Bug in ChessGUI

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Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: ChessGUI 0.135 is out.

Post by Matthias Gemuh »

pedrox wrote:Gauntlet FRC, Alternate colours, random per game, now 3 engines, 100 Cycles, 400 games.

Stop after game 5.

Best,

Pedro

OK, let us forget about the crash bug and move on.
As for ChessGUI stopping before tournament is finished, I will test to see if it happen in ChessGUI 0.135.
I thought I had fixed that permanently :? .

BTW, everybody who has been following this thread is herewith encouraged to choose some FRC engines and test them in ChessGUI 0.135.
Note that it usually takes several testers to unveil GUI bugs.
As mentioned somewhere else, I found FRC problems in ChessGUI only with the for following engines:
- my own engines :wink: , now silently fixed.
- DanaSah 3.97b, as discussed in this thread.
- Betsy FRC, only version 6.0 is buggy
- Baron FRC (only 1.70 ?), very rare bug now fixed in Baron 2.23 FRC.
- ROCE 3.81, is FRC even implemented ?
- all Tornado FRC were buggy, except Mainz (last Tornado updates untested)
- ALL OTHER FRC ENGINES RUN FINE IN ChessGUI 0.135 :wink: and the challenge is to find any FRC engine that has problems and to unveil ChessGUI bugs !.

2 known bugs of ChessGUI 0.135 are:
- new tournaments may have to be started twice
- tournament can stop, if user is using the GUI during a running tournament

Best,
Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
Spock

Re: ChessGUI 0.135 is out.

Post by Spock »

Matthias Gemuh wrote: - all Tornado FRC were buggy, except Mainz (last Tornado updates untested)
I've played nearly 200 FRC games with Tornado 2.1.41a so far, with just one time loss. It doesn't seem to be FRC related, it was well into the game on move 39. Hopefully I won't get any more