9 rounds of fun! Fritz 13 Gui, 40 moves in 120 minutes repeating, all mp engines get two cpus, everyone gets 2048mb hash, no endgame bases, ponder off. Opening book is Perfect2012c.
1 2 3 4 5 6
1 Critter 1.6 64-bit ********* ½ ½ 1 ½ 1 3.5/5
2 Spike 1.4 ½ ********* ½ ½ ½ 1 3.0/5
3 Stockfish 2.3.1 JA 64bit ½ ½ ********* ½ ½ ½ 2.5/5 6.25
4 Komodo 5 64-bit 0 ½ ½ ********* ½ 1 2.5/5 5.25
5 Houdini 1.5a x64 ½ ½ ½ ½ ********* 0 2.0/5
6 Fritz 13 0 0 ½ 0 1 ********* 1.5/5
Nothing spectacular right now. AMD A8-3530MX OC'd to 2.2 GHZ (Llano chip not Trinity). For a clearer picture, if I were running a CCRL 40/40 tourney I would normalize my time to 40 moves in 30 minutes or so based on the crafty benchmark instructions they have.
Dschmitt wrote:Turns out critter crashed vs spike. The game is restarted and going on now. How do tourneys usually handle program or machine crashes?
In different ways.
Usually with Fritz, if an engine fails to load, the tournament stops.
If you stop your tournament at any stage, you should be able to right click on a game in the tournament database and replay the game by entering the result as blank.