Discussion of computer chess matches and engine tournaments.
Moderator: Ras
ZirconiumX
Posts: 1361 Joined: Sun Jul 17, 2011 11:14 am
Full name: Hannah Ravensloft
Post
by ZirconiumX » Mon Oct 03, 2016 1:41 pm
Sven Schüle wrote: ZirconiumX wrote: Dear lord.
I was expecting it to be more between Jumbo and Pigeon, but top of the grouping? Wow.
Yet 24 games left per engine. Be assured: the empire strikes back
I would imagine Jumbo being the Galactic Empire would make Dorpsgek the rebels - the good guys.
And though I have not had chance to test the patches (which is why they are not public), I am reasonably certain the dev version is even stronger.
Still, outperforming Jumbo makes it at least 400 elo stronger than Sergio predicted.
Can I get taken seriously yet?
tu ne cede malis, sed contra audentior ito
Sergio Martinez
Posts: 1975 Joined: Fri Oct 05, 2012 2:35 pm
Location: Spain
Post
by Sergio Martinez » Tue Oct 04, 2016 3:25 pm
40/4
Group A
Code: Select all
Score Andsca iCE 3. Nirvan Hannib Chiron Vajole
----------------------------------------------------------------------------------------
1: Andscacs 0.87.163 64-bit 17.5 / 30 XXXXXX 010=11 1===1= =1=0=0 0==111 11=001
2: iCE 3.0 64-bit 17.5 / 30 101=00 XXXXXX =1=0=0 11011= 1111=0 10011=
3: Nirvanachess 01092016 64-bit 17.0 / 30 0===0= =0=1=1 XXXXXX 10=010 1==1== ==1111
4: Hannibal 1.7 64-bit 15.5 / 30 =0=1=1 00100= 01=101 XXXXXX =10011 0=1=1=
5: Chiron 030916 64-bit 11.5 / 30 1==000 0000=1 0==0== =01100 XXXXXX ==1===
6: Vajolet2 2.2 64-bit 11.0 / 30 00=110 01100= ==0000 1=0=0= ==0=== XXXXXX
----------------------------------------------------------------------------------------
90 games: +35 =33 -22
Group B
Code: Select all
Score Rode Nemo Aras Wasp Amoe Dayd Tuca Lase
---------------------------------------------------------------------------------
1: Rodent II 0.9.64 64-bit 16.0 / 25 XXXX ===. 11=. =01= 10== 1=0= =11. 11=1
2: Nemorino 1.02 64-bit 15.0 / 25 ===. XXXX 0110 ==== ==1= =0=. 11=. 1=11
3: Arasan 19.1 64-bit 14.0 / 25 00=. 1001 XXXX 11=. 011= 1=1= 11=0 =0=.
4: Wasp 1.02 64-bit 12.0 / 25 =10= ==== 00=. XXXX =11. =100 1=00 =1=.
5: Amoeba 1.4 64-bit 12.0 / 25 01== ==0= 100= =00. XXXX ==1. 110. 110=
6: Daydreamer 2.0p2 11.5 / 25 0=1= =1=. 0=0= =011 ==0. XXXX ==== 0==.
7: Tucano 6.00 64-bit 10.5 / 25 =00. 00=. 00=1 0=11 001. ==== XXXX =110
8: Laser 1.2 64-bit 9.0 / 25 00=0 0=00 =1=. =0=. 001= 1==. =001 XXXX
---------------------------------------------------------------------------------
100 games: +30 =45 -25
Group C
Code: Select all
Score Zuriches Cheese 1 Floyd 0. Danasah Ethereal Capivara
----------------------------------------------------------------------------------------------------
1: Zurichess Graubuenden 64-bit 30.5 / 39 XXXXXXXX ===11==. =11111=1 10==1110 11111011 =11111=1
2: Cheese 1.8 64-bit 27.0 / 39 ===00==. XXXXXXXX 1011=111 11111011 110101=0 11110=11
3: Floyd 0.9 64-bit 17.5 / 39 =00000=0 0100=000 XXXXXXXX 0011=01= 1111111. =10001=1
4: Danasah 6.30 15.0 / 39 01==0001 00000100 1100=10= XXXXXXXX 10=00=01 1==1=0=.
