STS [1-10] -- Komodo 1.0

Discussion of computer chess matches and engine tournaments.

Moderator: Ras

How much will Komodo Score?

Poll ended at Tue Mar 16, 2010 4:40 am

<700
2
18%
701-720
1
9%
721-740
2
18%
741-760
2
18%
761-780
1
9%
781-800
3
27%
>800
0
No votes
 
Total votes: 11

swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

STS [1-10] -- Komodo 1.0

Post by swami »

Rules:

1. You are required to post your guesses on exact "score"/1000 from the engine in STS 1-10 test.

(Score "range" input will not be accepted)

Correct way: YYY
Wrong way: YYY to ZZZ

2. In the end, those who posted the score near to the actual score will be declared the winner!

3. Deadline: 2 days


Engine Prediction Contest Participants:
Aser, Carlos, Jim, Graham, Enrico, Harun, Edsel, Ulysses, Pedro, Gerold, Zach, Ulysses, Fulcrum2000, Omega-Three, Audy, Pablo, Richard, Brian, Dennis and ofcourse others as well

Conditions

Code: Select all

STS 1 - 10 Test Suites, Arena 2.01 GUI
Partial Credit Scores Calculator - STS Stat 2.5 by Gailhac Philippe, France
10 seconds per position
Engine uses around 128 mb RAM
Core2Quad Q6600 32 bits. 

Engine under Test:

Komodo 1.0 JA by Don Dailey, USA.
Terry McCracken
Posts: 16465
Joined: Wed Aug 01, 2007 4:16 am
Location: Canada

Re: STS [1-10] -- Komodo 1.0

Post by Terry McCracken »

swami wrote:Rules:

1. You are required to post your guesses on exact "score"/1000 from the engine in STS 1-10 test.

(Score "range" input will not be accepted)

Correct way: YYY
Wrong way: YYY to ZZZ

2. In the end, those who posted the score near to the actual score will be declared the winner!

3. Deadline: 2 days


Engine Prediction Contest Participants:
Aser, Carlos, Jim, Graham, Enrico, Harun, Edsel, Ulysses, Pedro, Gerold, Zach, Ulysses, Fulcrum2000, Omega-Three, Audy, Pablo, Richard, Brian, Dennis and ofcourse others as well

Conditions

Code: Select all

STS 1 - 10 Test Suites, Arena 2.01 GUI
Partial Credit Scores Calculator - STS Stat 2.5 by Gailhac Philippe, France
10 seconds per position
Engine uses around 128 mb RAM
Core2Quad Q6600 32 bits. 

Engine under Test:

Komodo 1.0 JA by Don Dailey, USA.
What's the prise? :wink:
Terry McCracken
swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

Re: STS [1-10] -- Komodo 1.0

Post by swami »

Terry McCracken wrote:What's the prise? :wink:
It's for fun. That's what the comp chess has always been about, no? :P
Carlos777
Posts: 1946
Joined: Sun Dec 13, 2009 6:09 pm

Re: STS [1-10] -- Komodo 1.0

Post by Carlos777 »

Hi Swami,

Komodo is a strong engine, so I think it should be in the range around 70-75%

I say 750 out of 1000

Regards,
Carlos

PS: I reconsidered my prediction and changed to 750 (originally I posted 720.) As nobody else has voted yet, I think it should not be a problem. :wink: Can you fix the poll and change that 720 vote to 750 in order to represent my final vote?
swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

Re: STS [1-10] -- Komodo 1.0

Post by swami »

Carlos777 wrote:Hi Swami,

Komodo is a strong engine, so I think it should be in the range around 70-75%

I say 750 out of 1000

Regards,
Carlos

PS: I reconsidered my prediction and changed to 750 (originally I posted 720.) As nobody else has voted yet, I think it should not be a problem. :wink: Can you fix the poll and change that 720 vote to 750 in order to represent my final vote?
Hi Carlos,

Welcome and have fun! I hope others start posting the prediction.

Sorry, moderators do not have access to change votes in the poll. They can only edit the post but they aren't allowed to edit unless requested by the said poster.
alpha123
Posts: 660
Joined: Sat Dec 05, 2009 5:13 am
Location: Colorado, USA

Re: STS [1-10] -- Komodo 1.0

Post by alpha123 »

780/1000

It has been performing very well in my tests.

Peter

P.S. congrats to Don Dailey on such a great engine.
govert
Posts: 270
Joined: Thu Jan 15, 2009 12:52 pm

Re: STS [1-10] -- Komodo 1.0

Post by govert »

779 :)
User avatar
Aser Huerga
Posts: 812
Joined: Tue Jun 16, 2009 10:09 am
Location: Spain

Re: STS [1-10] -- Komodo 1.0

Post by Aser Huerga »

Okay, this is easy ( :lol: ): 738
swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

Re: STS [1-10] -- Komodo 1.0

Post by swami »

Aser Huerga wrote:Okay, this is easy ( :lol: ): 738
Yeah I agree that it's bit difficult to predict scores on a 1000 scale even though the score ranges (701-799) are listed as per the poll.

Next time I will create a prediction contest on pick the best engine out of the 5 engines or something :)
swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

Re: STS [1-10] -- Komodo 1.0

Post by swami »

Komodo 1.0 JA
Strategic Test Suite Conditions:

Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
10 seconds per position
1000 positions
Engine uses 132 Mb Hash Default.
Single CPU
Arena GUI


Overall Performance:

  • Total Score: 758/1000
    [...]
    Average: 75.8%
    [...]
    Grade: A
    [...]
    Total Rated Time: 51.1/166.66 minutes [3066 Seconds/10000 Seconds]
    [...]
    Percentage Time Used: 30.66%
Subject-wise Scores:

STS (v1.0) - Undermining:
80/100, Grade: A+

STS (v2.1) - Open Files and Diagonals:
76/100, Grade: A

STS (v3.0) - Knight Outposts/Centralization/Repositioning:
78/100, Grade: A

STS (v4.1) - Square Vacancy:
78/100, Grade: A

STS (v5.0) - Bishop vs Knight:
78/100, Grade: A

STS (v6.0) - Re-Capturing:
78/100, Grade: A

STS (v7.0) - Offer of Simplification:
72/100, Grade: A-

STS (v8.1) - Advancement of f/g/h Pawns:
66 /100, Grade: B+

STS (v9.0) - Advancement of a/b/c Pawns:
76/100, Grade: A

STS (v10.0) - Simplification:
76/100, Grade: A

Best Wishes,
Swami