Mikhalevski vs Komodo match

Discussion of computer chess matches and engine tournaments.

Moderator: Ras

lkaufman
Posts: 6231
Joined: Sun Jan 10, 2010 6:15 am
Location: Maryland USA
Full name: Larry Kaufman

Re: Mikhalevski vs Komodo match

Post by lkaufman »

First game drawn at pawn and two moves. Next game, at exchange and move, at 4:30 EST.
Komodo rules!
Vinvin
Posts: 5287
Joined: Thu Mar 09, 2006 9:40 am
Full name: Vincent Lejeune

Re: Mikhalevski vs Komodo match

Post by Vinvin »

2nd game, Mikhalevski resigned

[pgn]
[Event "?"]
[Site "?"]
[Date "2016.01.02"]
[Round "?"]
[White "Victor Mikhalevski"]
[Black "Komodo 1538.00 64-bit"]
[Result "0-1"]
[SetUp "1"]
[FEN "1nbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/1RBQKBNR w Kk - 0 1"]
[PlyCount "74"]

{6144MB, 24core} 1. e4 {eval -- d=-- 00:00} d5 {eval 1 d=1 00:01} 2. d3 {
01:18} c5 {eval 64 d=29 02:00} 3. exd5 {eval -- d=-- 03:18 (Bf4)
} Qxd5 {eval 54 d=28 00:50} 4. a3 {eval -- d=-- 01:28 (c4)} Nf6 {eval
44 d=29 01:48} 5. Nf3 {eval -- d=-- 01:25 (b4)} Nc6 {eval 55 d=30
01:44} 6. Be2 {eval -- d=-- 00:34} e5 {eval 52 d=30 00:56} 7. O-O {
00:26} Be7 {eval 64 d=30 02:00} 8. Bg5 {eval -- d=-- 04:00 (c3)}
Qd7 {eval 70 d=31 03:08} 9. Re1 {eval -- d=-- 01:32 (Nd2)} O-O {eval
59 d=29 00:59} 10. Bf1 {eval -- d=-- 01:08 (Nd2)} Qc7 {eval 50 d=26
0:00:42} 11. h3 {eval -- d=-- 02:07 (c3)} Bd6 {eval 47 d=28 02:19} 12.
Nd2 {eval -- d=-- 01:29 (c3)} Nd5 {eval 38 d=30 02:23} 13. Nc4 {eval -- d=--
01:15 (Ne4)} h6 {eval 36 d=29 02:25} 14. Bd2 {eval -- d=-- 01:15 (Nxd6)}
Be7 {eval 45 d=28 00:38} 15. g3 {eval -- d=-- 01:01} Be6 {eval 42 d=30
00:32} 16. Bg2 {eval -- d=-- 00:18} Rd8 {eval 45 d=30 00:49} 17.
a4 {eval -- d=-- 02:26 (Qe2)} Bf6 {eval 28 d=27 01:26} 18. Kh2 {eval -- d=--
04:43 (h4)} b6 {eval 22 d=30 02:27} 19. c3 {eval -- d=-- 05:03 (Rc1)}
Nde7 {eval 49 d=33 01:32} 20. Qc2 {eval -- d=-- 01:10 (Qe2)} h5 {eval
20 d=32 00:51} 21. h4 {eval -- d=-- 03:43 (Be4)} Bxh4 {eval 0 d=30
0:00:47} 22. gxh4 {eval -- d=-- 01:10 (b4)} e4+ {eval -27 d=31 01:00}
23. Kg1 {eval -- d=-- 00:24} exd3 {eval -20 d=32 00:24} 24. Qd1 {eval -- d=--
00:28} Bxc4 {eval -25 d=29 00:00} 25. Qxh5 {eval -- d=-- 00:23} Bd5 {
eval -12 d=31 01:05} 26. Bh3 {eval -- d=-- 05:12 (Be4)} Ng6 {eval -109,
29 00:43} 27. Bg5 {eval -- d=-- 01:21 (Bf5)} Nf4 {eval -85 d=32
02:31} 28. Bxf4 {eval -- d=-- 00:36} Qxf4 {eval -72 d=31 00:09} 29. Re3
{eval -- d=-- 01:56 (Bg2)} d2 {eval -287 d=31 00:57} 30. Bg2 {eval -- d=-- 02:
48 (Qe2)} g6 {eval -401 d=32 00:43} 31. Qe2 {eval -- d=-- 01:00 (Qg5)}
Bc4 {eval -474 d=32 00:43} 32. Qf3 {eval -- d=-- 00:48 (Qd1)} Qxh4 {
eval -594 d=31 00:30} 33. Re4 {eval -- d=-- 03:45 (Qd1)} Qg5 {eval
-767 d=31 00:28} 34. Rxc4 {eval -- d=-- 01:19 (Qg3)} Ne5 {eval -1040 d=33
00:26} 35. Qf4 {eval -- d=-- 01:39 (Qe2)} d1=Q+ {eval -1502 d=34
00:28} 36. Rxd1 {eval -- d=-- 00:23} Rxd1+ {eval -1738 d=35 00:15} 37.
Kh2 {eval -- d=-- 00:14} Qh5+ {eval -2512 d=36 01:02}
0-1
[/pgn]

Code: Select all

[Event "?"]
[Site "?"]
[Date "2016.01.02"]
[Round "?"]
[White "Victor Mikhalevski"]
[Black "Komodo 1538.00 64-bit"]
[Result "0-1"]
[SetUp "1"]
[FEN "1nbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/1RBQKBNR w Kk - 0 1"]
[PlyCount "74"]

