I think that I understand. I also think you did not mean to attack the Critter author, but simply felt frustration at how difficult it is to compete.Engin wrote:do you know that i had begin with EnginMax about a strength of 1500 elo or something ?
and then grow up until 2100 elo , i think improvements over 100 elo each version is possible but this improvements are step by step, and not for the first time comes with 3000 elo engine, like houdini, gull, fruit, rybka, with those engine are i think is something wrong.
then i continue with Tornado but use the same ideas at the begining what i do know from EnginMax allready done, and Tornado 1.0 had only some elo points more then EnginMax like 2200 elo or something, then i working very hard on Tornado and make it until now with a strength of 2700 elo, but this take over 6 years of my life.
do you understand what i mean ?
I think if you want to add 600 more Elo, you will have to study the code of:
Fruit
Stockfish
Gull
If you don't want to do that, it will be a lot harder but the path may be more satisfying.
When you consider all the brilliant people who spend a great deal of time on computer chess, it is not surprising that there are a huge number of very strong chess engines. There have been a lot of innovations recently.
Anyone who can write a chess program that even works correctly has done something very special. I think that you should be very proud of your achievements.