5: Ethereal 7.78 64-bit 14.0 / 39 00000100 001010=1 0000000. 01=11=10 XXXXXXXX =10==011
6: Capivara LK 0.09b02G 64-bit 13.0 / 39 =00000=0 00001=00 =01110=0 0==0=1=. =01==100 XXXXXXXX
----------------------------------------------------------------------------------------------------
117 games: +53 =27 -37
Group D
Code: Select all
Score Cere Aver Gogo Scho Orio Chex
---------------------------------------------------------------------
1: Cerebro 4.03 64-bit 12.5 / 16 XXXX 101. 111. 0==. 1=1. 1111
2: Averno 0.81 9.5 / 16 010. XXXX 010. =11. 0=1= 111.
3: Gogobello 1.0 64-bit 8.5 / 16 000. 101. XXXX 110= 101. 101.
4: Schooner 1.5.7 64-bit 7.5 / 16 1==. =00. 001= XXXX 0=1. 101.
5: Orion 0.3.0 64-bit 6.0 / 16 0=0. 1=0= 010. 1=0. XXXX ==0.
6: Chexa 0.49991 64-bit 4.0 / 16 0000 000. 010. 010. ==1. XXXX
---------------------------------------------------------------------
48 games: +25 =10 -13
Group E
Code: Select all
Score Dorpsge Jumbo 0 Pigeon Satana. Neurone Soberan
--------------------------------------------------------------------------------------------
1: Dorpsgek BloodyMary 64-bit 29.5 / 35 XXXXXXX ===1001 10=111= 1111111 1111111 1111111
2: Jumbo 0.1.10 29.0 / 35 ===0110 XXXXXXX 1=01=1= 1111111 1111111 1111111
3: Pigeon 1.5.0 64-bit 21.5 / 35 01=000= 0=10=0= XXXXXXX 0==1101 ==11111 1111111
4: Satana.2.4.19.64-bit 15.5 / 35 0000000 0000000 1==0010 XXXXXXX 1111101 =111111
5: Neurone XXIII 8.0 / 35 0000000 0000000 ==00000 0000010 XXXXXXX 1111011
6: Soberango 0.08.2l 1.5 / 35 0000000 0000000 0000000 =000000 0000100 XXXXXXX
--------------------------------------------------------------------------------------------
105 games: +46 =13 -46
- Return of Jedi?
At the moment 0.5 point only between both...
mrlissandrello
Posts: 251 Joined: Sat Nov 26, 2011 6:33 pm
Location: Italy
Post
by mrlissandrello » Tue Oct 04, 2016 4:06 pm
Great Sergio!
You can tell me where I can download the pgn file?
Best
LL
jstanback
Posts: 140 Joined: Fri Jun 17, 2016 4:14 pm
Location: Colorado, USA
Full name: John Stanback
Post
by jstanback » Tue Oct 04, 2016 4:13 pm
Hi Sergio,
I noticed that you are using Wasp 1.02 while Graham is using the latest Wasp 1.25.
John
Graham Banks
Posts: 45342 Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ
Post
by Graham Banks » Tue Oct 04, 2016 8:48 pm
jstanback wrote: Hi Sergio,
I noticed that you are using Wasp 1.02 while Graham is using the latest Wasp 1.25.
John
Sergio will replay the Wasp games.
gbanksnz at gmail.com
jstanback
Posts: 140 Joined: Fri Jun 17, 2016 4:14 pm
Location: Colorado, USA
Full name: John Stanback
Post
by jstanback » Tue Oct 04, 2016 10:03 pm
Thanks Graham and Sergio!
Sergio Martinez
Posts: 1975 Joined: Fri Oct 05, 2012 2:35 pm
Location: Spain
Post
by Sergio Martinez » Tue Oct 04, 2016 10:10 pm
jstanback wrote: Thanks Graham and Sergio!
Sergio Martinez
Posts: 1975 Joined: Fri Oct 05, 2012 2:35 pm
Location: Spain
Post
by Sergio Martinez » Tue Oct 04, 2016 10:11 pm
mrlissandrello wrote: Great Sergio!
You can tell me where I can download the pgn file?
