HIARCS Paderborn 2007 takes 1:09 to find it and 1:45 to realize that black is winning:
CPU0: AuthenticAMD x86 Family 6 Model 10 Stepping 0 2133 MHz
HIARCS Paderborn 2007 SP Copyright (c) 2008 Applied Computer Concepts Ltd. All rights reserved. www.hiarcs.com
Engine: HIARCS Paderborn 2007 SP (64 MB)
by Mark John Uniacke
11/25 0:00 +3.17-- 1...Nc5 (172.321) 289
11/25 0:00 +3.54 1...Nc5 2.Nf4 Kf7 3.d4 e5 4.h4 Rf5 5.dxe5 Rxe5 6.Ke2 Ne4 7.f3 Ng3+ 8.Kf2 (245.069) 293
11/25 0:00 +3.53 1...Kf7 (249.938) 293
11/25 0:00 +3.53 1...Kf7 2.Nf4 Nc7 3.d4 Rf5 4.Nd3 (261.364) 293
11/29 0:00 +3.52 1...e5 (282.680) 293
11/29 0:01 +3.33 1...e5 2.f4 Rf5 3.Ke2 e4 (326.211) 297
12/29 0:01 +3.35 1...e5 2.d4 e4 3.Nf4 Nc7 4.h4 Rg4 5.Ke2 Kf7 6.h5 Rg5 7.f3 exf3+ (467.067) 298
13/30 0:01 +3.42 1...e5 2.d4 e4 3.Nf4 Nc7 4.h4 Rg4 5.h5 Kf7 6.Ng6 Rg5 (613.631) 307
14/30 0:03 +3.39 1...e5 2.d4 e4 3.Nf4 Nc7 4.h4 Rg4 5.h5 Kf7 6.Ke2 Rg5 7.f3 exf3+ 8.Kxf3 Ne8 9.a3 (993.049) 315
14/30 0:04 +3.38 1...Nc7 (1.379.480) 314
14/30 0:06 +3.17++ 1...Nc7 (1.978.108) 311
14/32 0:14 +2.69 1...Nc7 2.Nh4 Ne8 (4.546.651) 309
15/32 0:18 +2.83 1...Nc7 2.e4 e5 3.Nh4 dxe4 4.dxe4 Ne8 5.Nf5 Rg6 6.Ke2 Nd6 7.Nxd6 Rxd6 8.Ke3 Rd8 9.c4 b6 10.b3 (5.643.592) 297
16/32 0:25 +2.79 1...Nc7 2.e4 e5 3.Nh4 dxe4 4.dxe4 Ne8 5.Nf5 Rg6 6.Ke2 Nd6 7.Nxd6 Rxd6 8.h4 Rd8 9.b3 b6 (7.237.784) 285
17/34 0:39 +2.94 1...Nc7 2.e4 e5 3.Nh4 dxe4 4.dxe4 Ne8 5.Nf5 Rg6 6.Ne7 Kxe7 7.Qxg8 Re6 (11.476.679) 293
18/37 1:01 +2.92 1...Nc7 2.e4 e5 3.Nh4 dxe4 4.dxe4 Ne8 5.Nf5 Rg6 6.Ne7 Kxe7 7.Qxg8 Re6 8.Qh7 Rf6 9.Ke2 Rf4 10.c4 (17.781.460) 289
18/39 1:09 +2.92 1...Rxg2 (20.340.826) 290
18/39 1:17 +2.69++ 1...Rxg2 (24.142.119) 309
18/39 1:45 -2.36 1...Rxg2 2.b4 Nb8 3.b5 Rh2 4.Kg1 Rxh3 5.d4 Nd7 6.a3 Kf7 7.Kg2 Rh5 (33.728.369) 318
19/39 1:54 -2.61++ 1...Rxg2 (36.767.791) 319
19/39 2:04 -2.76 1...Rxg2 2.b4 Nb8 3.b5 Rh2 4.Kg1 Nd7 5.d4 Kf7 6.Kxh2 Nf8 7.Kg2 Ng6 (40.406.057) 323
20/41 2:32 -2.96 1...Rxg2 2.b4 Nb8 3.b5 Rh2 4.d4 Rh1+ 5.Ke2 Ra1 6.a4 Rxa4 7.Kd3 Nd7 8.e4 Ra5 (49.614.211) 324
best move: Rg5xg2 time: 3:19.267 min n/s: 333.575 nodes: 66.393.681
Testposition-(Medium). Which engine can find it?
