FREEWARE Update: Group 1- Rounds 1 thru 4!

Discussion of computer chess matches and engine tournaments.

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User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES Update: Group 1- Rounds 21 thru 24

Post by geots »

A strange 4 rounds, but then again not really unexpected: a total of 24 games with 18 of them drawn. Draws are fine if you are trying to ride it out near the top- but again, it won't get the job done when playing "catch-up".





XPS 8500 Intel i5-4 True Cores
Fritz 11 gui/Fritz 13 gui
1CPU/64-bit where available
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating (Benched to adapt to 40/40)
RR with 4 cycles




Group 1
---------




Round 21
-----------

Gull II beta2 x64 v Sting SF 2 64bit (draw)
IvanHoe 50kQ x64 SSE4.2 v Critter 1.6a 64-bit (draw)
BlackMamba 1.0 x64 SSE42 v Stockfish 2.3.1 pcnt x64 (0-1)
Bouquet 1.6 pop64 v Strelka 5.5 x64 (draw)
Fire 2.2b xTreme GH x64 v Ivanhoe 46h x64 (draw)
DeepSaros 3.2 pcnt x64 v RobboLito 0.21Q x64 SSE4.2 (draw)

Round 22
-----------

Sting SF 2 64bit v DeepSaros 3.2 pcnt x64 (draw)
RobboLito 0.21Q x64 SSE4.2 v Fire 2.2b xTreme GH x64 (draw)
Ivanhoe 46h x64 v Bouquet 1.6 pop64 (draw)
Strelka 5.5 x64 v BlackMamba 1.0 x64 SSE42 (draw)
Stockfish 2.3.1 pcnt x64 v IvanHoe 50kQ x64 SSE4.2 (draw)
Critter 1.6a 64-bit v Gull II beta2 x64 (1-0)

Round 23
-----------

Critter 1.6a 64-bit v Sting SF 2 64bit (draw)
Stockfish 2.3.1 pcnt x64 v Gull II beta2 x64 (draw)
Strelka 5.5 x64 v IvanHoe 50kQ x64 SSE4.2 (1-0)
Ivanhoe 46h x64 v BlackMamba 1.0 x64 SSE42 (draw)
RobboLito 0.21Q x64 SSE4.2 v Bouquet 1.6 pop64 (1-0)
DeepSaros 3.2 pcnt x64 v Fire 2.2b xTreme GH x64 (draw)

Round 24
-----------

Sting SF 2 64bit v Fire 2.2b xTreme GH x64 (0-1)
Bouquet 1.6 pop64 v DeepSaros 3.2 pcnt x64 (draw)
BlackMamba 1.0 x64 SSE42 v RobboLito 0.21Q x64 SSE4.2 (draw)
IvanHoe 50kQ x64 SSE4.2 v Ivanhoe 46h x64 (draw)
Gull II beta2 x64 v Strelka 5.5 x64 (draw)
Critter 1.6a 64-bit v Stockfish 2.3.1 pcnt x64 (1-0)

Code: Select all

Standings after Round 24
-------------------------

1.Critter 1.6a 64-bit         15.0
2.Bouquet 1.6 pop64           14.0
3.Ivanhoe 46h x64             14.0
4.Strelka 5.5 x64             14.0
5.Stockfish 2.3.1 pcnt x64    12.0
6.BlackMamba 1.0 x64 SSE42    12.0
7.RobboLito 0.21Q x64 SSE4.2  12.0
8.IvanHoe 50kQ x64 SSE4.2     11.0
9.Gull II beta2 x64           10.5
10.Sting SF 2 64bit           10.0
11.DeepSaros 3.2 pcnt x64     10.0
12.Fire 2.2b xTreme GH x64     9.5



Until tomorrow-

george
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES: Christmas Eve Update- Rds. 25 thru 28!

Post by geots »

A bit of movement with a few falling back, and RobboLito moving up to take sole possession of 5th place. And still at the top is a bottleneck with the 4 who have been there a while making things even tighter than they were. I included the tiebreaker scores for places 2, 3 and 4- and it would be impossible for them to get much closer.

As often as I see it, it still amazes me. IvanHoe 50kQ has a couple engines ahead of him and Fire 2.2b has 4 I counted ahead of him that each has literally demolished in head-up matches. It's as they say, "6 of one and half a dozen of the other." Pick your own poison.