Best
LL
Hi Luca
When I finish the groups, we will upload all games
Sergio Martinez
Posts: 1975 Joined: Fri Oct 05, 2012 2:35 pm
Location: Spain
Post
by Sergio Martinez » Fri Oct 07, 2016 9:05 pm
40/4
Group A (finished)
Code: Select all
Score Andscacs 0 iCE 3.0 64 Hannibal 1 Nirvanache Chiron 030 Vajolet2 2
----------------------------------------------------------------------------------------------------------------
1: Andscacs 0.87.163 64-bit 29.5 / 50 XXXXXXXXXX 010=11==== =1=0=001=0 1===1=1=10 0==1111==1 11=001==11
2: iCE 3.0 64-bit 28.0 / 50 101=00==== XXXXXXXXXX 11011==01= =1=0=0===1 1111=00=== 10011=1===
3: Hannibal 1.7 64-bit 28.0 / 50 =0=1=110=1 00100==10= XXXXXXXXXX 01=1011=00 =100111=== 0=1=1=1111
4: Nirvanachess 01092016 64-bit 28.0 / 50 0===0=0=01 =0=1=1===0 10=0100=11 XXXXXXXXXX 1==1===1== ==11111=1=
5: Chiron 030916 64-bit 21.0 / 50 1==0000==0 0000=11=== =011000=== 0==0===0== XXXXXXXXXX ==1===0111
6: Vajolet2 2.2 64-bit 15.5 / 50 00=110==00 01100=0=== 1=0=0=0000 ==00000=0= ==0===1000 XXXXXXXXXX
----------------------------------------------------------------------------------------------------------------
150 games: +51 =63 -36
Group B
Code: Select all
Score Rodent II Arasan 19. Nemorino 1 Daydreamer Wasp 1.25 Laser 1.2 Amoeba 1.4 Tucano 6.0
---------------------------------------------------------------------------------------------------------------------------------
1: Rodent II 0.9.64 64-bit 37.0 / 64 XXXXXXXXXX 11=1=0001. ===1011=0. 1=0==10=1. =0101=0==. 11=111000. 10==110111 =1101=0=1.
2: Arasan 19.1 64-bit 36.5 / 64 00=0=1110. XXXXXXXXXX 1001==101= 1=1=0==10. 1===0====. =0=11==11. 011===101. 11=0===11.
3: Nemorino 1.02 64-bit 36.5 / 64 ===0100=1. 0110==010= XXXXXXXXXX =0==10110. 10=1====1. 1=110010=. ==1=01=11. 11=1=1=1=.
4: Daydreamer 2.0p2 35.0 / 64 0=1==01=0. 0=0=1==01. =1==01001. XXXXXXXXXX =1==100==1 0====1111. ==0=1011=. ====10111.
5: Wasp 1.25 64-bit 34.5 / 64 =1010=1==. 0===1====. 01=0====0. =0==011==0 XXXXXXXXXX 101==1=00. ==10==1==. 11==11=11.
6: Laser 1.2 64-bit 28.5 / 64 00=000111. =1=00==00. 0=001101=. 1====0000. 010==0=11. XXXXXXXXXX 001==011=. =001=01111
7: Amoeba 1.4 64-bit 26.5 / 64 01==001000 100===010. ==0=10=00. ==1=0100=. ==01==0==. 110==100=. XXXXXXXXXX 1100==1=0.
