Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
4 cycles 44 rounds
All engines 32-bit 1CPU
The top engine will gain automatic promotion and the bottom engine will be automatically relegated. The second top engine and the second from bottom engines (perhaps others also) will play grading matches to determine which division they will play in for the next series.
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
4 cycles 44 rounds
All engines 32-bit 1CPU
The top engine will gain automatic promotion and the bottom engine will be automatically relegated. The second top engine and the second from bottom engines (perhaps others also) will play grading matches to determine which division they will play in for the next series.
If you do this again, would you use version 23.2a? It fixes a time control bug that causes a problem right at a time-control boundary. Frank pointed it out. 23.3 will also have the fix, but this will likely prevent losing 1-2 games out of every 40.
Source is on my ftp box, if someone can compile it.
It is only important for using the x/y repeating time controls. The other style (N minutes on clock, M secs increment) is not affected at all by this change. All else is stock 23.2
If you do this again, would you use version 23.2a? It fixes a time control bug that causes a problem right at a time-control boundary. Frank pointed it out. 23.3 will also have the fix, but this will likely prevent losing 1-2 games out of every 40.
Source is on my ftp box, if someone can compile it.
It is only important for using the x/y repeating time controls. The other style (N minutes on clock, M secs increment) is not affected at all by this change. All else is stock 23.2
No problem at all Bob. There shouldn't have been any time losses included in this tourney unless I missed them though.