{6144MB, 24core} 1. e4 {eval -- d=-- 00:00} d5 {eval 1 d=1 00:01} 2. d3 {
  01:18} c5 {eval 64 d=29 02:00} 3. exd5 {eval -- d=-- 03:18 (Bf4)
} Qxd5 {eval 54 d=28 00:50} 4. a3 {eval -- d=-- 01:28 (c4)} Nf6 {eval
44 d=29 01:48} 5. Nf3 {eval -- d=-- 01:25 (b4)} Nc6 {eval 55 d=30 
01:44} 6. Be2 {eval -- d=-- 00:34} e5 {eval 52 d=30 00:56} 7. O-O {
  00:26} Be7 {eval 64 d=30 02:00} 8. Bg5 {eval -- d=-- 04:00 (c3)}
Qd7 {eval 70 d=31 03:08} 9. Re1 {eval -- d=-- 01:32 (Nd2)} O-O {eval
59 d=29 00:59} 10. Bf1 {eval -- d=-- 01:08 (Nd2)} Qc7 {eval 50 d=26  
0:00:42} 11. h3 {eval -- d=-- 02:07 (c3)} Bd6 {eval 47 d=28 02:19} 12.
Nd2 {eval -- d=-- 01:29 (c3)} Nd5 {eval 38 d=30 02:23} 13. Nc4 {eval -- d=-- 
01:15 (Ne4)} h6 {eval 36 d=29 02:25} 14. Bd2 {eval -- d=-- 01:15 (Nxd6)}
Be7 {eval 45 d=28 00:38} 15. g3 {eval -- d=-- 01:01} Be6 {eval 42 d=30 
  00:32} 16. Bg2 {eval -- d=-- 00:18} Rd8 {eval 45 d=30 00:49} 17.
a4 {eval -- d=-- 02:26 (Qe2)} Bf6 {eval 28 d=27 01:26} 18. Kh2 {eval -- d=-- 
04:43 (h4)} b6 {eval 22 d=30 02:27} 19. c3 {eval -- d=-- 05:03 (Rc1)}
Nde7 {eval 49 d=33 01:32} 20. Qc2 {eval -- d=-- 01:10 (Qe2)} h5 {eval
20 d=32 00:51} 21. h4 {eval -- d=-- 03:43 (Be4)} Bxh4 {eval 0 d=30  
0:00:47} 22. gxh4 {eval -- d=-- 01:10 (b4)} e4+ {eval -27 d=31 01:00}
23. Kg1 {eval -- d=-- 00:24} exd3 {eval -20 d=32 00:24} 24. Qd1 {eval -- d=-- 
00:28} Bxc4 {eval -25 d=29 00:00} 25. Qxh5 {eval -- d=-- 00:23} Bd5 {
eval -12 d=31 01:05} 26. Bh3 {eval -- d=-- 05:12 (Be4)} Ng6 {eval -109,
29 00:43} 27. Bg5 {eval -- d=-- 01:21 (Bf5)} Nf4 {eval -85 d=32 
02:31} 28. Bxf4 {eval -- d=-- 00:36} Qxf4 {eval -72 d=31 00:09} 29. Re3
{eval -- d=-- 01:56 (Bg2)} d2 {eval -287 d=31 00:57} 30. Bg2 {eval -- d=-- 02:
48 (Qe2)} g6 {eval -401 d=32 00:43} 31. Qe2 {eval -- d=-- 01:00 (Qg5)}
Bc4 {eval -474 d=32 00:43} 32. Qf3 {eval -- d=-- 00:48 (Qd1)} Qxh4 {
eval -594 d=31 00:30} 33. Re4 {eval -- d=-- 03:45 (Qd1)} Qg5 {eval
-767 d=31 00:28} 34. Rxc4 {eval -- d=-- 01:19 (Qg3)} Ne5 {eval -1040 d=33
  00:26} 35. Qf4 {eval -- d=-- 01:39 (Qe2)} d1=Q+ {eval -1502 d=34 
00:28} 36. Rxd1 {eval -- d=-- 00:23} Rxd1+ {eval -1738 d=35 00:15} 37.
Kh2 {eval -- d=-- 00:14} Qh5+ {eval -2512 d=36 01:02}
0-1
whereagles
Posts: 565
Joined: Thu Nov 13, 2014 12:03 pm

Re: Mikhalevski vs Komodo match

Post by whereagles »

Leto wrote:
whereagles wrote:I would like to see some regular chess matches with time odds. Something like 45/15, as in 45 mins vs 15 secs :D

Still, I think these handicap matches can be quite useful to calibrate several eval function parameters.
That's a bit too extreme but I like the theme. How about human gets 1 hour, machine gets 10 minutes.
You think so? Care to climb up stage? :)
User avatar
Laskos
Posts: 10948
Joined: Wed Jul 26, 2006 10:21 pm
Full name: Kai Laskos

Re: Mikhalevski vs Komodo match

Post by Laskos »

Leto wrote:
whereagles wrote:I would like to see some regular chess matches with time odds. Something like 45/15, as in 45 mins vs 15 secs :D

Still, I think these handicap matches can be quite useful to calibrate several eval function parameters.
That's a bit too extreme but I like the theme. How about human gets 1 hour, machine gets 10 minutes.
Rule of thumb: Komodo at 1 million nodes per move is close in strength to a good GM at 45 minutes base + 15 seconds increment. Now one can derive the time control. On Larry's Xeon: 20 million nodes per second, so 50 milliseconds per move, or close to 4 seconds per game.

