Komodo 1392 64-bit 8CPU v Stockfish 280215 64-bit 8CPU Match

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Graham Banks
Posts: 41627
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Game 50 - Komodo pushes for advantage, but game drawn.

Post by Graham Banks »

GAME 50 - Komodo attempts to get an advantage in the middlegame with some timely pawn pushes and a rook excursion down the d-file. However, after mass exchanges, the double rook and pawns ending that occurs is always drawn. Stockfish wins the match by +7 =39 -4.

[pgn][Event "Komodo 1392 vs Stockfish 280"]
[Site "Chess"]
[Date "2015.03.11"]
[Round "25.2"]
[White "Stockfish 280215 x64 8CPU"]
[Black "Komodo 1392 x64 8CPU"]
[Result "1/2-1/2"]
[Time "12:41:24"]
[TimeControl "7200+30"]
[PlyCount "114"]
[Number "50"]
[Termination "GUI TB adjudication"]
[BlackType "program"]
[WhiteType "program"]
[Variant "normal"]

{ AMD FX-8350 }
1.e4 {[%eval 0,1] [%emt 00:00:00]} d5 {[%eval 0,1] [%emt 00:00:00]}
2.exd5 {[%eval 0,1] [%emt 00:00:00]} Qxd5 {[%eval 0,1] [%emt 00:00:00]}
3.Nc3 {[%eval 0,1] [%emt 00:00:00]} Qa5 {[%eval 0,1] [%emt 00:00:00]}
4.d4 {[%eval 0,1] [%emt 00:00:00]} Nf6 {[%eval 0,1] [%emt 00:00:00]}
5.Nf3 {[%eval 0,1] [%emt 00:00:00]} c6 {[%eval 0,1] [%emt 00:00:00]}
6.h3 {[%eval 0,1] [%emt 00:00:00]} Bf5 {[%eval 0,1] [%emt 00:00:00]}
7.Bd3 {[%eval 0,1] [%emt 00:00:00]} Bxd3 {[%eval 0,1] [%emt 00:00:00]}
8.Qxd3 {[%eval 0,1] [%emt 00:00:00]} e6 {[%eval 0,1] [%emt 00:00:00]}
9.O-O {[%eval 18,33] [%emt 00:04:53]} Be7 {(Qa6) [%eval -31,27] [%emt 00:07:00]}
10.Re1 {(Ne2) [%eval 20,32] [%emt 00:03:26]} O-O {(O-O) [%eval -28,25] [%emt 00:01:45]}
11.Ne4 {(Ne4) [%eval 16,32] [%emt 00:02:01]} Rd8 {(Nxe4) [%eval -23,26] [%emt 00:03:20]}
12.Bg5 {(Bg5) [%eval 20,32] [%emt 00:04:09]} Nbd7 {(Nbd7) [%eval -22,26] [%emt 00:01:19]}
13.c4 {(c4) [%eval 22,34] [%emt 00:02:24]} Rac8 {(b5) [%eval -23,26] [%emt 00:02:36]}
14.a3 {(Qe2) [%eval 22,33] [%emt 00:02:57]} h6 {(Qa6) [%eval -27,29] [%emt 00:04:51]}
15.Bh4 {(Bh4) [%eval 18,35] [%emt 00:02:29]} Qf5 {(Qf5) [%eval -13,29] [%emt 00:02:41]}
16.Qb3 {(Qb3) [%eval 16,36] [%emt 00:06:05]} g5 {(b5) [%eval -13,31] [%emt 00:02:27]}
17.Nxf6 {(Nxf6) [%eval 13,35] [%emt 00:02:10]} Bxf6 {(Bxf6) [%eval -12,31] [%emt 00:01:59]}
18.Bg3 {(Bg3) [%eval 8,39] [%emt 00:02:11]} c5 {(c5) [%eval -12,33] [%emt 00:02:50]}
19.d5 {(d5) [%eval 15,38] [%emt 00:02:28]} exd5 {(exd5) [%eval -12,32] [%emt 00:02:00]}
20.Qxb7 {(Qxb7) [%eval 20,36] [%emt 00:02:59]} dxc4 {(dxc4) [%eval -12,30] [%emt 00:02:25]}
21.Rad1 {(Rac1) [%eval 12,38] [%emt 00:03:16]} Nf8 {(Nf8) [%eval -12,31] [%emt 00:01:31]}
22.Ne5 {(Ne5) [%eval 13,38] [%emt 00:02:49]} Bxe5 {(Bxe5) [%eval -12,34] [%emt 00:03:11]}
23.Bxe5 {(Bxe5) [%eval 6,39] [%emt 00:02:50]} Rd3 {(Rd3) [%eval -12,33] [%emt 00:03:14]}
24.Bc3 {(Rc1) [%eval 0,39] [%emt 00:02:45]} Qd7 {(Qd7) [%eval -12,32] [%emt 00:00:51]}
25.Qxd7 {(Qxd7) [%eval 6,40] [%emt 00:01:32]} Nxd7 {(Nxd7) [%eval -9,33] [%emt 00:01:27]}
