Nordlandia wrote:Why keep this so complicated. Can't someone just make some protocol for this (alsa autoplayer just wifi)
This is going on my nerve.
But it is not complicated. Installing "connect64 83.163.204.254" as an engine in your GUI can hardly be described as complicated. It is the same as what you would have to do for any engine you want to run, be it on the same machine or elsewhere.
The problem, however, is that your computer A seems to refuse any request for connecting to it. Any protocol that would serve this function would suffer from that in the same way. You cannot connect to a computer that refuses connections.
And this seems to be something specific to your computer; you see that when I run connect64 as an engine server neither you nor Guenther have any problem connecting to it. And in this case you even have to go through my modem and wireless router to reach the computer, which have been configured to route the incoming connection request to the correct laptop. When you play on your own LAN that should not be necessary, as all computers on that LAN can directly exchange messages through their internal 192.168.... IP addresses.
So the problem is to figure out what you have running on your computer that makes it play deaf and dumb. Only after that is solved in can be used to communicate with other computers over the internet.