15 seconds is a actually a bit too much with Larry's Xeon, 15 seconds per game are adequate for a normal 4 core i7 to compete with a good GM.
lkaufman
Posts: 6231
Joined: Sun Jan 10, 2010 6:15 am
Location: Maryland USA
Full name: Larry Kaufman

Re: Mikhalevski vs Komodo match

Post by lkaufman »

Game three (pawn and two moves) was won by Komodo after Mikhalevski made a tactical error in a good position.
Komodo rules!
Vinvin
Posts: 5287
Joined: Thu Mar 09, 2006 9:40 am
Full name: Vincent Lejeune

Re: Mikhalevski vs Komodo match

Post by Vinvin »

Here's the game :
[pgn]
[Event "Rapid 45m+45s-45m+15s"]
[Site "?"]
[Date "2016.01.03"]
[Round "3"]
[White "Victor Mikhalevski"]
[Black "Komodo 1538.00 64-bit"]
[Result "0-1"]
[SetUp "1"]
[FEN "rnbqkbnr/ppppp1pp/8/8/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 1"]
[PlyCount "60"]
[TimeControl "2700+15"]

{6144MB, 24core} 1. d4 {eval -- d=-- 00:00} d6 {eval 1 d=1 00:01} 2. Bd3
{eval -- d=-- 00:35} g6 {eval 1 d=1 00:00} 3. f4 {eval -- d=-- 00:41} Bg7 {
eval 1 d=1 00:00} 4. Nf3 {eval -- d=-- 00:25} c5 {eval 84 d=27
01:42} 5. dxc5 {eval -- d=-- 00:51} Qa5+ {eval 90 d=27 00:01} 6. c3 {
00:48} Qxc5 {eval 104 d=29 01:54} 7. Qe2 {eval -- d=-- 00:15}
Nf6 {eval 93 d=29 01:01} 8. Nbd2 {eval -- d=-- 05:34 (Be3)} O-O {eval
89 d=30 05:26} 9. Nb3 {eval -- d=-- 00:31 (f5)} Qc7 {eval 85 d=28
01:26} 10. O-O {eval -- d=-- 01:46 (f5)} e5 {eval 56 d=29 02:02} 11.
fxe5 {eval -- d=-- 06:17 (f5)} dxe5 {eval 44 d=27 00:34} 12. Be3 {
0:01:32 (Bb5)} Kh8 {eval 46 d=31 00:55} 13. Bc4 {eval -- d=-- 10:36
(Bb5)} Nc6 {eval 45 d=29 02:53} (13... b6 14. Nxe5 {eval 162 d=30
00:44} Qxe5 {eval 159 d=25 00:01} 15. Bd4 {eval 165 d=27
00:01} Qe7 16. e5 Ng8 17. Rxf8 Bxf8 18. Qe4 Bb7 19. Bd5) 14. Bc5 {
01:23 (Ng5)} Re8 {eval 46 d=28 00:30} 15. Ng5 {eval -- d=-- 01:
48 (Ba3)} Nd8 {eval 31 d=29 00:55} 16. Qd3 {eval -- d=-- 05:19} Be6 {
eval 43 d=34 00:00} 17. Bb5 $4 {eval -- d=-- 04:47 (Bd5)} (17. Bxe6 Nxe6
18. Nxe6 (18. Qd6 Qc8) 18... Rxe6 19. Rad1 Qc6 {eval 61 d=27 00:18}
20. Ba3 {eval 62 d=22 00:01} (20. Rfe1 {eval 68 d=28 00:21}
Bf8 {eval 65 d=25 00:04} 21. Bxf8 {eval 70 d=24 00:02} Rxf8
{eval 68 d=21 00:01}) 20... Qb6+ {eval 64 d=21 00:00}) (17.
Bd5 $1) 17... Bxb3 {eval -69 d=34 00:57} 18. Be3 {eval -- d=-- 05:07
(Qd6)} (18. Qd6 Qxd6 {eval -29 d=32 00:32} 19. Bxd6 {eval -28 d=27
00:01} Nf7 {eval -30 d=32 00:16} (19... Bg8 $2) 20. axb3 {
eval -32 d=30 00:07} Nxd6 {eval -27 d=26 00:01} 21. Bxe8 {
eval -33 d=26 00:01} Rxe8 {eval -27 d=26 00:01} 22. Rad1 {
eval -34 d=28 00:02} Nc8 {eval -34 d=31 00:13} 23. Nf7+ {
eval -33 d=31 00:06} Kg8 {eval -32 d=26 00:00} 24. Nh6+ {
eval -32 d=20 00:00} Bxh6 {eval -32 d=31 00:03} 25. Rxf6 {
eval -31 d=17 00:00} Bg5 {eval -34 d=31 00:07}) 18... Bg8 {
eval -228 d=29 00:40} 19. Bxe8 {eval -- d=-- 01:21} (19. Rxf6 Bxf6 20.
Bxe8 Qe7 $19) 19... Bc4 {eval -233 d=31 00:00} 20. Qd2 {eval -- d=-- 02:
09} Bxf1 {eval -244 d=32 00:00} 21. Bxg6 {eval -- d=-- 00:15} Bc4 {
eval -235 d=30 00:41} 22. Bf5 {eval -- d=-- 00:29} Nf7 {eval -236 d=31
00:35} 23. b3 {eval -- d=-- 01:58} Nxg5 {eval -230 d=35 00:00}
24. Bxg5 {eval -- d=-- 00:19} Be6 {eval -225 d=33 00:34} 25. Bxf6 {
0:01:46} Bxf6 {eval -227 d=36 00:00} 26. Bxe6 {eval -- d=-- 00:29} Qb6+
{eval -231 d=35 00:12} 27. Qf2 {eval -- d=-- 00:21 (Kh1)} Qxe6 {eval
-263 d=29 00:33} 28. Rd1 {eval -- d=-- 00:15 (Rf1)} Be7 {eval -283 d=32
00:48} 29. Rd5 {eval -- d=-- 01:46 (Qf5)} Rf8 {eval -506 d=32 00:
42} 30. Qe3 {eval -- d=-- 00:27 (Qe2)} Qa6 {eval -546 d=34 00:55} 0-1
[/pgn]