But at any rate- this will very likely be the damndest finish most have seen in a while.





XPS 8500 Intel i5-4 True Cores
Fritz 11 gui/Fritz 13 gui
1CPU/64-bit where available
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating (Benched to adapt to 40/40)
RR with 4 cycles





Group 1
---------




Round 25
-----------

Stockfish 2.3.1 pcnt x64 v Sting SF 2 64bit (0-1)
Strelka 5.5 x64 v Critter 1.6a 64-bit (draw)
Ivanhoe 46h x64 v Gull II beta2 x64 (draw)
RobboLito 0.21Q x64 SSE4.2 v IvanHoe 50kQ x64 SSE4.2 (draw)
DeepSaros 3.2 pcnt x64 v BlackMamba 1.0 x64 SSE42 (draw)
Fire 2.2b xTreme GH x64 v Bouquet 1.6 pop64 (draw)

Round 26
-----------

Sting SF 2 64bit v Bouquet 1.6 pop64 (draw)
BlackMamba 1.0 x64 SSE42 v Fire 2.2b xTreme GH x64 (1-0)
IvanHoe 50kQ x64 SSE4.2 v DeepSaros 3.2 pcnt x64 (draw)
Gull II beta2 x64 v RobboLito 0.21Q x64 SSE4.2 (draw)
Critter 1.6a 64-bit v Ivanhoe 46h x64 (draw)
Stockfish 2.3.1 pcnt x64 v Strelka 5.5 x64 (0-1)

Round 27
-----------

Strelka 5.5 x64 v Sting SF 2 64bit (draw)
Ivanhoe 46h x64 v Stockfish 2.3.1 pcnt x64 (1-0)
RobboLito 0.21Q x64 SSE4.2 v Critter 1.6a 64-bit (draw)
DeepSaros 3.2 pcnt x64 v Gull II beta2 x64 (draw)
Fire 2.2b xTreme GH x64 v IvanHoe 50kQ x64 SSE4.2 (draw)
Bouquet 1.6 pop64 v BlackMamba 1.0 x64 SSE42 (1-0)

Round 28
-----------

Sting SF 2 64bit v BlackMamba 1.0 x64 SSE42 (1-0)
IvanHoe 50kQ x64 SSE4.2 v Bouquet 1.6 pop64 (draw)
Gull II beta2 x64 v Fire 2.2b xTreme GH x64 (draw)
Critter 1.6a 64-bit v DeepSaros 3.2 pcnt x64 (1-0)
Stockfish 2.3.1 pcnt x64 v RobboLito 0.21Q x64 SSE4.2 (draw)
Strelka 5.5 x64 v Ivanhoe 46h x64 (draw)


Code: Select all

Standings after Round 28
-------------------------             

1.Critter 1.6a 64-bit         17.5
2.Ivanhoe 46h x64             16.5   223.25
3.Strelka 5.5 x64             16.5   223.00
4.Bouquet 1.6 pop64           16.5   222.25
5.RobboLito 0.21Q x64 SSE4.2  14.0
6.BlackMamba 1.0 x64 SSE42    13.5
7.Sting SF 2 64bit            13.0            
8.IvanHoe 50kQ x64 SSE4.2     13.0
9.Stockfish 2.3.1 pcnt x64    12.5
10.Gull II beta2 x64          12.5
11.DeepSaros 3.2 pcnt x64     11.5
12.Fire 2.2b xTreme GH x64    11.0



Merry Christmas-

george
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES: Christmas Schedule & RobboLito Makes His Move

Post by geots »

Here it is 1:20 AM Christmas morning, and I am heading to bed. 4 more rounds ready to post as soon as typing is completed, but I can't keep myself awake long enough to do it now.

But if nothing unexpected comes up, I will post these 4 rounds later today when I wake. Very interesting 4 rounds- as RobboLito has moved in 5th place to within 1 game of Strelka and within 1.5 games of Ivanhoe 46h. And he is only 2 games out of 2nd place that is held by Bouquet.

