100 long games Rybka 4 vs Houdini 1.03a

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M ANSARI
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by M ANSARI »

Laskos wrote:
tomgdrums wrote:
Am I being hypocritical?
Yes, you are.

I don't have any holy testing groups so I am not lying.
You lied and lie again. You know what Gino meant by "holy" testing groups. If you deny again, you are a lier for the third time.

Kai
Can you stop with your personal insults and get back to your "statistics" and data. Hopefully you are not wired to be stubborn and might learn something. Keep an open mind and listen to others that are testing different platforms than you. Again I tell you that Rybka performs dramatically better against Ippo's as you scale up in hardware. I couldn't give a rats ass if Ivanhoe or some other Ippo clone is better than Rybka, but let us get our data and fact straight. You have never tested on a platform greater than 32bit and 2 cores ... yet I have, and there are over 200 pages of data WITH GAMES INCLUDED on the Rybka beta forum. Actually with 2 cores and 32bit, my results with Rybka 4 were worse than you are showing. As for testing the Ippo clones against Rybka 4 on 8 cores, it was quite hard to get a decent set of games because the clones are not stable on 8 cores and will tend to get an exception fault. The most stable clone on 8 cores was Houdini, but again it did very poorly against R4 on 8 cores, but did well on 2 cores and 32bit. If you don't believe that data, there is nothing I can do about that, but maybe other testers who have access to that data can confirm that.

By the way, I appreciate your knowledge of statistics etc... but really testing is not ONLY about statistics. If you don't look at the games you could be missing some vital information that can be skewing your results and thus make them meaningless. Also you don't need to test 30,000 games to get an idea how an engine is performing ... that is like saying you have to drink an entire pot of soup before you can tell it is salty. Best is to make sure the soup is properly mixed then take a spoonful and test to get a general idea how things are going. Again, if you are so convinced that your results on 2 cores and 32bit in thousands of 12 second games is an accurate representation of the performance of an engine vs. another engine ... that is fine. But don't get upset if others think you have no clue what you are talking about.

One more thing, in the spirit that we are all trying to learn something here ... could you post a file with the games you tested, and could you give the testing protocol used.
Albert Silver
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Albert Silver »

Laskos wrote:The hadicap from 64 bit to 32 bit is the same for Rybka 4 and for Ippo* engines within 4 Elo points error 95% confidence. Stating again and again the same 32 bit problem is only whining, from you, Majd and Uri.

Kai
Since you seem incapable of conducting a civil conversation, and find it necessary to place personal attacks against everyone who chooses to respond, I will let you talk to yourself.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
Milos
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Milos »

Albert Silver wrote:Since you seem incapable of conducting a civil conversation, and find it necessary to place personal attacks against everyone who chooses to respond, I will let you talk to yourself.
Holding a straw but lost it ;).
First asking for opening books, but got your mouth shut with arguments, than asked for conditions but got the mouth shut again. Now, when there are no more straws left to hold, running away like a kid crying that the other boy is rude and that you don't want to play anymore :lol:.

I'm just surprised you didn't ask for a PGN to inspect all those thousands of games yourself in ultimate hope to find some new straws to hold ;).
Albert Silver
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Albert Silver »

Milos wrote:
Albert Silver wrote:Since you seem incapable of conducting a civil conversation, and find it necessary to place personal attacks against everyone who chooses to respond, I will let you talk to yourself.
Holding a straw but lost it ;).
First asking for opening books, but got your mouth shut with arguments,
It is the other way around. He never answered mine.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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M ANSARI
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by M ANSARI »

Milos wrote:
Albert Silver wrote:Since you seem incapable of conducting a civil conversation, and find it necessary to place personal attacks against everyone who chooses to respond, I will let you talk to yourself.
Holding a straw but lost it ;).
First asking for opening books, but got your mouth shut with arguments, than asked for conditions but got the mouth shut again. Now, when there are no more straws left to hold, running away like a kid crying that the other boy is rude and that you don't want to play anymore :lol:.

I'm just surprised you didn't ask for a PGN to inspect all those thousands of games yourself in ultimate hope to find some new straws to hold ;).
As usual you have nothing to offer except silly personal moronic insults. As for asking for the pgn file ... you might not know this but quite a few people here actually do go through some of their engine games and ENJOY IT! It is a good way to see where an engine is strong and where it is weak. There are many ways to make use of a database, you can search certain specific end games and see how the engine plays them, you can look at the losses and try to figure out if a certain poor evaluation caused a loss, or maybe a bug that occurs occasional hits ... but of course you knew all that.

By the way, I thought a while back that in one of your tantrums, you had decided to leave this forum and go somewhere else ... what made you come back here with your tail between your legs?
Albert Silver
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Albert Silver »

M ANSARI wrote:
Milos wrote:
Albert Silver wrote:Since you seem incapable of conducting a civil conversation, and find it necessary to place personal attacks against everyone who chooses to respond, I will let you talk to yourself.
Holding a straw but lost it ;).
First asking for opening books, but got your mouth shut with arguments, than asked for conditions but got the mouth shut again. Now, when there are no more straws left to hold, running away like a kid crying that the other boy is rude and that you don't want to play anymore :lol:.