Moderator: Ras
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Ovyron
- Posts: 4562
- Joined: Tue Jul 03, 2007 4:30 am
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Jouni
- Posts: 3907
- Joined: Wed Mar 08, 2006 8:15 pm
- Full name: Jouni Uski
Re: Testposition-(Medium). Which engine can find it?
Easy position, because even Rybka finds it fast on slow PC:
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4
+- (2.60) Depth: 13 00:00:06 249kN
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4 Ne8
+- (2.60) Depth: 14 00:00:07 301kN
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4 Ne8 8.Ne6
+- (2.68) Depth: 15 00:00:10 419kN
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4 Ne8 8.Ne6
+- (2.60) Depth: 16 00:00:21 896kN
1...Nc7 2.h4 Rg4 3.f3 Rg3 4.Kf2 Rh3 5.a3 Kf7 6.c4 dxc4 7.dxc4 Rh1 8.c5
+- (2.02) Depth: 16 00:01:43 4625kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.82) Depth: 17 00:02:15 6100kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.80) Depth: 18 00:02:22 6451kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.80) Depth: 19 00:02:38 7213kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.80) Depth: 20 00:03:04 8424kN
1...Rxg2 2.Kxg2 Nb8 3.c4 dxc4 4.dxc4 Nc6 5.c5 Nd8 6.c6 bxc6
³ (-0.54) Depth: 20 00:03:22 9590kN
1...Rxg2 2.Kxg2 Nb8 3.c4 Nc6 4.cxd5 exd5 5.e4 dxe4 6.dxe4 Ne5 7.f4 Ng6 8.Qxg8+
-+ (-2.16) Depth: 20 00:05:42 17443kN
Jouni
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4
+- (2.60) Depth: 13 00:00:06 249kN
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4 Ne8
+- (2.60) Depth: 14 00:00:07 301kN
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4 Ne8 8.Ne6
+- (2.68) Depth: 15 00:00:10 419kN
1...e5 2.f4 Rh5 3.fxe5 Rxe5 4.Ke2 Kf7 5.Nf4 Nc7 6.d4 Rf5 7.h4 Ne8 8.Ne6
+- (2.60) Depth: 16 00:00:21 896kN
1...Nc7 2.h4 Rg4 3.f3 Rg3 4.Kf2 Rh3 5.a3 Kf7 6.c4 dxc4 7.dxc4 Rh1 8.c5
+- (2.02) Depth: 16 00:01:43 4625kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.82) Depth: 17 00:02:15 6100kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.80) Depth: 18 00:02:22 6451kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.80) Depth: 19 00:02:38 7213kN
1...Nc7 2.e4 dxe4 3.dxe4 Ra5 4.a3 Rb5 5.b4 Rb6 6.Nf4 Ra6 7.Ng6+ Kf7 8.Ne5+
+- (1.80) Depth: 20 00:03:04 8424kN
1...Rxg2 2.Kxg2 Nb8 3.c4 dxc4 4.dxc4 Nc6 5.c5 Nd8 6.c6 bxc6
³ (-0.54) Depth: 20 00:03:22 9590kN
1...Rxg2 2.Kxg2 Nb8 3.c4 Nc6 4.cxd5 exd5 5.e4 dxe4 6.dxe4 Ne5 7.f4 Ng6 8.Qxg8+
-+ (-2.16) Depth: 20 00:05:42 17443kN
Jouni
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Vinvin
- Posts: 5333
- Joined: Thu Mar 09, 2006 9:40 am
- Full name: Vincent Lejeune
Re: Testposition-(Medium). Which engine can find it?
0:13 -2.53 1...Rxg2 2.Kxg2 Nc5 3.f4 Nxd3 4.b3 Nc1
1:38 +2.14 1...Rxg2 2.b4 Rh2 3.Kg1 Rxh3 4.d4 Kf7
Amazing
1:38 +2.14 1...Rxg2 2.b4 Rh2 3.Kg1 Rxh3 4.d4 Kf7
Amazing
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bob
- Posts: 20943
- Joined: Mon Feb 27, 2006 7:30 pm
- Location: Birmingham, AL
Re: Testposition-(Medium). Which engine can find it?