8: Tucano 6.00 64-bit 21.5 / 64 =0010=1=0. 00=1===00. 00=0=0=0=. ====01000. 00==00=00. =110=10000 0011==0=1. XXXXXXXXXX
---------------------------------------------------------------------------------------------------------------------------------
256 games: +90 =100 -66
Group C (finished)
Code: Select all
Score Cheese 1.8 Zurichess Floyd 0.9 Ethereal 7 Danasah 6. Capivara L
---------------------------------------------------------------------------------------------------------------
1: Cheese 1.8 64-bit 35.5 / 50 XXXXXXXXXX 1101=10101 1011=11110 110101=00= 1111101111 11110=1110 (+33 -12 =5)
2: Zurichess Jura 64-bit 30.0 / 50 0010=01010 XXXXXXXXXX 11=11=0111 1011==1=1= =010===010 1=01111101 (+24 -14 =12)
3: Floyd 0.9 64-bit 22.5 / 50 0100=00001 00=00=1000 XXXXXXXXXX 1111111010 0011=01=== =10001=101 (+18 -23 =9)
4: Ethereal 7.78 64-bit 22.0 / 50 001010=11= 0100==0=0= 0000000101 XXXXXXXXXX 01=11=1001 =10==011=1 (+16 -22 =12)
5: Danasah 6.30 21.0 / 50 0000010000 =101===101 1100=10=== 10=00=0110 XXXXXXXXXX 1==1=0=0== (+13 -21 =16)
6: Capivara LK 0.09b02G 64-bit 19.0 / 50 00001=0001 0=10000010 =01110=010 =01==100=0 0==0=1=1== XXXXXXXXXX (+12 -24 =14)
---------------------------------------------------------------------------------------------------------------
150 games: +72 =34 -44
Group D (finished)
Code: Select all
Score Cerebro 4. Schooner 1 Gogobello Averno 0.8 Orion 0.3. Chexa 0.49
---------------------------------------------------------------------------------------------------------
1: Cerebro 4.03 64-bit 34.5 / 50 XXXXXXXXXX 0==0==1=00 111110=111 1011011101 1=11100101 1111111011 (+31 -12 =7)
2: Schooner 1.5.7 64-bit 30.0 / 50 1==1==0=11 XXXXXXXXXX 001=110=11 =001110011 0=1010011= 1010=1=111 (+24 -14 =12)
3: Gogobello 1.0 64-bit 27.0 / 50 000001=000 110=001=00 XXXXXXXXXX 1010111111 1010111010 101011=111 (+25 -21 =4)
4: Averno 0.81 23.5 / 50 0100100010 =110001100 0101000000 XXXXXXXXXX 0=1==1=111 1111011010 (+21 -24 =5)
5: Orion 0.3.0 64-bit 21.5 / 50 0=00011010 1=0101100= 0101000101 1=0==0=000 XXXXXXXXXX ==011011== (+16 -23 =11)
6: Chexa 0.49991 64-bit 13.5 / 50 0000000100 0101=0=000 010100=000 0000100101 ==100100== XXXXXXXXXX (+10 -33 =7)
---------------------------------------------------------------------------------------------------------
150 games: +71 =23 -56
Group E (finished)
Code: Select all
Score Jumbo 0.1. Dorpsgek B Pigeon 1.5 Satana.2.4 Neurone XX Soberango
--------------------------------------------------------------------------------------------------------------
1: Jumbo 0.1.10 43.5 / 50 XXXXXXXXXX ===0110=11 1=01=1=111 1111111111 1111111111 1111111111 (+40 -3 =7)
2: Dorpsgek BloodyMary 64-bit 41.5 / 50 ===1001=00 XXXXXXXXXX 10=111=111 111111111= 1111111111 1111111111 (+38 -5 =7)
3: Pigeon 1.5.0 64-bit 30.5 / 50 0=10=0=000 01=000=000 XXXXXXXXXX 0==1101111 ==11111111 1111111111 (+26 -15 =9)
4: Satana.2.4.19.64-bit 21.0 / 50 0000000000 000000000= 1==0010000 XXXXXXXXXX 1111101101 =111111111 (+19 -27 =4)
5: Neurone XXIII 10.5 / 50 0000000000 0000000000 ==00000000 0000010010 XXXXXXXXXX 1111011=== (+8 -37 =5)
6: Soberango 0.08.2l 3.0 / 50 0000000000 0000000000 0000000000 =000000000 0000100=== XXXXXXXXXX (+1 -45 =4)
--------------------------------------------------------------------------------------------------------------
150 games: +64 =18 -68
-I will upload all games as soon as posible.
-40/40 groups running...
Graham Banks
Posts: 45342 Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ
Post
by Graham Banks » Sat Oct 08, 2016 4:23 am
CCRL AUTHORS GROUP B
Intel i5 Quad
ChessGUI
256mb hash each where possible
3-4-5 piece tablebases
Ponder off
GBSelect2016-2.cgb book
40 moves in 25 minutes repeating (adapted for the CCRL)
5 cycles 70 rounds
All engines 64-bit 1CPU where available
Participants
Arasan 19.1 64-bit
Wasp 1.25 64-bit
Laser 1.2 64-bit
Nemorino 1.02 64-bit
Rodent II 0.9.34 64-bit
Daydreamer 2.0p2 64-bit
Tucano 6.00 64-bit
Amoeba 1.4 64-bit
Now underway with live broadcast in TLCV port 16001.
I'll post updates here -
http://kirill-kryukov.com/chess/discuss ... f=7&t=8799
gbanksnz at gmail.com