[Event "Rapid 45m+45s-45m+15s"]
[Site "?"]
[Date "2016.01.03"]
[Round "3"]
[White "Victor Mikhalevski"]
[Black "Komodo 1538.00 64-bit"]
[Result "0-1"]
[SetUp "1"]
[FEN "rnbqkbnr/ppppp1pp/8/8/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 1"]
[PlyCount "60"]
[TimeControl "2700+15"]

{6144MB, 24core} 1. d4 {eval -- d=-- 00:00} d6 {eval 1 d=1 00:01} 2. Bd3
{eval -- d=-- 00:35} g6 {eval 1 d=1 00:00} 3. f4 {eval -- d=-- 00:41} Bg7 {
eval 1 d=1 00:00} 4. Nf3 {eval -- d=-- 00:25} c5 {eval 84 d=27
01:42} 5. dxc5 {eval -- d=-- 00:51} Qa5+ {eval 90 d=27 00:01} 6. c3 {
00:48} Qxc5 {eval 104 d=29 01:54} 7. Qe2 {eval -- d=-- 00:15}
Nf6 {eval 93 d=29 01:01} 8. Nbd2 {eval -- d=-- 05:34 (Be3)} O-O {eval
89 d=30 05:26} 9. Nb3 {eval -- d=-- 00:31 (f5)} Qc7 {eval 85 d=28
01:26} 10. O-O {eval -- d=-- 01:46 (f5)} e5 {eval 56 d=29 02:02} 11.
fxe5 {eval -- d=-- 06:17 (f5)} dxe5 {eval 44 d=27 00:34} 12. Be3 {
0:01:32 (Bb5)} Kh8 {eval 46 d=31 00:55} 13. Bc4 {eval -- d=-- 10:36
(Bb5)} Nc6 {eval 45 d=29 02:53} (13... b6 14. Nxe5 {eval 162 d=30
00:44} Qxe5 {eval 159 d=25 00:01} 15. Bd4 {eval 165 d=27
00:01} Qe7 16. e5 Ng8 17. Rxf8 Bxf8 18. Qe4 Bb7 19. Bd5) 14. Bc5 {
01:23 (Ng5)} Re8 {eval 46 d=28 00:30} 15. Ng5 {eval -- d=-- 01:
48 (Ba3)} Nd8 {eval 31 d=29 00:55} 16. Qd3 {eval -- d=-- 05:19} Be6 {
eval 43 d=34 00:00} 17. Bb5 $4 {eval -- d=-- 04:47 (Bd5)} (17. Bxe6 Nxe6
18. Nxe6 (18. Qd6 Qc8) 18... Rxe6 19. Rad1 Qc6 {eval 61 d=27 00:18}
20. Ba3 {eval 62 d=22 00:01} (20. Rfe1 {eval 68 d=28 00:21}
Bf8 {eval 65 d=25 00:04} 21. Bxf8 {eval 70 d=24 00:02} Rxf8
{eval 68 d=21 00:01}) 20... Qb6+ {eval 64 d=21 00:00}) (17.
Bd5 $1) 17... Bxb3 {eval -69 d=34 00:57} 18. Be3 {eval -- d=-- 05:07
(Qd6)} (18. Qd6 Qxd6 {eval -29 d=32 00:32} 19. Bxd6 {eval -28 d=27
00:01} Nf7 {eval -30 d=32 00:16} (19... Bg8 $2) 20. axb3 {
eval -32 d=30 00:07} Nxd6 {eval -27 d=26 00:01} 21. Bxe8 {
eval -33 d=26 00:01} Rxe8 {eval -27 d=26 00:01} 22. Rad1 {
eval -34 d=28 00:02} Nc8 {eval -34 d=31 00:13} 23. Nf7+ {
eval -33 d=31 00:06} Kg8 {eval -32 d=26 00:00} 24. Nh6+ {
eval -32 d=20 00:00} Bxh6 {eval -32 d=31 00:03} 25. Rxf6 {
eval -31 d=17 00:00} Bg5 {eval -34 d=31 00:07}) 18... Bg8 {
eval -228 d=29 00:40} 19. Bxe8 {eval -- d=-- 01:21} (19. Rxf6 Bxf6 20.
Bxe8 Qe7 $19) 19... Bc4 {eval -233 d=31 00:00} 20. Qd2 {eval -- d=-- 02:
09} Bxf1 {eval -244 d=32 00:00} 21. Bxg6 {eval -- d=-- 00:15} Bc4 {
eval -235 d=30 00:41} 22. Bf5 {eval -- d=-- 00:29} Nf7 {eval -236 d=31
00:35} 23. b3 {eval -- d=-- 01:58} Nxg5 {eval -230 d=35 00:00}
24. Bxg5 {eval -- d=-- 00:19} Be6 {eval -225 d=33 00:34} 25. Bxf6 {
0:01:46} Bxf6 {eval -227 d=36 00:00} 26. Bxe6 {eval -- d=-- 00:29} Qb6+
{eval -231 d=35 00:12} 27. Qf2 {eval -- d=-- 00:21 (Kh1)} Qxe6 {eval
-263 d=29 00:33} 28. Rd1 {eval -- d=-- 00:15 (Rf1)} Be7 {eval -283 d=32
00:48} 29. Rd5 {eval -- d=-- 01:46 (Qf5)} Rf8 {eval -506 d=32 00:
42} 30. Qe3 {eval -- d=-- 00:27 (Qe2)} Qa6 {eval -546 d=34 00:55} 0-1
Last edited by Vinvin on Sun Jan 03, 2016 10:02 pm, edited 1 time in total.
lkaufman
Posts: 6231
Joined: Sun Jan 10, 2010 6:15 am
Location: Maryland USA
Full name: Larry Kaufman

