Hello,
Chess Engine UCI written in C++
https://github.com/swcordes/chess-engine
Fianchetto UCI written in C
https://github.com/dylhunn/fianchetto
Haskell Chess Engine UCI
https://github.com/zbkruturaj/haskell-chess-engine
Little Lelouch 01 UCI written in C++
https://github.com/AbdelrhmanIbrahim/Little_Lelouch_01
Rasher UCI written in Rust
https://github.com/MortenLohne/rasher
Best wishes,
Norbert
Github chess engines
Moderator: Ras
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Norbert Raimund Leisner
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Guenther
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Re: Github chess engines
http://talkchess.com/forum/viewtopic.php?t=61136Norbert Raimund Leisner wrote:Hello,
Fianchetto UCI written in C
https://github.com/dylhunn/fianchetto
It seems you forgot about your own thread in August? ;-)
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Norbert Raimund Leisner
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Re: Github chess engines
Yes because my first thought was Dylan will rename his project - it still exists
Fianchetto AI, a former WB engine by Bryn Humberstone
http://web.archive.org/web/201203170536 ... ianchetto/
But both engines have something in common: imcomplete programs!
Fianchetto AI, a former WB engine by Bryn Humberstone
http://web.archive.org/web/201203170536 ... ianchetto/
But both engines have something in common: imcomplete programs!
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Sven
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- Full name: Sven Schüle
Re: Github chess engines
Then why do you continue to publish information about incomplete programs that have not been released by their authors? I would prefer to let the authors decide on their own whether they want publicity. Storing sources on GitHub does not tell anything about the state of the program, only the author can tell.Norbert Raimund Leisner wrote:Yes because my first thought was Dylan will rename his project - it still exists
Fianchetto AI, a former WB engine by Bryn Humberstone
http://web.archive.org/web/201203170536 ... ianchetto/
But both engines have something in common: imcomplete programs!
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Guenther
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- Full name: Guenther Simon
Re: Github chess engines
Hi Sven,Sven Schüle wrote:Then why do you continue to publish information about incomplete programs that have not been released by their authors? I would prefer to let the authors decide on their own whether they want publicity. Storing sources on GitHub does not tell anything about the state of the program, only the author can tell.Norbert Raimund Leisner wrote:Yes because my first thought was Dylan will rename his project - it still exists
Fianchetto AI, a former WB engine by Bryn Humberstone
http://web.archive.org/web/201203170536 ... ianchetto/
But both engines have something in common: imcomplete programs!
I have mixed feelings about this. I have also to admit that I did not know that you have to pay! to be able to create private folders at github.
(In the past I simply thought why publically work at github if you aren't interested that someone would find it and either announces it somewhere
or creates a compile from a dev version? - now I know there is no free choice)
There is also a kind of tradition from the past when there simply were not enough programs to even build a bigger tournament in swiss mode.
(hard to imagine nowadays!)
At that time each 'found' program - even if not quite ready or long obsolete, but still available somewhere in the internet was reported and
no one complained about a new 'release'.
I understand your view and also Norberts and I don't know what to do with this informations?
Actually they just mean more work for me and Ron.
OTH there are programmers at github who think no one would be interested in a weaker program in times of SF etc. and therefore doubt
to release or just wait if someone mentions it.
Of course there are others too who have just a few commits and may be just finished the move generator, if at all. It makes no sense to announce those.
(BTW Sabertooth which is the renamed Fianchetto by Dylan Hunn was released just not for Windows yet.
https://dylhunn.github.io/sabertooth/
The older Fianchetto by Bryn Humberstone was discovered by Dann Corbitt and and then announced by Leo..
http://web.archive.org/web/201210091531 ... ianchetto/[/url]
No idea what is 'incomplete' in Sabertooth and I don't remember for the old Fianchetto)
In the case of the original post obviously somehow the author of Rasher was informed, because now there is a release version.
https://github.com/MortenLohne/rasher/releases
Guenther
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Guenther
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- Full name: Guenther Simon
Re: Rasher
Well, it works more or less. No support for mps time controls andGuenther wrote:
In the case of the original post obviously somehow the author of Rasher was informed, because now there is a release version.
https://github.com/MortenLohne/rasher/releases
Guenther
illegal moves are possible too...
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Norbert Raimund Leisner
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Re: Rasher
Little Lelouch cf. https://github.com/AbdelrhmanIbrahim/Li ... 1/issues/1
(time forfeit, illegal moves)
(time forfeit, illegal moves)