Intel Q6600 Quad Core
Deep Shredder 11 GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Xmas2640b.bkt book
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 46 rounds
Intel Q6600 Quad Core
Deep Shredder 11 GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Xmas2640b.bkt book
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 46 rounds
Thanks Matthias. It's a pleasure using your fine GUI.
Hopefully others are also prepared to try it. I guess you'll have some sort of an idea from download numbers?
swami wrote:Rising Stars and Fading warriors! Finally!
I think Bugchess and Colossus should belong in the Fading warriors because they were created in the 80's/90's.
Hi Swami,
I'd like to know where you got that info
BugChess2 started its life in 2004-2005 and i have worked on it continuously enough since. I do not intend to stop working on it any time soon even if i have much less time (due to my other "3-week old son" project ).
I had written a first naive windows attempt at a chess program in 1995 named BugChess - this one sure is an oldie, but BugChess2 has nothing to do with BugChess, they share 0 line of code (and 0 bugs ), my latest program is a complete rewrite - i just kept the name as i liked it (or was it laziness ?).
Intel Q6600 Quad Core
Deep Shredder 11 GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Xmas2640b.bkt book
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 46 rounds
Intel Q6600 Quad Core
Deep Shredder 11 GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Xmas2640b.bkt book
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 46 rounds