Hi Tony,
First thing I did with a new crafty release is:
running it in console mode and typing perf in command-line.
I see the figures for a moment and repeat it
few times if necesssary. This was without rc file.
I repeat this perf typing with rc. Then quit. repeat
this process for bench. Since total nodes figure
is not constant, I follow raw nodes per second
figure for comparison purposes.
For all JA builds, bench caused a premature
termination of console mode of crafty.
Best,
Crafty 22.0 tests
Moderator: Ras
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Re: Crafty 22.0 tests
hi, merhaba, hallo HT
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Re: Crafty 22.0 tests
Crafty 22.0 JA w32
Crafty 22.0 JA :
book learning +
log files: +
seems ok with corrected rc.
Code: Select all
Engine Score Cr Cr S-B
1: Crafty 22.0 JA 2.5/5 ····· 1===0 6,25
1: Crafty 22.0 PS 2.5/5 0===1 ····· 6,25
5 of 10 games played
Name of the tournament: CET17SSiSS66a07
Site/ Country: SSiSS, Antalya, Türkiye
Level: Blitz 4/4
book learning +
log files: +
seems ok with corrected rc.
hi, merhaba, hallo HT
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Re: Crafty 22.0 tests
Someone asked me to look at this thread because of the above note. And that indicates something is up, I regularly play 20-30 thousand games at a time, and over the past 2,000,000 games I have played, crafty has not lost a single game on time. It was not clear what time control you use, but if you have any sort of increment, then crafty losing on time indicates a setup problem because it normally will not do that. A log.nnn file where it loses on time would be useful to see what is going on...beachknight wrote:Arena 1.99b4 GUI, tablebases off for 22.0
First game: 2+2
Remaining: 3+3
Last two: with mt=2 as clp (does not help further)
crafty.rc
Code: Select all
mt=2 ponder off #egtb #tbpath=d:\tb #cache=32M hash=48M hashp=16M #swindle on learn 7 book random 1 bookw freq 0.7 bookw ratio 0.8 bookw eval 0.6 bookw learn 1 bookw cap 0.5 book width 4 #book on #show book #smpmt=2 #timebook 80 8 mode=tournament computer #log=on exit
two more games: 22.0 forfeits on time.Code: Select all
CET17SSiSS66a02 2008 1234567890 1 Crafty 21.06 PS Blended P3 3667 ½½½½011101 6.0/10 2 Crafty 22.0 JA2 3700 ½½½½100010 4.0/10
Further blitz tests with crafty.rcCode: Select all
mt=2 ponder off egtb tbpath=d:\tb cache=32M hash=48M hashp=16M #swindle on learn 7 book random 1 #bookw freq 0.7 #bookw ratio 0.8 #bookw eval 0.6 #bookw learn 1 #bookw cap 0.5 #book width 4 #book on #show book #smpmt=2 #timebook 80 8 mode=tournament computer #log=on exit
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Re: Crafty 22.0 tests
what do you mean "total nodes figure is not constant"???beachknight wrote:Hi Tony,
First thing I did with a new crafty release is:
running it in console mode and typing perf in command-line.
I see the figures for a moment and repeat it
few times if necesssary. This was without rc file.
I repeat this perf typing with rc. Then quit. repeat
this process for bench. Since total nodes figure
is not constant, I follow raw nodes per second
figure for comparison purposes.
For all JA builds, bench caused a premature
termination of console mode of crafty.
Best,
If that is true, you have a bug unless you are doing SMP tests, then node counts can vary a lot...
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- Location: Antalya, Turkey
Re: Crafty 22.0 tests
Hi,
Simplified rc file below solved forfeit problems.
I think this problem occured because
Crafty 22.0 JA was pondering, while playing
against another pondering Crafty, ie 21.06,
that does not free 1 CPU after moving, ie
50% of total CPU. mode tournament and kibitz 1
was then included in rcs.
Simplified rc file below solved forfeit problems.
Code: Select all
hash=48M
hashp=10M
mt=2
egtb
tbpath=d:\tb
cache=16M
ponder off
swindle on
exit
Crafty 22.0 JA was pondering, while playing
against another pondering Crafty, ie 21.06,
that does not free 1 CPU after moving, ie
50% of total CPU. mode tournament and kibitz 1
was then included in rcs.
hi, merhaba, hallo HT
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- Posts: 20943
- Joined: Mon Feb 27, 2006 7:30 pm
- Location: Birmingham, AL
Re: Crafty 22.0 tests
beachknight wrote:Hi,
Simplified rc file below solved forfeit problems.
Code: Select all
hash=48M hashp=10M mt=2 egtb tbpath=d:\tb cache=16M ponder off swindle on exit
OK. more processes than processors will wreck my SMP search and can easily make it step over a fairly fast time control. But for longer games, I can't imagine how it would lose on time...
I think this problem occured because
Crafty 22.0 JA was pondering, while playing
against another pondering Crafty, ie 21.06,
that does not free 1 CPU after moving, ie
50% of total CPU. mode tournament and kibitz 1
was then included in rcs.
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- Posts: 3533
- Joined: Tue Jan 09, 2007 8:33 pm
- Location: Antalya, Turkey
Re: Crafty 22.0 tests with pondering
Code: Select all
Engine Score Cr
1: Spike 1.1 6.5/10 =11====011
2: Crafty 22.0 PS 3.5/10 ··········
10 games played / Tournament finished
Name of the tournament: CET17SSiSS66d
Site/ Country: SSiSS, Antalya, Türkiye
Level: Blitz 2/2
Crafty with pondering, no book learning
Spike 1.1 without pondering, no book learning
Crafty.rc
hash=48M
hashp=10M
mt=2
egtb
tbpath=d:\tb
cache=16M
swindle on
book on
log on
ponder on
exit
hi, merhaba, hallo HT
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Re: Crafty 22.0 tests with pondering
Code: Select all
Engine Score Cr
1: Crafty 22.0 PS 3.5/7 ·······
1: Crafty 22.0 JA2 3.5/7 ====01=
7 of 10 games played
Name of the tournament: CET17SSiSS66e
Site/ Country: SSiSS, Antalya, Türkiye
Level: Blitz 2/2
Crafty 22.0 PS with pondering, with book learning
Crafty 22.0 JA2 with pondering, no book learning
three games.
hi, merhaba, hallo HT
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Re: Crafty 22.0 tests with pondering
Code: Select all
Engine Score Cr
1: Crafty 22.0 JA2 5.5/10 ====01==1=
2: Crafty 22.0 PS 4.5/10 ··········
10 games played / Tournament finished
Name of the tournament: CET17SSiSS66e
Site/ Country: SSiSS, Antalya, Türkiye
Level: Blitz 2/2
Crafty 22.0 JA2 : book learning +
With pondering without problem so far.
hi, merhaba, hallo HT