IndeedMatthias Gemuh wrote:
He probably means "online transmission".
Matthias.
Fire 2.1 Xtreme gauntlet
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perejaslav
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Re: Fire 2.1 Xtreme gauntlet
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perejaslav
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Re: Fire 2.1 Xtreme gauntlet
Thank you very much! This is what I wanted to see.Hugo wrote:Hm....
Okay. Maybe this was the question Matthias. If so my answer is:
All games are played with the shredder gui / tournament mode. The gui creates a .html file which is updated after each game by the gui.
I use FTP-watchdog - a verry nice freeware tool- for uploading this .html file.
Works fully automatic once started.
Regards, Clemens
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Hugo
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Re: Fire 2.1 Xtreme gauntlet
Hello Harmhgm wrote:So it is not really a live transmission of the games? Just of the results?Hugo wrote:Hm....
Okay. Maybe this was the question Matthias. If so my answer is:
All games are played with the shredder gui / tournament mode. The gui creates a .html file which is updated after each game by the gui.
I use FTP-watchdog - a verry nice freeware tool- for uploading this .html file.
Works fully automatic once started.
Regards, Clemens
I always use WinBoard for transmitting live games.
I would be happy if I could transmit some of the games(especially when I use longer time controlls). Problem is that I play 15 games at the same time, running on a few i7 machines. Afaik shredder gui does not support live transmissions.
Also in 5+3 with startpositions there might be a low interest in live games.
Regards, Clemens
btw. Harm. do you remember me? I was loop operator in Leiden 2006 and Amsterdam 2007
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Hugo
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Re: Fire 2.1 Xtreme gauntlet
Hello MatthiasMatthias Gemuh wrote:Same principle that TCEC used, exceptHugo wrote:Hm....
Okay. Maybe this was the question Matthias. If so my answer is:
All games are played with the shredder gui / tournament mode. The gui creates a .html file which is updated after each game by the gui.
I use FTP-watchdog - a verry nice freeware tool- for uploading this .html file.
Works fully automatic once started.
Regards, Clemens
- GUI was ChessGUI
- watchdog was Pgn4web
- Pgn4web uploaded lots of info after every move.
Matthias.
in the past I transmited games the way chessbase gui offers it. It was okay that way BUT the one I saw on TCEC page was the verry best I had ever seen! really superb
When I play a bigger tournament, I feel free to ask you how to get this working.
best regards, Clemens
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Matthias Gemuh
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Re: Fire 2.1 Xtreme gauntlet
At least I can tell you what ChessGUI spits out for uploading.Hugo wrote:Hello MatthiasMatthias Gemuh wrote:
Same principle that TCEC used, except
- GUI was ChessGUI
- watchdog was Pgn4web
- Pgn4web uploaded lots of info after every move.
Matthias.
in the past I transmited games the way chessbase gui offers it. It was okay that way BUT the one I saw on TCEC page was the verry best I had ever seen! really superb
When I play a bigger tournament, I feel free to ask you how to get this working.
best regards, Clemens
Cheers,
Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
http://www.chess.hylogic.de
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Hugo
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Re: Fire 2.1 Xtreme gauntlet
Hi All
gauntlet is finished. I could not measure a rating change from version 1.5 to version 2.1. Lets see what resluts other testers get.
Kind regards, Clemens Keck
http://www.clemens-keck.de/base.htm
gauntlet is finished. I could not measure a rating change from version 1.5 to version 2.1. Lets see what resluts other testers get.
Kind regards, Clemens Keck
http://www.clemens-keck.de/base.htm
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hgm
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Re: Fire 2.1 Xtreme gauntlet
Yes, I do remeber you very well! Except you were filed in my memory as Fritz Reul.Hugo wrote:btw. Harm. do you remember me? I was loop operator in Leiden 2006 and Amsterdam 2007
I am not trying to convince you that you should do things differently as you do now, but because there was a question about live transmissions, I thought it was good to mention how I do that with WinBoard. Especially since it uses an undocumented feature of WinBoard.
I don't know anything about Shredder. But apparently ChessGUI as well as WinBoard offer the possibility to show live games. In WinBoard I didn't use PGN, but a simpler format that requires less intelligence on the viewer side (a JavaScript client), using long algebraic moves plus score / depth / time info, which WinBoard writes on a user-specified file after every move. When I broadcast, I open the Chess computer itself as a server, but an FTP watchdog constantly uploading the file to another server machine would work just as well.
A JavaScript-powered web page like this one then continually probes the file with moves for additions, and shows them as soon as WinBoard adds them to the file, thus offering the game live. (Note this is just a demo I moved to a permanent server machine; my Chess PC is not running games now, and I just put the move file for a finished game on that server to act as a demo.)
When you are running 15 games in parallel, you could of course offer 15 different web pages, one for each game, each using its own file with moves, but I agree that this might be over-doing it. It probably would just overload the audience. Unless they would be from different tournaments. But for people that only run 1-4 games of the same tourney in parallel, it could be interesting. It works well for games as fast as 40 moves/5 min. For bullet games it is less suitable, because I have it play all newly added moves at 1 move/sec, and for bullet this means it will never catch up with the game.
Note that the latest WinBoard version also offers concurrecy in tournament play, where you can have as many WinBoard instances as you want play in parallel games for any given tournament.
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Matthias Gemuh
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Re: Fire 2.1 Xtreme gauntlet
ChessGUI has never heard about the internet. ChessGUI relies on external uploaders for live transmissions.hgm wrote:
I don't know anything about Shredder. But apparently ChessGUI as well as WinBoard offer the possibility to show live games.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
http://www.chess.hylogic.de
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hgm
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Re: Fire 2.1 Xtreme gauntlet
Yes, I understood that. It is the same with WinBoard. What I meant is that it supports the possibility for move-by-move reporting on games in an externally visible file, so that you can have an external uploader or server take that file and prepare it for display.
What I do when I broadcast is to open up the PC on which the games are playing as a server (using Abyss), and let WinBoard create the file with live moves, as well as the PGN with all tournament games, in the part of the file system that the server makes visible to the outside world. And I then also put the viewer html page there, so people watching the games can directly access all of these. The alternative is to put all that on a dedicated server machine, and continually upload all reporting files to that server.
What I do when I broadcast is to open up the PC on which the games are playing as a server (using Abyss), and let WinBoard create the file with live moves, as well as the PGN with all tournament games, in the part of the file system that the server makes visible to the outside world. And I then also put the viewer html page there, so people watching the games can directly access all of these. The alternative is to put all that on a dedicated server machine, and continually upload all reporting files to that server.