The Champions 2012 4CPU

Discussion of computer chess matches and engine tournaments.

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lech
Posts: 1169
Joined: Sun Feb 14, 2010 10:02 pm

Re: Round 11

Post by lech »

velmarin wrote: Analysis of Sting is desperate, I guess abandonment.
Score means nothing. Only gain! :D
Maybe, I can't be friendly, but let me be useful.
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velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: Round 11

Post by velmarin »

Marek,

I do not argue that you are right, and it is difficult to win.

But if you decide to leave or transmitted Sting that assessment, to do?
The GUI gives the game ended.

I give the example of Bouquet, with Sting after losing in the first round,
bare twelve draws, that's because I have something in the code that does not fight the small advantages, supports the tie soon.
8-)
lech
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Re: Round 11

Post by lech »

velmarin wrote: The GUI gives the game ended.
Jose, if the GUI is wrong, the result should be corrected.


We are not machines. :D
It a serious tournament, one of the best!
Maybe, I can't be friendly, but let me be useful.
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velmarin
Posts: 1600
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Re: Round 11

Post by velmarin »

lech wrote:
velmarin wrote: The GUI gives the game ended.
Jose, if the GUI is wrong, the result should be corrected.


We are not machines. :D
It a serious tournament, one of the best!
Marek, the GUI is not at fault, has some conditions, a game has a final,
a award, ect.

Your engine gives up, meant that Rybka has decisive advantage.

No more, you can not blame the GUI,
And if time is lost?
Suppose this position,
¿How about?


[d]k5r1/Pn3K2/1PR2B2/8/8/8/8/8 b - - 0 1
lech
Posts: 1169
Joined: Sun Feb 14, 2010 10:02 pm

Re: Round 11

Post by lech »

velmarin wrote: Your engine gives up, meant that Rybka has decisive advantage.
Sting fights to the end. :lol:
velmarin wrote: No more, you can not blame the GUI,
Never, i hope we can still control machines. :wink:
velmarin wrote: And if time is lost?
did not happen :?
velmarin wrote: Suppose this position,
¿How about?
k5r1/Pn3K2/1PR2B2/8/8/8/8/8 b - - 0 1
Black had real means to get draw (fortress, bad color of Bishop, sacrifice Knight for 2 pawns, exchange of rooks, stalemate) and I guess is able to avoid this position (and other) easly.
Maybe, I can't be friendly, but let me be useful.
lech
Posts: 1169
Joined: Sun Feb 14, 2010 10:02 pm

Re: Round 11

Post by lech »

velmarin wrote:[¿How about?
[d]k5r1/Pn3K2/1PR2B2/8/8/8/8/8 b - - 0 1
Probably, Jose you are right and White should win. :D
Greetings
Marek

I remove my complaint, sorry. :oops:
Maybe, I can't be friendly, but let me be useful.
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Graham Banks
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Location: Auckland, NZ

Round 13

Post by Graham Banks »

THE CHAMPIONS 2012 4CPU

Xeon X5430x2 Octal
ChessGUI
1024mb hash
3-4-5 piece tablebases
Ponder off
WorldClass2012-2.cgb book (limited to 8 move depth)
40 moves in 29 minutes repeating (adapted for the CCRL)
All engines 64-bit 4CPU where available
2 cycles 30 rounds


Round 13

Chiron 1.5 64-bit 4CPU v Gull II b2 64-bit 4CPU (draw)
Naum 4.2 64-bit 4CPU v DeepSaros 3.1a 64-bit 4CPU (1-0)
Hiarcs 14 4CPU v Bouquet 1.5 64-bit 4CPU (draw)
Houdini 3 64-bit 4CPU v Strelka 5.5 64-bit (1-0)
Critter 1.6a 64-bit 4CPU v Komodo 5 64-bit (1-0)
Rybka 4.1 64-bit 4CPU v IvanHoe 9.46h 64-bit 4CPU (draw)
Stockfish 2.3.1 64-bit 4CPU v Vitruvius 1.11C 64-bit 4CPU (draw)
Equinox 1.60 64-bit 4CPU v Sting SF 2 64-bit 4CPU (0-1)


Standings after Round 13

9.5 - Critter 1.6a 64-bit 4CPU
9.5 - Rybka 4.1 64-bit 4CPU
9.0 - Vitruvius 1.11C 64-bit 4CPU
9.0 - Strelka 5.5 64-bit
8.0 - Sting SF 2 64-bit 4CPU
6.0 - Hiarcs 14 4CPU
6.0 - Bouquet 1.5 64-bit 4CPU
6.0 - DeepSaros 3.1a 64-bit 4CPU
6.0 - Houdini 3 64-bit 4CPU
6.0 - Stockfish 2.3.1 64-bit 4CPU
6.0 - Komodo 5 64-bit
5.5 - IvanHoe 9.46h 64-bit 4CPU
5.5 - Equinox 1.60 64-bit 4CPU
5.0 - Chiron 1.5 64-bit 4CPU
4.5 - Naum 4.2 64-bit 4CPU
2.5 - Gull II b2 64-bit 4CPU


