Deep Shredder 6 (2002 IIRC)
Code: Select all
TotTime: 115:59m SolTime: 115:59m
Ply: 0 Positions:150 Avg Nodes: 0 Branching = 0.00
Ply: 1 Positions:150 Avg Nodes: 42 Branching = 0.00
Ply: 2 Positions:150 Avg Nodes: 265 Branching = 6.31
Ply: 3 Positions:150 Avg Nodes: 1207 Branching = 4.55
Ply: 4 Positions:150 Avg Nodes: 4065 Branching = 3.37
Ply: 5 Positions:150 Avg Nodes: 12228 Branching = 3.01
Ply: 6 Positions:150 Avg Nodes: 44043 Branching = 3.60
Ply: 7 Positions:150 Avg Nodes: 123814 Branching = 2.81
Ply: 8 Positions:150 Avg Nodes: 354372 Branching = 2.86
Ply: 9 Positions:150 Avg Nodes: 884464 Branching = 2.50
Ply:10 Positions:150 Avg Nodes: 2334303 Branching = 2.64
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Score of Komodo 8 depth 10 vs Shredder 6 depth 10: 37 - 41 - 22 [0.48] 100
ELO difference: -14
Approximately equal to the same depth.
Komodo 8 average nodes on depth 10: 64,039
Shredder 6 average nodes on depth 10: 2,334,303
1/ The value as strength goes of a ply didn't change much since 2002, but present engines go ~2 times deeper on the same TC and hardware, and prune MUCH more.
2/ With x40 more nodes at fixed depth 10, Shredder 6 of 2002 is on a par with Komodo 8 of 2014. The nodes became much more valuable to the present time.
3/ The node in Shredder 6 is ~2 times slower than in Komodo 8, so total time advantage to the same strength of Komodo 8 is a factor of ~80 compared to Shredder 6.