Re: Mikhalevski vs Komodo match

Post by lkaufman »

In the fourth game, at Exchange odds, Komodo sacrificed a pawn in the opening, soon regaining the Exchange but remaining a clear pawn down. Komodo kept avoiding repetitions even though clearly worse (due to contempt), and eventually Mikhalevski went wrong and lost. So the score is 3.5 to 0.5 in favor of Komodo. The remaining two games are at two pawn odds.
Komodo rules!
APassionForCriminalJustic
Posts: 417
Joined: Sat May 24, 2014 9:16 am

Re: Mikhalevski vs Komodo match

Post by APassionForCriminalJustic »

lkaufman wrote:In the fourth game, at Exchange odds, Komodo sacrificed a pawn in the opening, soon regaining the Exchange but remaining a clear pawn down. Komodo kept avoiding repetitions even though clearly worse (due to contempt), and eventually Mikhalevski went wrong and lost. So the score is 3.5 to 0.5 in favor of Komodo. The remaining two games are at two pawn odds.
Wow. Considering that you are practically giving the master won positions and yet he is still getting trampled on, no disrespect, is a clear slap in the face to him. The fact that one cannot simply blame time control for the losses, as these are fairly long games, must be difficult for Mikhalevski to contend with.
Vinvin
Posts: 5287
Joined: Thu Mar 09, 2006 9:40 am
Full name: Vincent Lejeune

Re: Mikhalevski vs Komodo match

Post by Vinvin »

Komodo won the 4th game too !
Komodo already won the match (3.5-0.5), with 2 games to be play ...
[pgn]
[Event "Rapid 45m+45s-45m+15s"]
[Site "?"]
[Date "2016.01.03"]
[Round "4"]
[White "Victor Mikhalevski"]
[Black "Komodo 1538.00 64-bit"]
[Result "0-1"]
[SetUp "1"]
[FEN "1nbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/1RBQKBNR w Kk - 0 1"]
[PlyCount "86"]
[TimeControl "2700+15"]