This does not look to be _that_ hard:George Tsavdaris wrote:Black has one choice to win. All other moves lose.
1...Rxg2!! 2.Kxg2 Nb8! (or possibly 2...Nc5) and black wins, despite what engines say for a while in the beginning, until they realize the situation.
[d]5kbQ/pp4p1/n3p2p/3p2r1/8/2PPP2P/PP3PN1/5K2 b - - 0 1
One very interesting position that occurs in the same theme is the following too difficult endgame to judge:
[d]5kbQ/pp4p1/n3p2p/3p4/3P1P2/2P4P/PP3PK1/8 b - - 0 1
Black has a free Knight that can be a killer for the extra reason it can win some tempo in zugzwang positions that will occur, but white has a free King as also a Pawn more. Any verdict?
Code: Select all
17 12.59 3.02 1. ... e5 2. d4 Kf7 3. Ne1 e4 4. Ng2
Nc7 5. Nf4 Ne8 6. h4 Rf5 7. Ke2 Nf6
8. Kd2 Ng4 9. Ke2 Rf6
17 20.82 2.67 1. ... Nc7 2. Nh4 Nb5 3. Nf3 Rf5 4.
Nd4 Nxd4 5. cxd4 Rf7 6. Ke2 Rc7 7.
Kd2 Kf7 8. f4 Rc8 9. h4
17 23.21 -1 1. ... Rxg2!!
17 24.52 -3 1. ... Rxg2!!
17 25.76 -M 1. ... Rxg2!!
17 28.99 -2.17 1. ... Rxg2 2. Kxg2 Nb8 3. c4 Nc6 4.
cxd5 exd5 5. f4 Nd8 6. e4 dxe4 7. dxe4
Nf7 8. Qxg8+ Kxg8 9. e5 g6 10. e6 <HT>
17-> 29.09 -2.17 1. ... Rxg2 2. Kxg2 Nb8 3. c4 Nc6 4.
cxd5 exd5 5. f4 Nd8 6. e4 dxe4 7. dxe4
Nf7 8. Qxg8+ Kxg8 9. e5 g6 10. e6 <HT>
(s=3)
18 30.98 -2.11 1. ... Rxg2 2. Kxg2 Nb8 3. c4 Nc6 4.
cxd5 exd5 5. f4 Nd8 6. e4 dxe4 7. dxe4
Nf7 8. Qxg8+ Kxg8 9. e5 g6 10. e6 Nd6
(s=2)
18-> 31.17 -2.11 1. ... Rxg2 2. Kxg2 Nb8 3. c4 Nc6 4.
cxd5 exd5 5. f4 Nd8 6. e4 dxe4 7. dxe4
Nf7 8. Qxg8+ Kxg8 9. e5 g6 10. e6 Nd6
19 39.51 -1 1. ... Rxg2!!
19 1:19 -2.50 1. ... Rxg2 2. Kxg2 Nb8 3. f4 Nc6 4.
e4 dxe4 5. dxe4 Nd8 6. Kf3 Nf7 7. Qxg8+
Kxg8 8. e5 Kh7 9. Ke3 Kg6 10. Ke4 Kh5
11. a3 Kg6 <HT>
19-> 1:19 -2.50 1. ... Rxg2 2. Kxg2 Nb8 3. f4 Nc6 4.
e4 dxe4 5. dxe4 Nd8 6. Kf3 Nf7 7. Qxg8+
Kxg8 8. e5 Kh7 9. Ke3 Kg6 10. Ke4 Kh5
11. a3 Kg6 <HT>
20 1:25 -2.50 1. ... Rxg2 2. Kxg2 Nb8 3. f4 Nc6 4.
e4 dxe4 5. dxe4 Nd8 6. Kf3 Nf7 7. Qxg8+
Kxg8 8. e5 Kh7 9. Ke3 Kg6 10. Ke4 Kh5
11. a3 Kg6 <HT>
20-> 1:26 -2.50 1. ... Rxg2 2. Kxg2 Nb8 3. f4 Nc6 4.
