Laszlo Gaspar wrote:Uri Blass wrote:
Your assumptions that humans are better in 1 move per day is not proved
and I do not believe that this assumption is correct today when rybka is available.
Uri
Hi Uri,
this is what we don't know for sure and if we want to know it we should provide fair conditions for both sides and my idea is a possible way.
As far as Rybka is concerned its search seems to be nothing extraordinary compared to other engines (relatively not stronger at long time controls) and its advantage might disappear with longer time control.
So I don't feel the presence of Rybka a strong argument in this debate.
I disagree that rybka's search is not something extraordinary compared to engines before rybka.
I think that it can be proved easily by matches with unequal time control
play Rybka3(32 bits ponder off) against fruit2.1 at unequal time control and give fruit2.1 50:1 time advantage.
I expect Rybka3 to lose 100 game match
at 1 minute against 50 minutes of fruit2.1 but
I also expect Rybka to win at 20 minutes against 1000 minutes of fruit2.1
Maybe somebody can check it.
Edit:of course losing or winning is dependent on the hardware and I want to give fruit time advantage that is enough for it to score result between 60-40 and 70-30 in the fast match so I suggest first to play the faster match and based on the result to decide maybe you need to change the handicap.
After deciding about the correct handicap to cause fruit2.1 to be something like 100 elo better than rybka then repeat the match at time control that is 20 times slower.
Uri