Lyudmil Tsvetkov wrote:MikeGL wrote:Rodolfo Leoni wrote:Maxwell86 wrote:I wonder, is this common for pawn endings?
Some pawn races can be quite deep, which might explain why an engine needs some time to calculate them. But at the same time, these lines are quite forced, which would limit the branches of the search.
If you want to see a really complicated pawn ending for engines, try opening my thread "An easy position, for humans". Then, perform a search on that position....

I noticed there's extra pawn in there too, but only ends up in draw because of both Q still on the board.
Maybe this is a powerful engine eval idea which is being opened up by GM Michiels.
For engines to choose a pawn down endgame with both Q on the board, versus a purely pawn endgame (all pawns equal) with opposite king activated/centralized.
Ok I agree, very deep search compensates and shows the exact route (Qg2+!) for the draw, but on blitz or lightning, engines would miss this idea of Qg2+! which saves, against the weak Qxf3?! pawn capture.
I remember the Bednorz setting of TheKing (also called ChessMaster) where it sets all of its own pieces with +0.3 value which encourages complications and not to trade pieces unnecesarily. Bednorz setting was stronger than the default ChessMaster setting. That Bednorz setting of TheKing would surely choose Qg2+ on this position right away compared to Qxf3.
regards
no clear draw here, as well.
rather, I would say, white wins the queen ending too.
but choosing it might still be the wiser way to go.
Sorry, ; ) but with engine analysis posted above plus the conclusions of GM Gurevich and the original poster GM Michiels, I think I would also conclude that Qxf3 is a +- and the move Qg2+ only =
Below is a line of L.Zulli inserted with a PGN header
[pgn]
[Event "Chess Olympiad"]
[Site "Khanty-Mansiysk RUS"]
[Date "2010.09.24"]
[Round "4"]
[White "Leinier Dominguez Perez"]
[Black "Bart Michiels"]
[Result "1/2-1/2"]
[BlackElo "2459"]
[WhiteElo "2716"]
[TimeControl "60"]
[SetUp "1"]
[FEN "6k1/1p3pp1/p6p/7P/3Q2P1/5P2/PPPK4/5q2 b - - 0 35"]
[Termination "normal"]
[PlyCount "84"]
[WhiteType "program"]
[BlackType "human"]
35. ... Qg2+ 36. Ke3 Qg1+ 37. Ke4 Qe1+ 38. Qe3 Qb4+ 39. Kd3 Qb5+ 40. Kd2
Qxb2 41. Qe8+ Kh7 42. Qxf7 Qd4+ 43. Ke2 Qe5+ 44. Kd3 Qd6+ 45. Kc3 Qe5+ 46.
Kc4 b5+ 47. Kb4 Qe1+ 48. c3 Qd2 49. Ka5 Qxc3+ 50. Kxa6 Qc4 51. Qg6+ Kh8 52.
Qe8+ Kh7 53. Qe4+ Kg8 54. Qe3 Qa4+ 55. Kb6 Qxa2 56. Kxb5 Kh8 57. Qe4 Qb3+
58. Kc5 Qc3+ 59. Kd5 Qd2+ 60. Kc4 Qc1+ 61. Kd3 Qd1+ 62. Ke3 Qe1+ 63. Kf4
Qc1+ 64. Qe3 Qc7+ 65. Kf5 Qc2+ 66. Ke5 Qb2+ 67. Ke4 Qc2+ 68. Kd5 Qa2+ 69.
Kd4 Qa4+ 70. Kd3 Qd1+ 71. Kc4 Qa4+ 72. Kc3 Qd1 73. Qf4 Qe1+ 74. Qd2 Qa1+
75. Kd3 Qb1+ 76. Ke2 Qb5+ 77. Kf2 1/2-1/2
[/pgn]
Even endgame tablebases would agree if you setup any KQp vs KQ where the extra pawn won't make a win, except on very few special cases.
regards