26.Rc1 {(Rc1) [%eval 0,41] [%emt 00:02:24]} Nb6 {(Nb6) [%eval -5,32] [%emt 00:00:53]}
27.h4 {(Re7) [%eval 0,36] [%emt 00:02:29]} Nd5 {(gxh4) [%eval -5,31] [%emt 00:01:42]}
28.Re4 {(Re4) [%eval 0,39] [%emt 00:02:05]} Nxc3 {(Nxc3) [%eval -5,34] [%emt 00:04:05]}
29.Rxc3 {(Rxc3) [%eval 0,40] [%emt 00:01:33]} Rd1 {(Rb8) [%eval -5,33] [%emt 00:03:47]}
30.Kh2 {(Kh2) [%eval 0,42] [%emt 00:02:19]} Rb8 {(Rb8) [%eval -5,35] [%emt 00:07:00]}
31.hxg5 {(hxg5) [%eval 0,42] [%emt 00:02:15]} Rxb2 {(Rxb2) [%eval -5,35] [%emt 00:03:50]}
32.gxh6 {(Rf3) [%eval 0,42] [%emt 00:01:44]} Rxf2 {(Rxf2) [%eval 0,37] [%emt 00:03:40]}
33.Rexc4 {(Rexc4) [%eval 0,45] [%emt 00:01:33]} Rf6 {(Rf6) [%eval 0,39] [%emt 00:02:24]}
34.Rxc5 {(Rh3) [%eval 0,50] [%emt 00:01:55]} Rxh6 {(Rxh6) [%eval 0,41] [%emt 00:01:01]}
35.Rh3 {(Rh3) [%eval 0,64] [%emt 00:01:34]} Rxh3 {(Rxh3) [%eval 0,47] [%emt 00:02:57]}
36.gxh3 {(gxh3) [%eval 0,87] [%emt 00:01:31]} Rd2 {(Rd2) [%eval 0,46] [%emt 00:01:20]}
37.Kg1 {(Kg3) [%eval 0,89] [%emt 00:01:31]} Kg7 {(Rd3) [%eval 0,45] [%emt 00:01:03]}
38.Ra5 {(Rc7) [%eval 0,86] [%emt 00:02:06]} Rd7 {(Rd3) [%eval 0,51] [%emt 00:02:14]}
39.Kf2 {(Kf2) [%eval 0,87] [%emt 00:01:29]} Kg6 {(Rd3) [%eval 0,51] [%emt 00:01:43]}
40.h4 {(Kg3) [%eval 0,89] [%emt 00:01:28]} f5 {(f5) [%eval 0,49] [%emt 00:01:35]}
41.Ke2 {(Kf3) [%eval 0,99] [%emt 00:01:27]} Re7 {(Rh7) [%eval 0,49] [%emt 00:03:53]}
42.Kf1 {(Kf3) [%eval 0,100] [%emt 00:01:27]} Re4 {(Re4) [%eval 0,59] [%emt 00:02:22]}
43.Rxa7 {(Rxa7) [%eval 0,103] [%emt 00:01:26]} Rg4 {(Kh5) [%eval 0,66] [%emt 00:04:53]}
44.a4 {(h5) [%eval 0,127] [%emt 00:00:50]} Rxh4 {(Rxh4) [%eval 0,69] [%emt 00:06:54]}
45.a5 {[%eval 0,53] [%emt 00:01:25]} Rh2 {(Rh1) [%eval 0,41] [%emt 00:00:59]}
46.a6 {(a6) [%eval 0,55] [%emt 00:01:24]} Ra2 {(Rh1) [%eval 0,43] [%emt 00:01:14]}
47.Ra8 {(Ra8) [%eval 0,64] [%emt 00:01:23]} Kg5 {(Kh6) [%eval 0,42] [%emt 00:00:53]}
48.a7 {(a7) [%eval 0,64] [%emt 00:01:22]} Kf4 {(Kf4) [%eval 0,44] [%emt 00:01:00]}
49.Ke1 {(Ke1) [%eval 0,64] [%emt 00:02:04]} Kf3 {(Kf3) [%eval 0,43] [%emt 00:00:47]}
50.Kd1 {(Rf8) [%eval 0,63] [%emt 00:01:48]} f4 {(f4) [%eval 0,44] [%emt 00:01:40]}
51.Kc1 {(Kc1) [%eval 0,60] [%emt 00:02:00]} Kf2 {(Kf2) [%eval 0,40] [%emt 00:01:05]}
52.Kb1 {(Rf8) [%eval 0,58] [%emt 00:02:18]} Ra6 {(Ra5) [%eval 0,41] [%emt 00:00:45]}
53.Kb2 {(Rf8) [%eval 0,56] [%emt 00:02:35]} f3 {(f3) [%eval 0,40] [%emt 00:02:34]}
54.Kc3 {(Kc3) [%eval 0,52] [%emt 00:01:12]} Kf1 {(Kf1) [%eval 0,41] [%emt 00:01:08]}
55.Rf8 {(Rf8) [%eval 0,61] [%emt 00:01:11]} Ra3 {(Rxa7) [%eval 0,40] [%emt 00:00:53]}
56.Kd4 {(Kd2) [%eval 0,61] [%emt 00:01:10]} Ra4 {(Rxa7) [%eval 0,40] [%emt 00:01:00]}
57.Kc5 {(Kd3) [%eval 0,58] [%emt 00:01:10]} Rxa7 {(Rxa7) [%eval 0,39] [%emt 00:00:47]}
1/2-1/2[/pgn]
gbanksnz at gmail.com
User avatar
Graham Banks
Posts: 41627
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Match PGN link

