Hi Lyudmil.Lyudmil Tsvetkov wrote:Hi Carl.
I did not go deep enough into the position, so I do not know if Qh5 is good or bad, but I think that the logic behind such a seemingly strange move might be as follows: when Qh5 and g6 are played, as pawns do not go back, the engine would consider that, when the black king castles short (a very probable option), the king on g8 would be worse covered by the pawn on g6 than a pawn still on g7, as in this case the king will have a pawn less immediately adjacent, and this is an important pawn. Pawns do not go back![]()
The position is still somewhat open, so g6 might be a good move, but might also be a weakness, I did not go deep enough and am undecided.
I have also been frequently 'baffled' by similar engine moves in the past, they sometime prove to have some logic behind, though.
I respect your original and independent thinking on chess, but this move is no valid "novelty", so it can't be easily rationalized. Maybe if 1 tempo, and not 2, had been lost, I might concur that inducing a "weakness" might have a point. But here, g6 is a very useful move for Black, leading to a sort of KID setup, and then Black gets in Nf6 for free as well. Deep analysis aided by the underrated and forgotten Deep Fritz 10 engine shows Black can mount a promising and swift pawn storm. DF10 may be one of the few engines that truly plays well in closed positions with flank attacks and pawn storms on the Kingside.
In my database, and backed up by extensive analysis, Nc2 or even O-O are objectively better moves for White, and the masters who played them probably think likewise.
I can post more later when I have more time.
CL