Intel Q9550 2.83GHz Quad (no SSE support), LittleBlitzerGUI, 256 MB Hash, 1 Core per Engine, no ponder, no bases, no resign. 50 super-short test-positions (1.a3 a6, 1.a3 b6, 1.a3 c6…..1.h3 g6, 1.h3 h6) = Naked Engines (no openings (book or long test-positions (Noomen etc.)), no endgame-databases) – only engine-thinking from move 2 until mate or draw.
Two lists with exact same conditions except the thinking time. That makes it possible to see, which engine scores better or worse with more or less thinking time...
Blitzlist (4’+2’’)
Code: Select all
Rank Name Elo + - games score oppo. draws
1 Houdini 2.0c x64 3102 19 19 700 61% 3034 38%
2 Houdini 1.5a x64 3099 19 19 700 60% 3034 40% (best freeware)
3 Komodo 4 x64 3072 19 19 700 54% 3048 42% (singlecore)
4 Critter 1.2 64-bit 3054 17 17 800 51% 3048 45%
5 Ivanhoe B46fa x64 3040 17 17 800 49% 3050 51%
6 Komodo 3 x64 3030 19 19 700 47% 3048 46% (singlecore)
7 Rybka 4.1 x64 3026 17 17 800 46% 3051 47%
8 RobboLito 0.09 x64 3015 17 17 800 44% 3053 50% (singlecore)
9 Stockfish 2.1.1 JA 64bit 3000 18 18 800 42% 3055 41%
Bulletlist (1’+500 ms)
Code: Select all
Rank Name Elo + - games score oppo. draws
1 Houdini 2.0c x64 3123 20 19 700 64% 3031 35%
2 Houdini 1.5a x64 3098 19 19 700 60% 3031 36% (best freeware)
3 Critter 1.2 64-bit 3067 18 17 800 53% 3047 43%
4 Komodo 4 x64 3055 19 19 700 51% 3052 38% (singlecore)
5 Ivanhoe B46fa x64 3044 17 17 800 49% 3049 47%
6 Komodo 3 x64 3023 19 19 700 46% 3052 37% (singlecore)
7 Rybka 4.1 x64 3021 18 18 800 45% 3052 39%
8 RobboLito 0.09 x64 3009 17 18 800 43% 3054 45% (singlecore)
9 Stockfish 2.1.1 JA 64bit 3000 18 18 800 42% 3055 38%