But overly complicated and unnecessary in my opinion.swami wrote:This is fair I think.
If we had a democratic system, I'd vote for bringing back the "Pick 4th, 5th and 6th" engines, and just swap them with the first places. I liked that.
Moderator: Ras
But overly complicated and unnecessary in my opinion.swami wrote:This is fair I think.
But I think this system is only fair for lower order engines. Overall it's fair way to calculate the scores. I think I will just enforce this system.Ovyron wrote:But overly complicated and unnecessary in my opinion.swami wrote:This is fair I think.
If we had a democratic system, I'd vote for bringing back the "Pick 4th, 5th and 6th" engines, and just swap them with the first places. I liked that.
Code: Select all
Engine Score Ry Fr Gl To Na Fr Sp Br Wi Al De Bo Ru Sl Ph Li S-B
01: Rybka v1.0 Beta.w32 43.0/60 ···· =010 1111 1001 101= 0100 =0=0 =111 1101 1111 01=1 110= =111 1111 1111 1111 1197.2
02: Fruit-051103 41.0/60 =101 ···· ==1= 1111 ==1= 111= 0==1 ===0 0=01 0101 =1=1 1111 1101 =111 1101 ===1 1188.2
03: Glaurung Beta 38.0/60 0000 ==0= ···· 01== 1011 1=01 1=11 1=01 101= ==11 0111 1=10 1==1 0=11 011= 1111 1056.0
04: TogaII142JD-1cpu 37.5/60 0110 0000 10== ···· 1110 11=1 0001 0110 11=1 110= 1=01 =01= =111 1101 =111 11=1 1041.0
05: Naum 2.0 35.0/60 010= ==0= 0100 0001 ···· 01== =11= 1=01 =1=1 =11= 1111 1111 1100 0011 0==1 =110 979.25
06: Frenzee Feb08 33.0/60 1011 000= 0=10 00=0 10== ···· 0=10 1001 =110 1111 1001 01== 1==0 1111 1101 ==1= 929.25
07: Spike1.2 32.5/60 =1=1 1==0 0=00 1110 =00= 1=01 ···· 010= 0=0= 1=01 =1=0 1=1= 1==1 110= =110 =101 948.25
08: Bright-0.3a 31.5/60 =000 ===1 0=10 1001 0=10 0110 101= ···· 1=10 0001 11== 10== 1=1= 1111 =0=1 0=01 899.50
09: WildCat_8 27.5/60 0010 1=10 010= 00=0 =0=0 =001 1=1= 0=01 ···· 10=0 0101 1011 =0=1 10=0 ==01 11== 791.50
10: Alaric707 27.5/60 0000 1010 ==00 001= =00= 0000 0=10 1110 01=1 ···· 1=== ===1 ==11 =010 =110 ==11 756.25
11: Delfi 5.2 23.5/60 10=0 =0=0 1000 0=10 0000 0110 =0=1 00== 1010 0=== ···· 10== 1==0 1=== 1==0 0=01 679.25
12: Booot414 23.0/60 001= 0000 0=01 =10= 0000 10== 0=0= 01== 0100 ===0 01== ···· 1=00 =01= 1=10 0=11 657.50
13: Ruffian_105 22.5/60 =000 0010 0==0 =000 0011 0==1 0==0 0=0= =1=0 ==00 0==1 0=11 ···· 1100 1101 00== 635.25
14: SlowChess Blitz 22.5/60 0000 =000 1=00 0010 1100 0000 001= 0000 01=1 =101 0=== =10= 0011 ···· =11= =1== 613.00
15: Pharaon 3.5 21.0/60 0000 0010 100= =000 1==0 0010 =001 =1=0 ==10 =001 0==1 0=01 0010 =00= ···· 1=10 606.75
16: List512 21.0/60 0000 ===0 0000 00=0 =001 ==0= =010 1=10 00== ==00 1=10 1=00 11== =0== 0=01 ···· 590.75
480 games played / Tournament is finished
Name of the tournament: Division 1 Edition 8
Site/ Country: ADMIN, United States
Level: Blitz 1/1
Hardware: Intel(R) Pentium(R) 4 CPU 2.60GHz 2650 MHz with 248 MB Memory
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
PGN-File: D:\Arena 1.99\Tournaments\Division 1 Edition 8.pgn
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