e4 dxe4 5. dxe4 Nd8 6. Kf3 Nf7 7. Qxg8+
Kxg8 8. e5 Kh7 9. Ke3 Kg6 10. Ke4 Kh5
11. a3 Kg6 <HT>
21 2:08 -2.69 1. ... Rxg2 2. Kxg2 Nb8 3. f4 Nc6 4.
h4 Nd8 5. e4 Nf7 6. Qxg8+ Kxg8 7. Kf3
Nd6 8. a4 g6 9. b4 Kg7 10. a5 dxe4+
11. dxe4 Nc4 12. e5 b5
21-> 2:09 -2.69 1. ... Rxg2 2. Kxg2 Nb8 3. f4 Nc6 4.
h4 Nd8 5. e4 Nf7 6. Qxg8+ Kxg8 7. Kf3
Nd6 8. a4 g6 9. b4 Kg7 10. a5 dxe4+
11. dxe4 Nc4 12. e5 b5
time=2:14 mat=2 n=243735798 fh=94% nps=1.8M
ext-> check=7.1M 1rep=136K mate=2K pp=0 reduce=151.0M/33.9M
predicted=0 evals=161.3M 50move=0 EGTBprobes=0 hits=0
SMP-> splits=2578 aborts=229 data=6/128 elap=2:14
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F. Bluemers
- Posts: 880
- Joined: Thu Mar 09, 2006 11:21 pm
- Location: Nederland
Re: Testposition-(Medium). Which engine can find it?
chesstiger 2007 update 3
Fonzy
Fonzy
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OliverBr
- Posts: 865
- Joined: Tue Dec 18, 2007 9:38 pm
- Location: Munich, Germany
- Full name: Dr. Oliver Brausch
Re: Testposition-(Medium). Which engine can find it?
OliThink found it in 16 seconds (on a 64bit OS it would last about 11 seconds)
Code: Select all
olithink -sd 13 "5kbQ/pp4p1/n3p2p/3p2r1/8/2PPP2P/PP3PN1/5K2 b - - 0 1"
1 -204 0 49 a6c5
2 -220 0 341 a6c5 f2f4
3 -224 0 1002 a6c5 f2f4 g5g3
4 -240 1 3527 a6c5 f2f4 g5g3 d3d4
5 -220 3 9532 a6c5 h3h4 g5g4 f2f3 g4a4
6 -224 4 31171 a6c5 g2f4 e6e5 f4d5 c5d3 b2b4
7 -244 12 144511 a6c7 b2b4 b7b6 h3h4 g5g4 f2f3 g4g3
8 -248 29 348267 a6c5 g2f4 e6e5 b2b4 e5f4 e3f4 g5f5 b4c5
9 -248 59 722030 a6c5 g2f4 e6e5 b2b4 e5f4 e3f4 g5f5 b4c5 f5f4
10 -252 139 1802615 a6c5 g2f4 e6e5 d3d4 e5f4 e3f4 g5f5 d4c5 f8f7 b2b4
11 -240 640 9887131 a6c7 a2a4 a7a5 d3d4 b7b5 a4b5 c7b5 h3h4 g5g4 f2f3 g4g3
12 62 1635 24586894 g5g2 f1g2 a6b8 f2f4 b8c6 c3c4 c6d8 c4d5 e6d5 e3e4 d8f7 h8g8 f8g8
13 62 1826 27986970 g5g2 f1g2 a6b8 f2f4 b8c6 c3c4 c6d8 c4d5 e6d5 e3e4 d8f7 h8g8 f8g8 e4d5
1. ... g5g2
kibitz W: 62 Nodes: 21420294 QNodes: 6566676 Evals: 6293748 cs: 1826 knps: 1532
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sorcerers_apprentice
Re: Testposition-(Medium). Which engine can find it?
Hi all,
Very interesting position. Black's King, Bishop and two pawns are rendered immobile, as is the white Queen. So after the exchange sacrifice it's King and 6 pawns vs. Knight and 4 pawns!!. I remember reading somewhere that the estimated value of the King as an attacking piece in the endgame is about 4 pawns; that certainly shows in this position.
Anyway. Here's what old Shredder Classic thinks of it; it took it some bit of time to come up with a winning line for Black:
And this is what HIARCS 12 thinks of it (all default settings: combinations=off, sharpen PV=off, etc.):
Cheers !