I'm just surprised you didn't ask for a PGN to inspect all those thousands of games yourself in ultimate hope to find some new straws to hold ;).
As usual you have nothing to offer except silly personal moronic insults. As for asking for the pgn file ... you might not know this but quite a few people here actually do go through some of their engine games and ENJOY IT! It is a good way to see where an engine is strong and where it is weak. There are many ways to make use of a database, you can search certain specific end games and see how the engine plays them, you can look at the losses and try to figure out if a certain poor evaluation caused a loss, or maybe a bug that occurs occasional hits ... but of course you knew all that.

By the way, I thought a while back that in one of your tantrums, you had decided to leave this forum and go somewhere else ... what made you come back here with your tail between your legs?
He was compelled after "my mouth was shut" from arguments such as blaming Rybka's 'weakness' on the beta testers... among other pearls.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
Milos
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Milos »

M ANSARI wrote:As for asking for the pgn file ... you might not know this but quite a few people here actually do go through some of their engine games and ENJOY IT!
Sure you might think you must be really smart since you are watching a game of two engines 1000+ elo stronger than you. Better than watching a real GM's match isn't it? ;) Oh man, get a life, don't be just like Banks, trust me, it's not healty. :D
It is a good way to see where an engine is strong and where it is weak. There are many ways to make use of a database, you can search certain specific end games and see how the engine plays them, you can look at the losses and try to figure out if a certain poor evaluation caused a loss, or maybe a bug that occurs occasional hits ... but of course you knew all that.
You definitely have no clue about chess engines and even less about chess programming. You are just talking BS and trolling, as usual.
If you are GM that understands computer chess well (and these you can't even count on fingers of one hand) you can improve someones engine if his engine is in 2500 elo zone.
Improving 3200 elo engine by looking for weaknesses in play, that's just ridiculous.
Why do you think Vas kicked Larry K., because of his usefulness?
Do you have any clue how many evaluation things from Larry actually came into Rybka 3 code? Real things not Larry's stories?
I'll give you a secret. None, not a single coefficient from Larry is identical in R3. All are heavily automatically tuned (if you even understand what this means) and some are more than 100% different than what Larry originally proposed. And Larry is a GM that has the best knowledge of computer chess among all GMs.
By the way, I thought a while back that in one of your tantrums, you had decided to leave this forum and go somewhere else ... what made you come back here with your tail between your legs?
I can only say you are either dreaming or using too much chemistry that makes you loose contact with reality...
Milos
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Milos »

Albert Silver wrote:He was compelled after "my mouth was shut" from arguments such as blaming Rybka's 'weakness' on the beta testers... among other pearls.
I think I've realized why all of Rybka fans like you, Banks, Ansari, etc. actually support it so much.
Since you have no clue about real chess programming and cannot make progress of your own (or somebody's else) engine you are doing some "objective" beta testing in which your beloved Rybka is always the best and by reporting these things and probably your silly suggestions about possible improvements to Vas you get an overwhelming feeling of self-importance.
Anyone who dares to endanger that feeling becomes a bad guy immediately...
tomgdrums
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by tomgdrums »

Milos wrote:
Albert Silver wrote:He was compelled after "my mouth was shut" from arguments such as blaming Rybka's 'weakness' on the beta testers... among other pearls.
I think I've realized why all of Rybka fans like you, Banks, Ansari, etc. actually support it so much.
Since you have no clue about real chess programming and cannot make progress of your own (or somebody's else) engine you are doing some "objective" beta testing in which your beloved Rybka is always the best and by reporting these things and probably your silly suggestions about possible improvements to Vas you get an overwhelming feeling of self-importance.
Anyone who dares to endanger that feeling becomes a bad guy immediately...
Do you write speeches for Glenn Beck?
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Graham Banks
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Re: 100 long games Rybka 4 vs Houdini 1.03a

Post by Graham Banks »

Milos wrote:I think I've realized why all of Rybka fans like you, Banks, Ansari, etc. actually support it so much.
Since you have no clue about real chess programming and cannot make progress of your own (or somebody's else) engine you are doing some "objective" beta testing in which your beloved Rybka is always the best and by reporting these things and probably your silly suggestions about possible improvements to Vas you get an overwhelming feeling of self-importance.
Anyone who dares to endanger that feeling becomes a bad guy immediately...
Well, I don't do any beta testing for any engine.

How many Rybka testing results do you see me publishing? I'm a fan of all the chess engines that I test. Not sure why you persist in calling me a Rybka fan, just for not recognising or testing the Ippos.

If I can see obvious areas of weakness in an engine's play (one doesn't have to be a GM who understands computer chess in order to do this), then sure I might say something to the author.

Of course I like to occasionally watch some of the engine v engine games that I run. Can't see anything unhealthy in that.

Lastly, your manners stink. :wink:
gbanksnz at gmail.com