As I have stated many times, 1st place means not a bit more than 2nd. The top 2 engines will have a head-to-head match for the "Computer Chess Freeware Championship" after all is said and done with the RR. But RobboLito will have to scratch and claw- because one thing is for sure- Strelka, Ivanhoe and Bouquet "won't go quietly into the night."

Lastly, when the overall Freeware Champion is crowned- I will get the address of his programmer- as I plan to have a nice trophy for him. With the engine name, "Computer Chess Freeware Champion" and the year (2012) all nicely engraved on it. As hard as these guys work- it is the least I can do.



Enjoy the Holiday/s

george
User avatar
Graham Banks
Posts: 44636
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Re: FREEWARES: Christmas Schedule & RobboLito Makes His

Post by Graham Banks »

geots wrote:.......Lastly, when the overall Freeware Champion is crowned- I will get the address of his programmer- as I plan to have a nice trophy for him. With the engine name, "Computer Chess Freeware Champion" and the year (2012) all nicely engraved on it. As hard as these guys work- it is the least I can do.......
That's incredibly generous of you George. :)

Hope you have a nice Christmas.
gbanksnz at gmail.com
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES: Christmas Update- Rounds 29 thru 32!

Post by geots »

A Christmas Day update, as described earlier. Already a grueling 32 rounds, with no easy games- and still 12 more to go. We shall aptly call the last 6 rounds what rounds 13 thru 15 were coined as by Ali in a championship boxing match: "No man's land."






XPS 8500 Intel i5-4 True Cores
Fritz 11 gui/Fritz 13 gui
1CPU/64-bit where available
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating (Benched to adapt to 40/40)
RR with 4 cycles




Group 1
---------




Round 29
-----------

Ivanhoe 46h x64 v Sting SF 2 64bit (1-0)
RobboLito 0.21Q x64 SSE4.2 v Strelka 5.5 x64 (1-0)
DeepSaros 3.2 pcnt x64 v Stockfish 2.3.1 pcnt x64 (1-0)
Fire 2.2b xTreme GH x64 v Critter 1.6a 64-bit (draw)
Bouquet 1.6 pop64 v Gull II beta2 x64 (1-0)
BlackMamba 1.0 x64 SSE42 v IvanHoe 50kQ x64 SSE4.2 (draw)

Round 30
-----------

Sting SF 2 64bit v IvanHoe 50kQ x64 SSE4.2 (0-1)
Gull II beta2 x64 v BlackMamba 1.0 x64 SSE42 (1-0)
Critter 1.6a 64-bit v Bouquet 1.6 pop64 (1-0)
Stockfish 2.3.1 pcnt x64 v Fire 2.2b xTreme GH x64 (1-0)
Strelka 5.5 x64 v DeepSaros 3.2 pcnt x64 (1-0)
Ivanhoe 46h x64 v RobboLito 0.21Q x64 SSE4.2 (draw)

Round 31
-----------

RobboLito 0.21Q x64 SSE4.2 v Sting SF 2 64bit (1-0)
DeepSaros 3.2 pcnt x64 v Ivanhoe 46h x64 (draw)
Fire 2.2b xTreme GH x64 v Strelka 5.5 x64 (draw)
Bouquet 1.6 pop64 v Stockfish 2.3.1 pcnt x64 (draw)
BlackMamba 1.0 x64 SSE42 v Critter 1.6a 64-bit (draw)
IvanHoe 50kQ x64 SSE4.2 v Gull II beta2 x64 (draw)

Round 32
-----------

Sting SF 2 64bit v Gull II beta2 x64 (draw)
Critter 1.6a 64-bit v IvanHoe 50kQ x64 SSE4.2 (draw)
Stockfish 2.3.1 pcnt x64 v BlackMamba 1.0 x64 SSE42 (1-0)
Strelka 5.5 x64 v Bouquet 1.6 pop64 (0-1)
Ivanhoe 46h x64 v Fire 2.2b xTreme GH x64 (0-1)
RobboLito 0.21Q x64 SSE4.2 v DeepSaros 3.2 pcnt x64 (draw)