Very interesting position. Black's King, Bishop and two pawns are rendered immobile, as is the white Queen. So after the exchange sacrifice it's King and 6 pawns vs. Knight and 4 pawns!!. I remember reading somewhere that the estimated value of the King as an attacking piece in the endgame is about 4 pawns; that certainly shows in this position.
Anyway. Here's what old Shredder Classic thinks of it; it took it some bit of time to come up with a winning line for Black:
Code: Select all
5kbQ/pp4p1/n3p2p/3p2r1/8/2PPP2P/PP3PN1/5K2 b - -
Engine: Shredder Classic 1.3 (512 MB)
by Stefan Meyer-Kahlen
11/22 0:01 -4.72++ 1...e5 (1.076.361) 683
11/22 0:02 -4.71 1...e5 2.f4 Rf5 3.Ke2 e4 4.d4 (1.458.300) 682
11/22 0:02 -4.70++ 1...Kf7 (1.641.234) 683
11/22 0:02 -4.59 1...Kf7 2.Nf4 Nc7 3.d4 e5 4.Nd3 e4
5.Ne5+ Kf8 6.c4 dxc4 7.Nxc4 (1.977.237) 677
12/24 0:04 -4.69 1...Kf7 2.d4 e5 3.h4 Rf5 4.Ke2 exd4
5.cxd4 Nb4 6.a3 Nc2 7.f3 b6 (2.949.971) 690
13/25 0:07 -4.71 1...Kf7 2.d4 e5 3.h4 Rf5 4.Ke2 Nc7
5.f3 exd4 6.cxd4 Ne6 7.b4 b5 8.Ne1 (5.094.485) 696
13/25 0:09 -4.70++ 1...e5 (6.436.814) 694
13/26 0:12 -4.61 1...e5 2.f4 Rf5 3.Ke2 e4 4.d4 Rf6
5.Nh4 Nc7 6.b3 Nb5 7.Kd2 Kf7 (8.720.742) 692
13/26 0:13 -4.60++ 1...Nc5 (9.576.377) 691
13/26 0:14 -4.52 1...Nc5 2.Nf4 Kf7 3.Ke2 Rg1 4.d4 Na4
5.Nxe6 Nxb2 6.Nd8+ Kf8 7.Nxb7 Nd1
8.a3 (10.350.621) 696
14/28 0:19 -4.67 1...Nc5 2.Nf4 Kf7 3.h4 Rg4 4.d4 Rxf4
5.exf4 Nd3 6.f5 exf5 7.b3 Nf4 8.a4 (13.751.213) 697
14/29 0:24 -4.66++ 1...e5 (17.161.511) 701
14/29 0:26 -4.65 1...e5 2.f4 Rf5 3.Ke2 e4 4.d4 Nb8
5.Nh4 Rf6 6.a4 (19.067.760) 713
14/29 0:31 -4.64++ 1...Nc7 (22.304.872) 718
14/29 0:45 -4.29++ 1...Nc7 (32.056.454) 710
14/29 0:56 -4.09 1...Nc7 2.Nh4 Nb5 3.f4 Rg3 4.f5 (40.298.785) 710
14/29 0:58 -4.08++ 1...Rxg2 (41.720.837) 712
14/29 0:58 -3.99 1...Rxg2 2.Kxg2 Nc5 3.f4 Nxd3 4.b3 Nc1
5.c4 Nxa2 6.cxd5 exd5 7.Kf3 Nc3 8.f5 (42.045.063) 713
15/24 1:00 -3.75 1...Rxg2 2.Kxg2 Nc5 3.f4 Nxd3 4.b4 Nc1
5.a3 Na2 6.Kf1 (43.199.694) 716
15/30 1:20 -3.74++ 1...Nc7 (57.484.039) 710
15/30 1:24 -3.73 1...Nc7 2.Nh4 e5 3.d4 exd4 4.cxd4 Ne8
5.Nf3 Rh5 6.Ne5 Rxh3 7.Ng6+ Kf7
8.Kg2 Rh5 9.Ne5+ (61.013.826) 720