Round 13 PGN - http://kirill-kryukov.com/chess/discuss ... p?id=28001

If you install TLCV (Tom's Live Chess Viewer) on your computer, you can watch the games live move by move. You'll also be able to chat to others following the tournament in the chatroom there.
http://home.pacific.net.au/~tommyinoz/client.zip
Host - GrahamCCRL.dyndns.org Port - 16083

There is also a live broadcast in Playchess.
gbanksnz at gmail.com
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Graham Banks
Posts: 44698
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Round 14

Post by Graham Banks »

THE CHAMPIONS 2012 4CPU

Xeon X5430x2 Octal
ChessGUI
1024mb hash
3-4-5 piece tablebases
Ponder off
WorldClass2012-2.cgb book (limited to 8 move depth)
40 moves in 29 minutes repeating (adapted for the CCRL)
All engines 64-bit 4CPU where available
2 cycles 30 rounds


Round 14

Naum 4.2 64-bit 4CPU v Gull II b2 64-bit 4CPU (draw)
Hiarcs 14 4CPU v Chiron 1.5 64-bit 4CPU (0-1)
Houdini 3 64-bit 4CPU v DeepSaros 3.1a 64-bit 4CPU (draw)
Critter 1.6a 64-bit 4CPU v Bouquet 1.5 64-bit 4CPU (draw)
Rybka 4.1 64-bit 4CPU v Strelka 5.5 64-bit (draw)
Stockfish 2.3.1 64-bit 4CPU v Komodo 5 64-bit (draw)
Equinox 1.60 64-bit 4CPU v IvanHoe 9.46h 64-bit 4CPU (draw)
Sting SF 2 64-bit 4CPU v Vitruvius 1.11C 64-bit 4CPU (1-0)


Standings after Round 14

10.0 - Critter 1.6a 64-bit 4CPU
10.0 - Rybka 4.1 64-bit 4CPU
9.5 - Strelka 5.5 64-bit
9.0 - Sting SF 2 64-bit 4CPU
9.0 - Vitruvius 1.11C 64-bit 4CPU
6.5 - Bouquet 1.5 64-bit 4CPU
6.5 - DeepSaros 3.1a 64-bit 4CPU
6.5 - Houdini 3 64-bit 4CPU
6.5 - Stockfish 2.3.1 64-bit 4CPU
6.5 - Komodo 5 64-bit
6.0 - Hiarcs 14 4CPU
6.0 - IvanHoe 9.46h 64-bit 4CPU
6.0 - Equinox 1.60 64-bit 4CPU
6.0 - Chiron 1.5 64-bit 4CPU
5.0 - Naum 4.2 64-bit 4CPU
3.0 - Gull II b2 64-bit 4CPU


Round 14 PGN - http://kirill-kryukov.com/chess/discuss ... p?id=28010

If you install TLCV (Tom's Live Chess Viewer) on your computer, you can watch the games live move by move. You'll also be able to chat to others following the tournament in the chatroom there.
http://home.pacific.net.au/~tommyinoz/client.zip
Host - GrahamCCRL.dyndns.org Port - 16083

There is also a live broadcast in Playchess.
gbanksnz at gmail.com
lech
Posts: 1169
Joined: Sun Feb 14, 2010 10:02 pm

Re: Round 11

Post by lech »

Graham Banks wrote:
Dr.Wael Deeb wrote:Houdini is sinking even more......

I am surprised regards,
Dr.D
Still plenty of rounds left, but I'm surprised too. I suspect that most who're following the tournament are surprised as well.
Houdini needs activity like a fish (not Rybka :wink: ) water. In the second cycle, if the same (reversed) start positions, Houdini should go up.
A wonderful example of Houdini's play is the game of the round 10:
Houdini-Stockfish.
[d]4r1k1/2p2r2/1p1p1bp1/3Ppq1p/p1P1R3/P3BP1P/1P4PK/2Q1R3 w - - 0 56
White tries to realize a curious plan (h4, Rh1, Kg1, Rh3) to get a chance to win.
After this
[d]r7/2pq1rbk/1p1p2p1/3Pp1Bp/p1P1R2P/P4P1R/1P1Q2P1/6K1 b - - 0 63
Black by 56...c5 (counter play) was close to win the game.
(the result draw).
BTW, Rybka and Critter won wonderful games in the next round.
Maybe, I can't be friendly, but let me be useful.
IGarcia
Posts: 543
Joined: Mon Jul 05, 2010 10:27 pm

Re: Round 14

Post by IGarcia »

After 14 rounds. Crosstable.
with 2points system and below, 3point per win system



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