Code: Select all

Standings after Round 32
-------------------------

1.Critter 1.6a 64-bit         20.0
2.Bouquet 1.6 pop64           19.0
3.Ivanhoe 46h x64             18.5
4.Strelka 5.5 x64             18.0
5.RobboLito 0.21Q x64 SSE4.2  17.0
6.IvanHoe 50kQ x64 SSE4.2     15.5
7.Stockfish 2.3.1 pcnt x64    15.0
8.BlackMamba 1.0 x64 SSE42    14.5
9.Gull II beta2 x64           14.5
10.Sting SF 2 64bit           13.5
11.DeepSaros 3.2 pcnt x64     13.5
12.Fire 2.2b xTreme GH x64    13.0



Hope everyones' holiday has been good to them-

george


PS: And thank you for your thoughtful words, Graham.
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

Freewares: LATEST Update!- Rounds 33 thru 36

Post by geots »

After posting these 4 rounds, if my math is worth a damn, there will be only 8 rounds remaining. So if any engines have some great games left, I can't imagine of a better time to use them. (And if I am very lucky- as I pray to be- a "COC" can be avoided. And man, does it ever need to be!) OK- what next? Ah- I almost forgot- on to the games..........






XPS 8500 Intel i5-4 True Cores
Fritz 11 gui/Fritz 13 gui
1CPU/64-bit where available
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating (Benched to adapt to 40/40)
RR with 4 cycles




Group 1
---------




Round 33
-----------

DeepSaros 3.2 pcnt x64 v Sting SF 2 64bit (draw)
Fire 2.2b xTreme GH x64 v RobboLito 0.21Q x64 SSE4.2 (draw)
Bouquet 1.6 pop64 v Ivanhoe 46h x64 (draw)
BlackMamba 1.0 x64 SSE42 v Strelka 5.5 x64 (1-0)
IvanHoe 50kQ x64 SSE4.2 v Stockfish 2.3.1 pcnt x64 (draw)
Gull II beta2 x64 v Critter 1.6a 64-bit (1-0)

Round 34
-----------

Sting SF 2 64bit v Critter 1.6a 64-bit (0-1)
Gull II beta2 x64 v Stockfish 2.3.1 pcnt x64 (1-0)
IvanHoe 50kQ x64 SSE4.2 v Strelka 5.5 x64 (draw)
BlackMamba 1.0 x64 SSE42 v Ivanhoe 46h x64 (draw)
Bouquet 1.6 pop64 v RobboLito 0.21Q x64 SSE4.2 (draw)
Fire 2.2b xTreme GH x64 v DeepSaros 3.2 pcnt x64 (1-0)

Round 35
-----------

Fire 2.2b xTreme GH x64 v Sting SF 2 64bit (0-1)
DeepSaros 3.2 pcnt x64 v Bouquet 1.6 pop64 (draw)
RobboLito 0.21Q x64 SSE4.2 v BlackMamba 1.0 x64 SSE42 (draw)
Ivanhoe 46h x64 v IvanHoe 50kQ x64 SSE4.2 (draw)
Strelka 5.5 x64 v Gull II beta2 x64 (draw)
Stockfish 2.3.1 pcnt x64 v Critter 1.6a 64-bit (draw)

Round 36
-----------

Sting SF 2 64bit v Stockfish 2.3.1 pcnt x64 (draw)
Critter 1.6a 64-bit v Strelka 5.5 x64 (draw)
Gull II beta2 x64 v Ivanhoe 46h x64 (draw)
IvanHoe 50kQ x64 SSE4.2 v RobboLito 0.21Q x64 SSE4.2 (1-0)
BlackMamba 1.0 x64 SSE42 v DeepSaros 3.2 pcnt x64 (draw)
Bouquet 1.6 pop64 v Fire 2.2b xTreme GH x64 (draw)


Code: Select all

Standings after Round 36
-------------------------

1.Critter 1.6a 64-bit         22.0
2.Bouquet 1.6 pop64           21.0
3.Ivanhoe 46h x64             20.5
4.Strelka 5.5 x64             19.5
5.RobboLito 0.21Q x64 SSE4.2  18.5
6.IvanHoe 50kQ x64 SSE4.2     18.0
7.Gull II beta2 x64           17.5
8.BlackMamba 1.0 x64 SSE42    17.0
9.Stockfish 2.3.1 pcnt x64    16.5
10.Sting SF 2 64bit           15.5
11.Fire 2.2b xTreme GH x64    15.0
12.DeepSaros 3.2 pcnt x64     15.0  



Well- until the next update.......

george
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES Latest Update- Within the Hour!

