Someone asked recently how we were doing in the crafty development and testing and when a new release would come out. For the second question, we have decided to release the source right after the next ACCA event. For testing, I have been getting an occasional request from our cluster guys to crank it up so they can measure A/C load and airflow as they play with trying to get the heat away from the cluster (when I crank up all nodes, the air right behind the exhaust fans (the entire back of the cluster) sticks at around 135 degrees F. Hot, to say the least. They are trying to make sure that cold air is going in, at least.
Here are 4 test runs with 23.0 and 23.0. All use same positions, same everything, very consistent results at 40,000 games per run
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Crafty-23.1-4 2645 4 3 40000 56% 2597 23%
Crafty-23.1-2 2644 4 4 40000 56% 2597 23%
Crafty-23.1-1 2644 4 4 40000 56% 2597 23%
Crafty-23.1-3 2643 4 4 40000 56% 2597 23%
Crafty-23.0-1 2560 4 4 40000 45% 2597 21%
Crafty-23.0-2 2559 4 4 40000 45% 2597 21%
Crafty-23.0-4 2559 4 4 40000 45% 2597 21%
Crafty-23.0-3 2558 4 4 40000 45% 2597 21%
We have tested these versions at several time controls, with and without increments (all the above are at same time control, just two versions each version run 4 times to keep the cluster loaded for a whole day) and the above rating difference is consistent regardless of the time control used. This will be released in just over 2 weeks...