris Tatham
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Re: Chessmaster Blitz - first CM11 setting

Post by Chris Tatham »

Chris

Would you mind testing my new Chesgek+ setting...

Below are the modifications that I made...

Thanks - pilgrimdan (Dan Ellwein)

CM_Chesgek+

AD - 0
MP - 0
SS - 16

CoC - 55
Mob - 55
KS - 155
PP - 55
PW - 55

Own Q - 9.1
Opp Q - 9.0
Own R - 5.1
Opp R - 5.0
Own B - 3.1
Opp B - 3.0
Own N - 3.1
Opp N - 3.0
Own P - 0.9
Opp P - 1.0


Hi Dan

Good to see you back working with ChesGek!

I have been winding down this long running test to look for other challenges but if you (or someone...Graham :wink: ) can translate your latest settings from CM into the equivalent for use in Chessbase, I'll give it a go! :)

Best wishes


Chris
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Graham Banks
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Location: Auckland, NZ

Re: Chessmaster Blitz - first CM11 setting

Post by Graham Banks »

Chris Tatham wrote:[if you (or someone...Graham :wink: ) can translate your latest settings from CM into the equivalent for use in Chessbase, I'll give it a go! :)

Best wishes


Chris
I'll take a look and post later.

I'm also working on my first CM11 setting which I'll post later today also.
Still playing through a load of CM11 games from CCRL, but I think I have a pretty good handle on its style.
Now it's a case of knowing how much to inflate the necessary parameters for best results.

Regards, Graham.
gbanksnz at gmail.com
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Dr.Wael Deeb
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Re: Chessmaster Blitz - first CM11 setting

Post by Dr.Wael Deeb »

Graham Banks wrote:
Chris Tatham wrote:[if you (or someone...Graham :wink: ) can translate your latest settings from CM into the equivalent for use in Chessbase, I'll give it a go! :)

Best wishes


Chris
I'll take a look and post later.

I'm also working on my first CM11 setting which I'll post later today also.
Still playing through a load of CM11 games from CCRL, but I think I have a pretty good handle on its style.
Now it's a case of knowing how much to inflate the necessary parameters for best results.

Regards, Graham.
So again it will be Graham vs Wael for the top positions in Chris's rating list :D
This time I'll pull two super personalities out of my hat:
a 3.23 and a 3.50 personality :!:
Let the best tweaker win :lol:
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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Graham Banks
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Re: Chessmaster Blitz - first CM11 setting

Post by Graham Banks »

Chris Tatham wrote:there is again plenty of room for improvement on the default (you can tweak away happily!)

Chris
Chessmaster 11 plays a far more balanced game than previous versions and is quite humanlike with its style.

The thing that strikes me most is the huge emphasis on pawn structure. This leads to pawn chains and semi-closed and closed positions too much for my liking.

Although control of centre isn't too bad, I'd tend to tweak it up a little.

Likewise, although CM11 plays a much better endgame than its predecessors, it is still vulnerable to passed pawns, so that area needs tweaking too.

The control of centre and passed pawn factors often combine with centrally advanced passed pawns causing problems for CM11.

Mobility isn't too bad, but again I'd tend to tweak it a bit. Mobility is quite an important factor in engine v engine games particularly.

King safety doesn't seem too bad. I haven't seen CM11 swept away by too many direct assaults, but it still needs tightening up, again not a great deal seems necessary.

The difficult factor in tweaking these positional settings is in how much they need to be inflated relative to each other.
A better idea of this can only be developed through experimentation.

CM11 seems to value material more sensibly in that it doesn't give up a pawn as readily for positional considerations.
Therefore I feel that material values based around a pawn being worth 1.0 or 1.1 will be sufficient.

I still prefer to use the relative material values that I've come up with based on my extensive observation of engine v engine games.

The selectivity seems to make a major difference to performance based on Cock de Gorter's tireless efforts.
Selectivity 21 (!) seems to have the best results at this stage.

These are my first impressions and I could well be off the mark in by how much the various settings need to be tweaked, but here are my first two CM11 settings:

Image

CM11 Silver Fern
CC = 105
Mob = 115
KS = 115
PP = 110
PW = 95

P = 1.0 (100)
N = 3.1 (103)
B = 3.1 (103)
R = 5.2 (104)
Q = 9.5 (106)

Sel = 21

Image

CM11 Tomahawk
CC = 110
Mob = 120
KS = 120
PP = 115
PW = 100

P = 1.1 (110)
N = 3.4 (113)
B = 3.4 (113)
R = 5.8 (116)
Q = 10.6 (118)

Sel = 21
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Graham Banks
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Re: Chessmaster Blitz - first CM11 setting

Post by Graham Banks »

Chris Tatham wrote:
Chris

Would you mind testing my new Chesgek+ setting...

Below are the modifications that I made...

Thanks - pilgrimdan (Dan Ellwein)

CM_Chesgek+

AD - 0
MP - 0
SS - 16

CoC - 55
Mob - 55
KS - 155
PP - 55
PW - 55

Own Q - 9.1 (101)
Opp Q - 9.0 (100)
Own R - 5.1 (102)
Opp R - 5.0 (100)
Own B - 3.1 (103)
Opp B - 3.0 (100)
Own N - 3.1 (103)
Opp N - 3.0 (100)
Own P - 0.9 (90)
Opp P - 1.0 (100)


Hi Dan

Good to see you back working with ChesGek!

I have been winding down this long running test to look for other challenges but if you (or someone...Graham :wink: ) can translate your latest settings from CM into the equivalent for use in Chessbase, I'll give it a go! :)

Best wishes


Chris
gbanksnz at gmail.com
Tony Thomas

Re: Chessmaster Blitz - first CM11 setting

Post by Tony Thomas »

Yes Chris, I bought the digital download version. It took me about 3 days to download it because the download restarted twice.
ozziejoe
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Re: Chessmaster Blitz - first CM11 setting

Post by ozziejoe »

High graham,

i'm amazed you already have two personalities and the logos to boot!


I just watched cm11 play the black side of the karo cann: classical, spassky line. ( you know the one where white chases the bishopt to h7 with the h pawn and then usually cassles long) the king lost to rybka, ruffian, spite 1.2 fruit, and naum, and drew against shredder (5-1-0). It got killed. Basically, it kept castling short, right into whites pawn storm. I am not so sure the king is strong on king safety.


best
Joseph