Post by geots »

This will be the next to last update- and I honestly think 1st place is cut and dried now. The battle is for 2nd, and a place in the championship match. Stay tuned.


gts
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES: And the Very Latest- Rounds 37 thru 40

Post by geots »

As I said, I'm thinking 1st place is taken and the real battle is for 2nd and a place in the final match. If things hold true to form, there will be at least one engine that just completely collapses in the last 4 rounds- but I wouldn't count on it this time. And at this point, there just are not that many with a realistic shot at 2nd anyway. But we shall see.................






XPS 8500 Intel i5-4 True Cores
Fritz 11 gui/Fritz 13 gui
1CPU/64-bit where available
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating (Benched to adapt to 40/40)
RR with 4 cycles




Group 1
---------




Round 37
-----------

Bouquet 1.6 pop64 v Sting SF 2 64bit (0-1)
Fire 2.2b xTreme GH x64 v BlackMamba 1.0 x64 SSE42 (draw)
DeepSaros 3.2 pcnt x64 v IvanHoe 50kQ x64 SSE4.2 (draw)
RobboLito 0.21Q x64 SSE4.2 v Gull II beta2 x64 (draw)
Ivanhoe 46h x64 v Critter 1.6a 64-bit (draw)
Strelka 5.5 x64 v Stockfish 2.3.1 pcnt x64 (draw)

Round 38
-----------

Sting SF 2 64bit v Strelka 5.5 x64 (1-0)
Stockfish 2.3.1 pcnt x64 v Ivanhoe 46h x64 (draw)
Critter 1.6a 64-bit v RobboLito 0.21Q x64 SSE4.2 (1-0)
Gull II beta2 x64 v DeepSaros 3.2 pcnt x64 (1-0)
IvanHoe 50kQ x64 SSE4.2 v Fire 2.2b xTreme GH x64 (draw)
BlackMamba 1.0 x64 SSE42 v Bouquet 1.6 pop64 (draw)

Round 39
-----------

BlackMamba 1.0 x64 SSE42 v Sting SF 2 64bit (draw)
Bouquet 1.6 pop64 v IvanHoe 50kQ x64 SSE4.2 (1-0)
Fire 2.2b xTreme GH x64 v Gull II beta2 x64 (draw)
DeepSaros 3.2 pcnt x64 v Critter 1.6a 64-bit (draw)
RobboLito 0.21Q x64 SSE4.2 v Stockfish 2.3.1 pcnt x64 (0-1)
Ivanhoe 46h x64 v Strelka 5.5 x64 (draw)

Round 40
-----------

Sting SF 2 64bit v Ivanhoe 46h x64 (draw)
Strelka 5.5 x64 v RobboLito 0.21Q x64 SSE4.2 (draw)
Stockfish 2.3.1 pcnt x64 v DeepSaros 3.2 pcnt x64 (1-0)
Critter 1.6a 64-bit v Fire 2.2b xTreme GH x64 (1-0)
Gull II beta2 x64 v Bouquet 1.6 pop64 (draw)
IvanHoe 50kQ x64 SSE4.2 v BlackMamba 1.0 x64 SSE42 (1-0)

Code: Select all

Standings after Round 40
-------------------------

1.Critter 1.6a 64-bit         25.0
2.Bouquet 1.6 pop64           23.0
3.Ivanhoe 46h x64             22.5
4.Strelka 5.5 x64             21.0
5.Gull II beta2 x64           20.0
6.IvanHoe 50kQ x64 SSE4.2     20.0
7.Stockfish 2.3.1 pcnt x64    19.5
8.RobboLito 0.21Q x64 SSE4.2  19.5
9.Sting SF 2 64bit            18.5
10.BlackMamba 1.0 x64 SSE42   18.5
11.Fire 2.2b xTreme GH x64    16.5
12.DeepSaros 3.2 pcnt x64     16.0 



40 rounds in the books- and the last 4 rounds are playing now. 2nd place won't be a gift- someone will earn it.

george
User avatar
Kyodai
Posts: 325
Joined: Wed Apr 25, 2012 3:39 pm

Re: FREEWARES: And the Very Latest- Rounds 37 thru 40

Post by Kyodai »

Thanks George for this very interesting tournament! Looks like Critter
manifests his brilliant level of play. Last I looked at mp ratinglists Critter
was second behind Houdini...