Post by Graham Banks »

gbanksnz at gmail.com
JJJ
Posts: 1346
Joined: Sat Apr 19, 2014 1:47 pm

Re: Match PGN link

Post by JJJ »

Nice games and nice tournament condition.

Overall score for stockfish was 53%.
shrapnel
Posts: 1339
Joined: Fri Nov 02, 2012 9:43 am
Location: New Delhi, India

Re: Match PGN link

Post by shrapnel »

Back to the drawing board for the Komodo team, heh heh !
I don't see Komodo 9 being released anytime soon....if ever ! heh heh
i7 5960X @ 4.1 Ghz, 64 GB G.Skill RipJaws RAM, Twin Asus ROG Strix OC 11 GB Geforce 2080 Tis
Sean Evans
Posts: 1777
Joined: Thu Jun 05, 2008 10:58 pm
Location: Canada

Re: Match PGN link

Post by Sean Evans »

Thank you for taking the time to post your tournament Graham :D
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Graham Banks
Posts: 41627
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Re: Match PGN link

Post by Graham Banks »

Sean Evans wrote:Thank you for taking the time to post your tournament Graham :D
Thanks Sean.
Ray says he feels a rematch coming on. :wink:
gbanksnz at gmail.com
fenchel
Posts: 36
Joined: Thu Dec 04, 2014 6:01 am

Re: Match PGN link

Post by fenchel »

Graham Banks wrote:
Sean Evans wrote:Thank you for taking the time to post your tournament Graham :D
Thanks Sean.
Ray says he feels a rematch coming on. :wink:
In case you are both wondering, you should be able to use the current SF again (the issues with c++11 have been resolved).
User avatar
Graham Banks
Posts: 41627
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Re: Match PGN link

Post by Graham Banks »

fenchel wrote:
Graham Banks wrote:
Sean Evans wrote:Thank you for taking the time to post your tournament Graham :D
Thanks Sean.
Ray says he feels a rematch coming on. :wink:
In case you are both wondering, you should be able to use the current SF again (the issues with c++11 have been resolved).
Okay. Thanks. :)
gbanksnz at gmail.com
Modern Times
Posts: 3557
Joined: Thu Jun 07, 2012 11:02 pm

Re: Match PGN link

Post by Modern Times »

fenchel wrote: In case you are both wondering, you should be able to use the current SF again (the issues with c++11 have been resolved).
Thanks for that info. I'll also need to check if there is a later Komodo too.
APassionForCriminalJustic
Posts: 417
Joined: Sat May 24, 2014 9:16 am

Re: Match PGN link

Post by APassionForCriminalJustic »

Modern Times wrote:
fenchel wrote: In case you are both wondering, you should be able to use the current SF again (the issues with c++11 have been resolved).
Thanks for that info. I'll also need to check if there is a later Komodo too.
Ray and Graham, you guys are doing great here providing all of us with these great LTC games between these two giants.

Thank you.