{6144MB, 24core} 1. d4 {eval -- d=-- 00:00} Nf6 {eval 1 d=1 00:01} 2. Bf4
{eval -- d=-- 00:20} g6 {eval 1 d=1 00:00} 3. e3 {eval -- d=-- 00:34} d6 {
eval 67 d=29 02:26} 4. Bd3 {eval -- d=-- 00:54 (Nf3)} Nc6 {eval 67 d=29
01:39} 5. c3 {eval -- d=-- 02:17} (5. Nf3 Nb4 6. Bc4 Bf5 7. Bb3) 5... e5 {
eval 82 d=31 00:00} 6. dxe5 {eval -- d=-- 03:21 (Bg5)} (6. Bg5) 6... Nxe5
{eval 62 d=29 01:00} 7. Bxe5 {eval -- d=-- 00:37} dxe5 {eval 73 d=30
00:00} 8. Bb5+ {eval -- d=-- 00:19} Nd7 {eval 85 d=32 00:58} 9.
Bxd7+ {eval -- d=-- 00:49} Bxd7 {eval 85 d=30 00:19} 10. Qd5 {eval -- d=-- 01:
10} Bd6 {eval 85 d=32 00:21} 11. Qxb7 {eval -- d=-- 00:27} O-O {eval
89 d=31 00:24} 12. Nf3 {eval -- d=-- 01:08 (Ne2)} (12. Ne2 Qe8 13. O-O Bb5
14. Rfe1) 12... Qe8 {eval 63 d=33 01:56} 13. Rd1 {eval -- d=-- 10:56
(0-0)} (13. O-O Bc6 {eval 131 d=26 00:03} 14. Qb3 {eval 130 d=27
00:02} Qa8 {eval 130 d=31 00:12} 15. Qd1 {eval 132 d=27
00:04} Bb5 {eval 129 d=27 00:02} 16. Re1 {eval 132 d=28
00:03} e4 {eval 124 d=26 00:01} 17. Nd2 {eval 138 d=22
00:00} Bd3 {eval 137 d=25 00:00} 18. Qa4 Bxb1 19. Rxb1) (13.
Rc1) 13... Bc6 {eval 44 d=32 01:05} 14. Qb3 $1 {eval -- d=-- 09:03} (14.
Qxa7 Bxf3 15. gxf3 Qc6) 14... Ba4 {eval 57 d=37 00:00} 15. Qc4 {
00:15} Bxd1 {eval 61 d=33 00:23} 16. Kxd1 {eval -- d=-- 00:17}
Qd7 {eval 65 d=32 02:35} 17. Kc1 {eval -- d=-- 00:27} Qf5 {eval 66 d=31
00:31} 18. Rf1 {eval -- d=-- 06:49} (18. e4 Qg4 (18... Qf4+ 19. Kc2 Kg7
20. h3 f5 21. Re1) 19. Rg1 Qc8 20. h3 Qb7 21. Rd1 $18) (18. Rd1 e4 19. Rd5 Qg4
(19... Qe6 20. Ng5 Qg4 21. g3) 20. Rg5 Qe6 21. Nd2 Qxc4 22. Nxc4 Bxh2 (22... f5
23. Nxd6 cxd6) 23. Ra5 f5 24. Kd2 $16) 18... Rd8 {eval 70 d=34 00:00}
(18... e4 19. Nd2 Re8 20. Qa4) 19. h3 {eval -- d=-- 02:14 (Rd1)} (19. Rd1 $1 e4 20.
Rd5) 19... Be7 {eval 62 d=34 01:22} 20. e4 {eval -- d=-- 02:57 (Qxc7)} (
20. Qxc7 Qd3 21. Rh1 Bh4 22. Nxe5 Qd2+ 23. Kb1 Qxf2) 20... Qd7 {eval 41 d=31
00:47} 21. Kb1 {eval -- d=-- 02:40 (Qe2)} (21. Nxe5 Qd2+ 22. Kb1 Rb8 23.
b4 Bxb4 24. Qxf7+ Kh8 25. Qb3 Qe2) 21... Bf6 {eval 31 d=31 01:10} 22.
Kc2 {eval -- d=-- 01:14 (Rg1)} Bg7 {eval 31 d=31 00:45} 23. b3 {eval -- d=--
00:42 (Rg1)} (23. Qe2 Qa4+ 24. Kb1) 23... Qd6 {eval 0 d=36 00:47}
24. Qe2 {eval -- d=-- 02:11 (Re1)} Qa3 {eval 0 d=38 00:46} 25. Kb1 {
00:18} Qd6 {eval 0 d=40 01:02} 26. Kc2 {eval -- d=-- 00:18 (Qc4)
} Qa3 {eval 0 d=55 03:01} 27. Kb1 {eval -- d=-- 00:17} Qc5 {eval 0 d=38
00:48} 28. Kc2 {eval -- d=-- 01:53 (Qc4)} Bh6 {eval 0 d=41 01:20
} 29. Qc4 {eval -- d=-- 01:30 (Qa6)} (29. Rd1 Rxd1 30. Kxd1 Qxc3 31. Qc2 Qa1+ 32.
Ke2 $11) 29... Qa3 {eval 0 d=42 01:21} 30. Kb1 {eval -- d=-- 00:41} Qd6 {
eval 0 d=41 00:18} 31. Kc2 {eval -- d=-- 00:24 (Kb2)} Bf4 {eval 0 d=39
00:46} 32. b4 $1 {eval -- d=-- 01:33 (Kb2)} (32. Kb1) 32... Bh6 {eval 0,
35 01:25} 33. Re1 {eval -- d=-- 00:48cal Gc4d5 (Qd5)} c6 {eval 1 d=35
02:52} 34. Kb2 {eval -- d=-- 02:00 (Rb1)} a5 {eval 0 d=35 02:06}
35. a3 $14 {eval -- d=-- 00:23 (Re2)} Ra8 {eval 0 d=37 00:51} 36. Kc2 $6
{eval -- d=-- 01:19 (Re2)} (36. Re2 $1 Qc7 37. b5 Rb8 38. a4 Qb7 39. Kb1 cxb5 40.
axb5 Qxb5+ 41. Qxb5 Rxb5+ 42. Rb2) 36... Qd7 {eval 0 d=33 00:29} (
36... axb4 37. axb4 Qd7 38. Rf1 $1) 37. Re2 $6 {eval -- d=-- 01:11 (Rd1)} (37. Rd1
$1 Qa7 38. Qc5 Qa6 39. b5 $1 cxb5 40. Rd6) 37... axb4 {eval -74 d=32
00:36} 38. cxb4 $2 $138 {eval -- d=-- 00:38 (Nxe5)} (38. Nxe5 Qe7 39. Ng4 b3+ 40.
Qxb3 Bg7 41. a4 h5 42. Nh2 Qg5 43. g3 Bh6 44. Re3 $11) 38... Rxa3 {eval -118,
35 00:49} 39. Nxe5 {eval -- d=-- 00:20} Qa7 {eval -121 d=37 00:
40} 40. Kb2 $2 {eval -- d=-- 00:30 (Nxc6)} (40. Nxc6 Qa4+ 41. Kb2 Ra1 42. Ne7+ Kg7
43. Qc3+ f6 44. Nf5+ gxf5 45. Qc7+ Kg8 46. Qc4+) 40... Bg7 {eval -409 d=33
00:35} 41. f4 {eval -- d=-- 00:14} Ra1 {eval -426 d=37 00:39}
42. Re3 {eval -- d=-- 00:39 (Kc2)} (42. Kc2 Bxe5 43. fxe5 Qa3 44. Kd2 Qb2+ 45. Ke3
Qxe5 $19 46. Rd2 Qg3+ {eval -437 d=30 00:04} 47. Kd4 {eval -491 d=30
00:02} Qd6+ {eval -480 d=31 00:01} 48. Kc3 {eval -497 d=32
00:01} Rc1+ {eval -498 d=28 00:01} 49. Rc2 {eval -497 d=29
00:01} Qe5+ {eval -497 d=31 00:01} 50. Kd2 {eval -497 d=31
00:01} Qg5+ {eval -497 d=28 00:01} 51. Kc3 {eval -497 d=32
00:02} Rxc2+ {eval -497 d=25 00:01} 52. Kxc2 {eval -497,
27 00:01} Qxg2+ {eval -497 d=25 00:01} 53. Kd3 {eval
-492 d=26 00:01} (53. Kb1 Qxh3 54. Qxc6) (53. Kc1 Qxh3 54. Qxc6 Qa3+)
53... Qxh3+ 54. Kd4 Qd7+ 55. Kc5) 42... Rg1 {eval -1233 d=36 01:42}
43. Ra3 {eval -- d=-- 01:29 (Qd3)} Bxe5+ {eval -32699 d=26 00:12} 0-1
[/pgn]