Some interesting newcomers of course - and elowise most important for
these engines should be the mp function. From 1-->4 cpus should give an
extra +80 to 100 points I think..
User avatar
geots
Posts: 4790
Joined: Sat Mar 11, 2006 12:42 am

FREEWARES- And the Final Results For Group 1 Are In!

Post by geots »

Well they have finished, and now it is down to the final match between Nos. 1 and 2. One thing that bothers me a bit- and any serious testers have faced it, I completely forgot about. In a tournament set where the programmers are there running their engines, they handle it. But in a set-up such as mine, it would be up to me. I meant in the last 2 rounds to change the gui setting for "draws" to "Never". This would, or should, negate any 22 move or 35 move draws involving an engine that needs a win to stay in contention- but of course does not realize it.

In the last round, Bouquet and Ivanhoe 46h had an uneventful 28-move draw. And Ivanhoe ends 1 game behind Bouquet. Set to "no draw"- it could still of course have been one, and if it had not been a draw- there is no way to know that Ivanhoe would not have lost anyway. And if Ivanhoe had won- he and Bouquet would have been tied, and Bouquet may have very well also won the tiebreaker. But still- the point is clear.

Sort of like "If 'ifs and buts' were candy and nuts- oh what a Christmas we'd have!" This is to take nothing away from Bouquet and his fine play- just a thought that I will take into consideration from now on. I had already had to be sure the setting was on "Late Draw" for the RR. If not, we would have ended up with a shit-load of draws under move 20- some under move 15. For anyone who hasn't been in a coma for 2 or 3 years- I should not have to explain the reason for that. To the games.......


(As well as the "Final Standings", I will include the crosstable- which might be interesting to anyone who can magnify it.)






XPS 8500 Intel i5-4 True Cores
Fritz 11 gui/Fritz 13 gui
1CPU/64-bit where available
128MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating (Benched to adapt to 40/40)
RR with 4 cycles





Group 1
---------




Round 41
-----------

IvanHoe 50kQ x64 SSE4.2 v Sting SF 2 64bit (1-0)
BlackMamba 1.0 x64 SSE42 v Gull II beta2 x64 (1-0)
Bouquet 1.6 pop64 v Critter 1.6a 64-bit (1-0)
Fire 2.2b xTreme GH x64 v Stockfish 2.3.1 pcnt x64 (1-0)
DeepSaros 3.2 pcnt x64 v Strelka 5.5 x64 (0-1)
RobboLito 0.21Q x64 SSE4.2 v Ivanhoe 46h x64 (1-0)

Round 42
-----------

Sting SF 2 64bit v RobboLito 0.21Q x64 SSE4.2 (draw)
Ivanhoe 46h x64 v DeepSaros 3.2 pcnt x64 (draw)
Strelka 5.5 x64 v Fire 2.2b xTreme GH x64 (draw)
Stockfish 2.3.1 pcnt x64 v Bouquet 1.6 pop64 (draw)
Critter 1.6a 64-bit v BlackMamba 1.0 x64 SSE42 (1-0)
Gull II beta2 x64 v IvanHoe 50kQ x64 SSE4.2 (draw)

Round 43
-----------

Gull II beta2 x64 v Sting SF 2 64bit (0-1)
IvanHoe 50kQ x64 SSE4.2 v Critter 1.6a 64-bit (draw)
BlackMamba 1.0 x64 SSE42 v Stockfish 2.3.1 pcnt x64 (1-0)
Bouquet 1.6 pop64 v Strelka 5.5 x64 (draw)
Fire 2.2b xTreme GH x64 v Ivanhoe 46h x64 (0-1)
DeepSaros 3.2 pcnt x64 v RobboLito 0.21Q x64 SSE4.2 (draw)

