- с материальным неравенством
- эндшпильные, в особенности пешечник
- опасные миттельшпильные
+ исправлен баг с зависанием из версии 9.8
Improvements since the last version:
- with the material imbalance
- endgame,specialy the pawns endgame
- dangerous middlegame
+ corrected bug causing hanging in the 9.8 version
Enjoy ,
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Unfortunately no but it will pump up from somewhere I guess
Cheers,
Dr.D
P.S.I am so eager to see how much did this engine add to it's Elo scale
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Use the new parameters text file,not the old one
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
after Doch, Spark and the very strong "new" engines from the Toga / Fruit family (Protector 1.31b and Cyclone xTreme Wrath) the next one. After my first results is Bison a very strong engine ...
Thinking after the first 20 fast games that Bison have the level from Glaurung 2.2 / Loop 13.6 (1 core, 32bit). I am not sure (perhaps stronger or not), but indeed very strong engine and also a very powerfull positional playing style.
Good news !!
I tested a little bit your Zappa Mexiko II setting with 40 in 10. Only 50 games but I cann't see bigger elo jumps.