[Event "Rapid 45m+45s-45m+15s"]
[Site "?"]
[Date "2016.01.03"]
[Round "4"]
[White "Victor Mikhalevski"]
[Black "Komodo 1538.00 64-bit"]
[Result "0-1"]
[SetUp "1"]
[FEN "1nbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/1RBQKBNR w Kk - 0 1"]
[PlyCount "86"]
[TimeControl "2700+15"]

{6144MB, 24core} 1. d4 {eval -- d=-- 00:00} Nf6 {eval 1 d=1 00:01} 2. Bf4
{eval -- d=-- 00:20} g6 {eval 1 d=1 00:00} 3. e3 {eval -- d=-- 00:34} d6 {
eval 67 d=29 02:26} 4. Bd3 {eval -- d=-- 00:54 (Nf3)} Nc6 {eval 67 d=29
01:39} 5. c3 {eval -- d=-- 02:17} (5. Nf3 Nb4 6. Bc4 Bf5 7. Bb3) 5... e5 {
eval 82 d=31 00:00} 6. dxe5 {eval -- d=-- 03:21 (Bg5)} (6. Bg5) 6... Nxe5
{eval 62 d=29 01:00} 7. Bxe5 {eval -- d=-- 00:37} dxe5 {eval 73 d=30
00:00} 8. Bb5+ {eval -- d=-- 00:19} Nd7 {eval 85 d=32 00:58} 9.
Bxd7+ {eval -- d=-- 00:49} Bxd7 {eval 85 d=30 00:19} 10. Qd5 {eval -- d=-- 01:
10} Bd6 {eval 85 d=32 00:21} 11. Qxb7 {eval -- d=-- 00:27} O-O {eval
89 d=31 00:24} 12. Nf3 {eval -- d=-- 01:08 (Ne2)} (12. Ne2 Qe8 13. O-O Bb5
14. Rfe1) 12... Qe8 {eval 63 d=33 01:56} 13. Rd1 {eval -- d=-- 10:56
(0-0)} (13. O-O Bc6 {eval 131 d=26 00:03} 14. Qb3 {eval 130 d=27
00:02} Qa8 {eval 130 d=31 00:12} 15. Qd1 {eval 132 d=27
00:04} Bb5 {eval 129 d=27 00:02} 16. Re1 {eval 132 d=28
00:03} e4 {eval 124 d=26 00:01} 17. Nd2 {eval 138 d=22
00:00} Bd3 {eval 137 d=25 00:00} 18. Qa4 Bxb1 19. Rxb1) (13.
Rc1) 13... Bc6 {eval 44 d=32 01:05} 14. Qb3 $1 {eval -- d=-- 09:03} (14.
Qxa7 Bxf3 15. gxf3 Qc6) 14... Ba4 {eval 57 d=37 00:00} 15. Qc4 {
00:15} Bxd1 {eval 61 d=33 00:23} 16. Kxd1 {eval -- d=-- 00:17}
Qd7 {eval 65 d=32 02:35} 17. Kc1 {eval -- d=-- 00:27} Qf5 {eval 66 d=31
00:31} 18. Rf1 {eval -- d=-- 06:49} (18. e4 Qg4 (18... Qf4+ 19. Kc2 Kg7
20. h3 f5 21. Re1) 19. Rg1 Qc8 20. h3 Qb7 21. Rd1 $18) (18. Rd1 e4 19. Rd5 Qg4
(19... Qe6 20. Ng5 Qg4 21. g3) 20. Rg5 Qe6 21. Nd2 Qxc4 22. Nxc4 Bxh2 (22... f5
23. Nxd6 cxd6) 23. Ra5 f5 24. Kd2 $16) 18... Rd8 {eval 70 d=34 00:00}
(18... e4 19. Nd2 Re8 20. Qa4) 19. h3 {eval -- d=-- 02:14 (Rd1)} (19. Rd1 $1 e4 20.
Rd5) 19... Be7 {eval 62 d=34 01:22} 20. e4 {eval -- d=-- 02:57 (Qxc7)} (
20. Qxc7 Qd3 21. Rh1 Bh4 22. Nxe5 Qd2+ 23. Kb1 Qxf2) 20... Qd7 {eval 41 d=31
00:47} 21. Kb1 {eval -- d=-- 02:40 (Qe2)} (21. Nxe5 Qd2+ 22. Kb1 Rb8 23.
b4 Bxb4 24. Qxf7+ Kh8 25. Qb3 Qe2) 21... Bf6 {eval 31 d=31 01:10} 22.
Kc2 {eval -- d=-- 01:14 (Rg1)} Bg7 {eval 31 d=31 00:45} 23. b3 {eval -- d=--
00:42 (Rg1)} (23. Qe2 Qa4+ 24. Kb1) 23... Qd6 {eval 0 d=36 00:47}
24. Qe2 {eval -- d=-- 02:11 (Re1)} Qa3 {eval 0 d=38 00:46} 25. Kb1 {
00:18} Qd6 {eval 0 d=40 01:02} 26. Kc2 {eval -- d=-- 00:18 (Qc4)
} Qa3 {eval 0 d=55 03:01} 27. Kb1 {eval -- d=-- 00:17} Qc5 {eval 0 d=38