16/30 1:56 -3.84 1...Nc7 2.Nh4 e5 3.e4 dxe4 4.dxe4 Ne6
5.Nf5 Nd8 6.Ne7 Kxe7 7.Qxg8 g6 (83.666.071) 719
16/30 2:06 -3.83++ 1...Rxg2 (90.641.956) 719
16/30 2:09 -3.48++ 1...Rxg2 (93.652.013) 722
16/30 2:40 +2.01 1...Rxg2 2.b4 Rh2 3.Kg1 Nc7 4.c4 Rxh3
5.Kg2 Rh4 6.cxd5 Nxd5 7.a3 Kf7 8.Kg3 Rh1
9.d4 (116.839.306) 728
17/30 3:05 +2.26++ 1...Rxg2 2.b4 (135.329.270) 730
17/33 3:30 +2.49 1...Rxg2 2.Kxg2 Nb8 3.f4 Nc6 4.c4 dxc4
5.dxc4 Nd8 6.Kf3 Nf7 7.Qxg8+ Kxg8
8.b3 Nd6 9.e4 (154.468.886) 733
best move: Rg5xg2 time: 3:40.008 min n/s: 739.219 CPU 99.2% n/s(1CPU): 745.180 nodes: 162.622.395
Code: Select all
5kbQ/pp4p1/n3p2p/3p2r1/8/2PPP2P/PP3PN1/5K2 b - -
Engine: HIARCS 12 MP (512 MB)
by Mark John Uniacke
12/29 0:01 -3.31 1...Nc5 2.Nf4 Rf5 3.Ke2 Rf6 4.b3 Kf7
5.f3 b5 6.h4 Rf5 7.h5 (902.905) 460
13/30 0:02 -3.34 1...Nc5 2.Nf4 Rf5 3.Ke2 Rf6 4.b3 Kf7
5.f3 b5 6.h4 a5 7.d4 Nd7 (1.172.227) 475
14/30 0:02 -3.33 1...Nc5 2.Nf4 Rf5 3.Ke2 Rf6 4.b3 Kf7
5.f3 b5 6.h4 a5 7.d4 Nd7 8.b4 a4 (1.543.018) 520
15/31 0:03 -3.39 1...Nc5 2.Nf4 Rf5 3.Ke2 Rf6 4.b3 b5
5.f3 Nd7 6.d4 g5 7.Nh5 (2.176.746) 557
15/31 0:06 -3.38 1...e5 (3.304.282) 534
15/31 0:07 -3.35 1...e5 2.d4 Nc7 3.dxe5 Rxe5 4.Nf4 Kf7
5.h4 Ne6 6.Ng6 Rf5 7.f4 Kxg6 8.Qxg8 (3.735.956) 517
16/32 0:11 -3.22 1...e5 2.d4 e4 3.h4 Rg4 4.h5 Nc7
5.Nf4 Kf7 6.Ke2 Rh4 (6.385.298) 558
16/32 0:12 -3.21 1...Rxg2 (6.891.601) 570
16/32 0:12 -3.10++ 1...Rxg2 (7.267.081) 579
16/39 0:23 +1.82 1...Rxg2 2.d4 Rh2 3.Kg1 Rxh3 4.Kg2 Rh4
5.a4 Rg4+ 6.Kf1 Nc7 7.f3 (16.896.698) 733
17/39 0:26 +2.07++ 1...Rxg2 (19.755.534) 747
17/39 0:37 +2.75 1...Rxg2 2.b4 Rh2 3.a4 Nb8 4.b5 Nd7
5.d4 Nb6 6.a5 Na4 7.b6 axb6 (29.420.854) 777
18/39 0:40 +2.78 1...Rxg2 2.b4 Rh2 3.a4 Nb8 4.b5 Nd7
5.d4 Nb6 6.a5 Na4 7.Kg1 Rxh3 (31.873.969) 784
19/39 0:47 +3.03++ 1...Rxg2 (38.188.928) 804
19/39 0:52 +3.03 1...Rxg2 2.Kxg2 Nb8 3.c4 dxc4 (42.868.842) 809
20/41 0:59 +3.03 1...Rxg2 2.Kxg2 Nb8 3.c4 dxc4 4.dxc4 Nc6 (49.526.151) 831
best move: Rg5xg2 time: 1:10.825 min n/s: 854.560 nodes: 60.336.000
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Guetti
Re: Testposition-(Medium). Which engine can find it?
