MCTS tries different moves for both sides and sums the statistics, it doesn't assume it "knows" what the opponent will play, only how likely various moves are to be played.duncan wrote: ↑Tue May 26, 2020 12:41 pmHow does the MCTS version decide what move is most likely to cause human problems, even though it is not objectively the best?lkaufman wrote: ↑Sat May 23, 2020 3:46 amIt is better because it does not assume "perfect" play by the opponent, but chooses its move based on what it thinks will score best against good but imperfect play, just like Alpha Zero and Lc0 do, but without the Neural Network. Standard Komodo may avoid moves for reasons that no human would ever imagine.
Also does MCTS version score better than regular version against a human in non handicapped chess and if the advantage of MCTS version against humans is bigger in handicapped chess than regular chess why is this ?
Your second question has no good answer, because no human has any significant chance to score without a handicap against any top engine, unless when he has White the opening book ends in a very drawish position or if the engine isn't set to avoid draws when playing Black. Of course you can handicap by huge time odds. In that case you can't use the MCTS version, it doesn't work properly at less than around a second per move on on thread. I suppose in theory we could have Magnus Carlsen with 3 hours + 1 minute play Komodo with 3 minutes + 1 second, take White every game and draw odds, and see whether MCTS or standard Komodo scores better, but who will finance this? I don't know whether it's necessary to be tricky to avoid draws as Black or just to play good moves that avoid simplification or blockades or repetitions. If the latter is true, then standard Komodo would do better, if not MCTS might do better. With material handicaps it doesn't work to just prolong the game, you need to set problems.