Round 44
-----------

Sting SF 2 64bit v DeepSaros 3.2 pcnt x64 (draw)
RobboLito 0.21Q x64 SSE4.2 v Fire 2.2b xTreme GH x64 (1-0)
Ivanhoe 46h x64 v Bouquet 1.6 pop64 (draw)
Strelka 5.5 x64 v BlackMamba 1.0 x64 SSE42 (1-0)
Stockfish 2.3.1 pcnt x64 v IvanHoe 50kQ x64 SSE4.2 (draw)
Critter 1.6a 64-bit v Gull II beta2 x64 (1-0)


Code: Select all

Final Standings
----------------

1.Critter 1.6a 64-bit**       27.5
2.Bouquet 1.6 pop64*          25.5
3.Ivanhoe 46h x64             24.5
4.Strelka 5.5 x64             24.0
5.RobboLito 0.21Q x64 SSE4.2  22.5
6.IvanHoe 50kQ x64 SSE4.2     22.5
7.Stockfish 2.3.1 pcnt x64    20.5
8.Gull II beta2 x64           20.5
9.Sting SF 2 64bit            20.5
10.BlackMamba 1.0 x64 SSE42   20.5
11.Fire 2.2b xTreme GH x64    18.0
12.DeepSaros 3.2 pcnt x64     17.5


Code: Select all


Group 1 XPS-Core-i5  2012

                                1    2    3    4    5    6    7    8    9    0    1    2    
1   Critter 1.6a 64-bit         **** ½010 1½½½ ½½½½ 11½1 1½½½ ½01½ 0101 ½½½1 ½1½1 ½1½1 1½1½  27.5/44
2   Bouquet _1.6 pop64          ½101 **** ½½½½ ½½1½ ½½0½ ½0½1 01½½ ½11½ ½1½0 1½1½ ½1½½ ½1½½  25.5/44
3   Ivanhoe 46h x64             0½½½ ½½½½ **** 1½½½ ½½½0 1½½½ ½½1½ ½½½½ 1½1½ 0½½½ 1½01 11½½  24.5/44
4   Strelka 5.5 x64             ½½½½ ½½0½ 0½½½ **** ½½0½ 1½1½ ½11½ 1½½½ ½1½0 0½01 ½½½½ 1½11  24.0/44
5   RobboLito 0.21Q x64 SSE4.2  00½0 ½½1½ ½½½1 ½½1½ **** ½½½0 ½0½0 ½1½½ 1½1½ ½1½½ ½½½1 0½½½  22.5/44  488.25
6   IvanHoe 50kQ x64 SSE4.2     0½½½ ½1½0 0½½½ 0½0½ ½½½1 **** 0½½½ 10½½ ½111 ½½½1 ½1½½ ½½½½  22.5/44  484.00
7   Stockfish 2.3.1 pcnt x64    ½10½ 10½½ ½½0½ ½00½ ½1½1 1½½½ **** ½½½0 0½0½ ½110 1½10 0001  20.5/44  455.50
8   Gull II beta2 x64           1010 ½00½ ½½½½ 0½½½ ½0½½ 01½½ ½½½1 **** 0½½0 ½½10 1½½½ ½½½1  20.5/44  445.75
9   Sting SF 2_VE 64bit         ½½½0 ½0½1 0½0½ ½0½1 0½0½ ½000 1½1½ 1½½1 **** ½½1½ 1001 ½½½½  20.5/44  443.75
10  BlackMamba 1.0 x64 SSE42    ½0½0 0½0½ 1½½½ 1½10 ½0½½ ½½½0 ½001 ½½01 ½½0½ **** 1½1½ ½1½½  20.5/44  442.00
11  Fire 2.2b xTreme GH x64     ½0½0 ½0½½ 0½10 ½½½½ ½½½0 ½0½½ 0½01 0½½½ 0110 0½0½ **** 1½½1  18.0/44
12  DeepSaros ver.3.2 pcnt x64  0½0½ ½0½½ 00½½ 0½00 1½½½ ½½½½ 1110 ½½½0 ½½½½ ½0½½ 0½½0 ****  17.5/44



In conclusion, I looked up and down the final rankings, and I don't see anything that any engine has to be ashamed of. Every game was like a war, and with the level of competition as it was- there were no "easy" games.

In the end, hats off to Critter and Bouquet- and we shall see them a bit later in the finals.

Shortly I will post the link for the PGN set of the entire RR, as well as the previous 13 RRs. As well, I will post the engines in the 14 different RR final matches.




george