No idea why the "professional" engines need depth 16 to find Rxg2. With only material evaluation my toy selects Rxg2 at depth 10; it wants to get on a pawn hunt before it switches to go after the queen.
Probably advanced search and eval stuff is a drawback in this position.
Probably advanced search and eval stuff is a drawback in this position.
Code: Select all
Juhui, searching!
Trying 120s
ply score time nodes pv
1 -214 0 30 a6c5
2 -224 0 128 a6c5 g2f4
3 -213 0 926 a6c5 d3d4 c5e4
4 -223 2 3656 a6c5 d3d4 c5e4 g2f4
5 -225 10 22950 a6c5 g2f4 g5f5 f4g6 f8f7 d3d4
6 -234 18 76381 e6e5 f2f4 e5f4 g2f4 a6c5 d3d4
7 -227 35 341695 g5f5 g2f4 f5f6 d3d4 a6b8
8 -223 73 890608 a6c5 g2f4 e6e5 d3d4 e5f4 e3f4 g5f5 d4c5 f5f4
9 -223 141 1965744 a6c5 g2f4 e6e5 d3d4 e5f4 e3f4 g5f5 d4c5 f5f4
10 -206 420 6049780 g5g2 f1g2 a6c5 f2f4 c5d3 b2b3 d3c1 c3c4 c1a2 g2g1
11 -205 903 13456390 g5g2 f1g2 a6c5 f2f4 c5d3 b2b3 d3c1 c3c4 c1a2 c4d5 e6d5
>>12 -155 1741 26409480 g5g2 *
12 96 3745 55365076 g5g2 f1g2 a6b8 e3e4 b8c6 e4d5 e6d5 f2f4 c6d8 c3c4 d8f7 h8g8 f8g8 c4d5
13 96 8396 125381313 g5g2 f1g2 a6b8 e3e4 b8c6 e4d5 e6d5 f2f4 c6d8 c3c4 d8f7 h8g8 f8g8 c4d5
13 (20/20) 0.96 120.01 180246277 g5g2 f1g2 a6b8 e3e4 b8c6 e4d5 e6d5 f2f4 c6d8 c3c4 d8f7 h8g8 f8g8 c4d5
Score: 0.96 Time: 120.01 Ply: 13/29
Nodes: 180246277 NPS: 1501k
Qnodes: 33045666 18.33% of Nodes
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OliverBr
- Posts: 865
- Joined: Tue Dec 18, 2007 9:38 pm
- Location: Munich, Germany
- Full name: Dr. Oliver Brausch
Re: Testposition-(Medium). Which engine can find it?
It's because they prune, razor and nullmove like maniacs. In standard positions this might work well but in extraordinary position like a trapped queen (!) it's a flaw.Guetti wrote:No idea why the "professional" engines need depth 16 to find Rxg2. With only material evaluation my toy selects Rxg2 at depth 10; it wants to get on a pawn hunt before it switches to go after the queen.
Probably advanced search and eval stuff is a drawback in this position.
Pruning always has the danger that something is overlooked but it's is generally no problem, because such positions are rare and things will be seen in greater depth nontheless.
OliThink does not prune at all in standard search, so ply 12 already delivers the right move.
BTW, what "tool" are you using?
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George Tsavdaris
- Posts: 1627
- Joined: Thu Mar 09, 2006 12:35 pm
Re: Testposition- 2 more.
Crafty is too clever for this position.bob wrote: My core-2 2.0ghz laptop gets this in just over 5 seconds. I ran it on a dual-quad-core box and found it in under one second...
Perhaps the following 2 positions, always in the same theme, can give it some trouble, although i doubt. Crafty is too clever.
1...Rxg2! (or Nxg2 but this has some problems) wins again with 2.Nxg2 Nxg2! 3.Kxg2 Nb8!
After 1...Nxd3?? white is much better with 2.f4.
[d]5kbQ/pp4p1/n3p2p/3p2r1/7N/2PPP2P/PP3PP1/4n2K b - - 0 1
Only 1...a5! **draws(the line that draws for white is just a single one between hundreds of possible replies). All other moves lose.
[d]5kbQ/pp3qp1/4p2p/3p4/8/4P1RP/1P3P2/6K1 b - - 0 1
*The source i had must be wrong. As i see 1...b6! or 1...a6! must draw too. But which engines will play any of these moves?
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