Release: Nemo 1.0 Beta

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Frank Quisinsky
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Location: Gutweiler, Germany
Full name: Frank Quisinsky

Re: Release: Nemo 1.0 Beta

Post by Frank Quisinsky »

Hello Michael, Sven,

at first, have thanks for this work.

I can't test it in SWCR because SWCR ended in around one week. But I work on a new webpage with the topic (Strengths and weaknesses for chess engines). It need a while to start here with full power. At the moment I have to organice all a bit.

New engines I will test later with positions to different topics, so the Nemo team can be sure that I will gave this engine a view too.

All what I have to say is ...
A new strong engine with a work by a team.
2012 started with engine developer power and I am sure all engine fans will like that.

Best and thanks!
Frank

A good day, the day is good ...
A very good day ... can't be better ...
Have it on my HD, hm ... perhaps I should download all again so I have it two times? ...

:-)
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Sylwy
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Location: IAȘI - the historical capital of MOLDOVA
Full name: Silvian Rucsandescu

Re: Thank you Maestro Hoffmann !

Post by Sylwy »

Desperado wrote:
Sylwy wrote:Thank you a lot !

Would be nice to know in which programming language Nemo is !

Thank you again !
SilvianR :wink:
Hi Silvian, written in C in C++ environment. So there are slipping
in some basic C++ features from time to time.

Just testing Nemo (without Nautilus :lol: ) !

SilvianR :wink:
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Graham Banks
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Location: Auckland, NZ

Re: Release: Nemo 1.0 Beta

Post by Graham Banks »

Desperado wrote:I am very happy to announce my first chess engine Release.

Nemo_V_1_0_beta package

is ready for download from Jim Abletts website.

http://jim-ablett.co.de/


!! Many thanks to Sven Schüle supporting the Nemo Project !! and for being Part of the Nemo-Team

* Also thanks to the team of chessprogamming wiki for the excellent information provided.

* Thx to the CCC members, who always provide some interesting discussions and topics in
the programming section. I am learning a lot from you, at this place.

* Thx to all other people, who supported me in one or the other way while developing Nemo.(Thx HGM).

* Thank you Jim Ablett for hosting Nemo!

Enjoy !
Looking forward to trying it out. Thanks! :)
gbanksnz at gmail.com
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Desperado
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Joined: Mon Dec 15, 2008 11:45 am

Re: Release: Nemo 1.0 Beta

Post by Desperado »

mar wrote:Thanks Michael. The engine looks very good and feels smooth.
I have played only one game so far but it looks promising. Thank you and good luck!

Martin
Well, sounds good if it feels smooth. Thx, have fun.
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Desperado
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Joined: Mon Dec 15, 2008 11:45 am

Re: Release: Nemo 1.0 Beta

Post by Desperado »

Frank Quisinsky wrote:Hello Michael, Sven,

at first, have thanks for this work.

I can't test it in SWCR because SWCR ended in around one week. But I work on a new webpage with the topic (Strengths and weaknesses for chess engines). It need a while to start here with full power. At the moment I have to organice all a bit.

New engines I will test later with positions to different topics, so the Nemo team can be sure that I will gave this engine a view too.

All what I have to say is ...
A new strong engine with a work by a team.
2012 started with engine developer power and I am sure all engine fans will like that.

Best and thanks!
Frank

A good day, the day is good ...
A very good day ... can't be better ...
Have it on my HD, hm ... perhaps I should download all again so I have it two times? ...

:-)
Hi Frank,

thx for your words and your will to test Nemo. We all appreciate your
work for the computer chess community and i hope it will hold on.

cheers, Michael
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Desperado
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Re: Thank you Maestro Hoffmann !

Post by Desperado »

Sylwy wrote:
Desperado wrote:
Sylwy wrote:Thank you a lot !

Would be nice to know in which programming language Nemo is !

Thank you again !
SilvianR :wink:
Hi Silvian, written in C in C++ environment. So there are slipping
in some basic C++ features from time to time.

Just testing Nemo (without Nautilus :lol: ) !

SilvianR :wink:
Hey Silvian, is Nemo already sunk into the deepness of the chess ocean,
and will it find the way back to you, to tell you its secrets ? :lol:

Enjoy...
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Desperado
Posts: 879
Joined: Mon Dec 15, 2008 11:45 am

Re: Release: Nemo 1.0 Beta

Post by Desperado »

Graham Banks wrote:
Desperado wrote:I am very happy to announce my first chess engine Release.

Nemo_V_1_0_beta package

is ready for download from Jim Abletts website.

http://jim-ablett.co.de/


!! Many thanks to Sven Schüle supporting the Nemo Project !! and for being Part of the Nemo-Team

* Also thanks to the team of chessprogamming wiki for the excellent information provided.

* Thx to the CCC members, who always provide some interesting discussions and topics in
the programming section. I am learning a lot from you, at this place.

* Thx to all other people, who supported me in one or the other way while developing Nemo.(Thx HGM).

* Thank you Jim Ablett for hosting Nemo!

Enjoy !
Looking forward to trying it out. Thanks! :)
Hi, Graham. I am happy to hear it will complement your large engine
collection.

Michael
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geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

Re: Release: Nemo 1.0 Beta

Post by geots »

Desperado wrote:
Graham Banks wrote:
Desperado wrote:I am very happy to announce my first chess engine Release.

Nemo_V_1_0_beta package

is ready for download from Jim Abletts website.

http://jim-ablett.co.de/


!! Many thanks to Sven Schüle supporting the Nemo Project !! and for being Part of the Nemo-Team

* Also thanks to the team of chessprogamming wiki for the excellent information provided.

* Thx to the CCC members, who always provide some interesting discussions and topics in
the programming section. I am learning a lot from you, at this place.

* Thx to all other people, who supported me in one or the other way while developing Nemo.(Thx HGM).

* Thank you Jim Ablett for hosting Nemo!

Enjoy !
Looking forward to trying it out. Thanks! :)
Hi, Graham. I am happy to hear it will complement your large engine
collection.

Michael


It would be almost impossible for me to assume I am the only one who sees Nemo stealing half it's opponents time- leaving him with only 50% of his allotted time. What can I say- I don't guess I will be able to use it.


george
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Graham Banks
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Location: Auckland, NZ

Re: Release: Nemo 1.0 Beta

Post by Graham Banks »

geots wrote:It would be almost impossible for me to assume I am the only one who sees Nemo stealing half it's opponents time- leaving him with only 50% of his allotted time. What can I say- I don't guess I will be able to use it.
Haven't loaded it or run it yet George, so I'll have to leave it to others to comment in the meantime.
gbanksnz at gmail.com
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Sylwy
Posts: 4812
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Location: IAȘI - the historical capital of MOLDOVA
Full name: Silvian Rucsandescu

Re: Thank you Maestro Hoffmann !

Post by Sylwy »

Desperado wrote:
Sylwy wrote:
Desperado wrote:
Sylwy wrote:Thank you a lot !

Would be nice to know in which programming language Nemo is !

Thank you again !
SilvianR :wink:
Hi Silvian, written in C in C++ environment. So there are slipping
in some basic C++ features from time to time.

Just testing Nemo (without Nautilus :lol: ) !

SilvianR :wink:
Hey Silvian, is Nemo already sunk into the deepness of the chess ocean,
and will it find the way back to you, to tell you its secrets ? :lol:

Enjoy...

On way ! :lol:

Very nice chess engine Maestro Hoffmann !

SilvianR :wink: