pedrox wrote:Gauntlet FRC, Alternate colours, random per game, now 3 engines, 100 Cycles, 400 games.
Stop after game 5.
Best,
Pedro
OK, let us forget about the crash bug and move on.
As for ChessGUI stopping before tournament is finished, I will test to see if it happen in ChessGUI 0.135.
I thought I had fixed that permanently

BTW, everybody who has been following this thread is herewith encouraged to choose some FRC engines and test them in ChessGUI 0.135.
Note that it usually takes several testers to unveil GUI bugs.
As mentioned somewhere else, I found FRC problems in ChessGUI only with the for following engines:
- my own engines

- DanaSah 3.97b, as discussed in this thread.
- Betsy FRC, only version 6.0 is buggy
- Baron FRC (only 1.70 ?), very rare bug now fixed in Baron 2.23 FRC.
- ROCE 3.81, is FRC even implemented ?
- all Tornado FRC were buggy, except Mainz (last Tornado updates untested)
- ALL OTHER FRC ENGINES RUN FINE IN ChessGUI 0.135

2 known bugs of ChessGUI 0.135 are:
- new tournaments may have to be started twice
- tournament can stop, if user is using the GUI during a running tournament
Best,
Matthias.