00:48} 28. Kc2 {eval -- d=-- 01:53 (Qc4)} Bh6 {eval 0 d=41 01:20
} 29. Qc4 {eval -- d=-- 01:30 (Qa6)} (29. Rd1 Rxd1 30. Kxd1 Qxc3 31. Qc2 Qa1+ 32.
Ke2 $11) 29... Qa3 {eval 0 d=42 01:21} 30. Kb1 {eval -- d=-- 00:41} Qd6 {
eval 0 d=41 00:18} 31. Kc2 {eval -- d=-- 00:24 (Kb2)} Bf4 {eval 0 d=39
00:46} 32. b4 $1 {eval -- d=-- 01:33 (Kb2)} (32. Kb1) 32... Bh6 {eval 0,
35 01:25} 33. Re1 {eval -- d=-- 00:48cal Gc4d5 (Qd5)} c6 {eval 1 d=35
02:52} 34. Kb2 {eval -- d=-- 02:00 (Rb1)} a5 {eval 0 d=35 02:06}
35. a3 $14 {eval -- d=-- 00:23 (Re2)} Ra8 {eval 0 d=37 00:51} 36. Kc2 $6
{eval -- d=-- 01:19 (Re2)} (36. Re2 $1 Qc7 37. b5 Rb8 38. a4 Qb7 39. Kb1 cxb5 40.
axb5 Qxb5+ 41. Qxb5 Rxb5+ 42. Rb2) 36... Qd7 {eval 0 d=33 00:29} (
36... axb4 37. axb4 Qd7 38. Rf1 $1) 37. Re2 $6 {eval -- d=-- 01:11 (Rd1)} (37. Rd1
$1 Qa7 38. Qc5 Qa6 39. b5 $1 cxb5 40. Rd6) 37... axb4 {eval -74 d=32
00:36} 38. cxb4 $2 $138 {eval -- d=-- 00:38 (Nxe5)} (38. Nxe5 Qe7 39. Ng4 b3+ 40.
Qxb3 Bg7 41. a4 h5 42. Nh2 Qg5 43. g3 Bh6 44. Re3 $11) 38... Rxa3 {eval -118,
35 00:49} 39. Nxe5 {eval -- d=-- 00:20} Qa7 {eval -121 d=37 00:
40} 40. Kb2 $2 {eval -- d=-- 00:30 (Nxc6)} (40. Nxc6 Qa4+ 41. Kb2 Ra1 42. Ne7+ Kg7
43. Qc3+ f6 44. Nf5+ gxf5 45. Qc7+ Kg8 46. Qc4+) 40... Bg7 {eval -409 d=33
00:35} 41. f4 {eval -- d=-- 00:14} Ra1 {eval -426 d=37 00:39}
42. Re3 {eval -- d=-- 00:39 (Kc2)} (42. Kc2 Bxe5 43. fxe5 Qa3 44. Kd2 Qb2+ 45. Ke3
Qxe5 $19 46. Rd2 Qg3+ {eval -437 d=30 00:04} 47. Kd4 {eval -491 d=30
00:02} Qd6+ {eval -480 d=31 00:01} 48. Kc3 {eval -497 d=32
00:01} Rc1+ {eval -498 d=28 00:01} 49. Rc2 {eval -497 d=29
00:01} Qe5+ {eval -497 d=31 00:01} 50. Kd2 {eval -497 d=31
00:01} Qg5+ {eval -497 d=28 00:01} 51. Kc3 {eval -497 d=32
00:02} Rxc2+ {eval -497 d=25 00:01} 52. Kxc2 {eval -497,
27 00:01} Qxg2+ {eval -497 d=25 00:01} 53. Kd3 {eval
-492 d=26 00:01} (53. Kb1 Qxh3 54. Qxc6) (53. Kc1 Qxh3 54. Qxc6 Qa3+)
53... Qxh3+ 54. Kd4 Qd7+ 55. Kc5) 42... Rg1 {eval -1233 d=36 01:42}
43. Ra3 {eval -- d=-- 01:29 (Qd3)} Bxe5+ {eval -32699 d=26 00:12} 0-1
Jesse Gersenson
Posts: 593
Joined: Sat Aug 20, 2011 9:43 am

Re: Mikhalevski vs Komodo match

Post by Jesse Gersenson »

Laskos wrote: Rule of thumb: Komodo at 1 million nodes per move is close in strength to a good GM at 45 minutes base + 15 seconds increment. Now one can derive the time control. On Larry's Xeon: 20 million nodes per second, so 50 milliseconds per move, or close to 4 seconds per game.

15 seconds is a actually a bit too much with Larry's Xeon, 15 seconds per game are adequate for a normal 4 core i7 to compete with a good GM.
There is lag involved when using 24 cores. Larry's 24-core will 'underperform' for the first several ms.