Laskos wrote:syzygy wrote:You have to use a 3700 Elo engine to find the blunders.
(of top engines).
Yes, and the problem of top GMs is that most of the times one needs a 2400 Elo engine to find many of their blunders.
Sure, but at the same time any GM will be able to point out positional mistakes in games between top engines (especially if you give them a 2400 Elo engine to verify their analysis). The OP likely will not notice such errors when analysing engine-engine games, because the analysing engine won't tell him.
One can't deny that the aura of mystics regarding top GMs (still remember the adjourned games and overnight GM kibitzers) is gone for good.
Yes, if you're using Stockfish to analyse a live game between two humans, that is like watching a boxing match between two blind players.
But then again the same might apply to games between top engines if you analyse using either an engine that is simply much stronger, or some other kind of chess playing entity that excels in a particular area where the engines are still lacking.
I think it is normal to find tactical mistakes in games between humans, because a human can afford to take tactical risks when playing another human if he thinks he can calculate better. Humans are certainly much better at adapting to opponents than chess engines are.