Komodo 14 released.

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Ovyron
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Re: Komodo 14 released.

Post by Ovyron »

Cornfed wrote: Tue Jun 30, 2020 4:27 am For Chessbase Tactical Analysis, using MCTS on multi-pv (even 3 or 4) with 3 or 4 cores conveys no advantage over Regular Komodo at the same # of cores even though the program defaults to multi-PV of 2...and you could probably set it to multi-PV of 3 or 4 before starting it?
MCTS should be better than regular Komodo for this and any feature that relies on MultiPV.

I'll quote Mark Lefter to explain why:
mjlef wrote: Sun Nov 11, 2018 7:07 pm In regular search mode, when you set say MultiPV = 3, the engine has to effectively search 3 times (one for each move). Of course, the second and third searches should take less time since they progressively have fewer moves to consider. But it does take a lot longer than finding the best move. In MCTS mode, since the program is creating a search tree in memory, with the nodes linked, it does not take extra time to find the second and third best move (well other than figuring out what they are based on visit count and win percentage). So MultiPV is "free" in MCTS mode. Of course, the way MCTS grows the search tree is to visit and expand the best performing moves/nodes more, so lower scoring moves will not have as large a tree under them which you can see by looking at the PVs. I suppose humans do the same thing, search the lower chance of winning moves less deeply than the more promising ones.
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mclane
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Re: Komodo 14 released.

Post by mclane »

my last version is 12.2.
why should i update to 14 ??
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
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Ovyron
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Re: Komodo 14 released.

Post by Ovyron »

mclane wrote: Tue Jun 30, 2020 11:12 pm my last version is 12.2.
why should i update to 14 ??
More than 400 elo gain in the MTCS version which is the best A/B engine for MultiPV=2 and above, and besides the elo improvement over 12.2 there's a new Armageddon mode which allows you to analyze positions as if one side had to win at all costs.
Cornfed
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Re: Komodo 14 released.

Post by Cornfed »

Ovyron wrote: Tue Jun 30, 2020 11:11 pm
Cornfed wrote: Tue Jun 30, 2020 4:27 am For Chessbase Tactical Analysis, using MCTS on multi-pv (even 3 or 4) with 3 or 4 cores conveys no advantage over Regular Komodo at the same # of cores even though the program defaults to multi-PV of 2...and you could probably set it to multi-PV of 3 or 4 before starting it?
MCTS should be better than regular Komodo for this and any feature that relies on MultiPV.

I'll quote Mark Lefter to explain why:
mjlef wrote: Sun Nov 11, 2018 7:07 pm In regular search mode, when you set say MultiPV = 3, the engine has to effectively search 3 times (one for each move). Of course, the second and third searches should take less time since they progressively have fewer moves to consider. But it does take a lot longer than finding the best move. In MCTS mode, since the program is creating a search tree in memory, with the nodes linked, it does not take extra time to find the second and third best move (well other than figuring out what they are based on visit count and win percentage). So MultiPV is "free" in MCTS mode. Of course, the way MCTS grows the search tree is to visit and expand the best performing moves/nodes more, so lower scoring moves will not have as large a tree under them which you can see by looking at the PVs. I suppose humans do the same thing, search the lower chance of winning moves less deeply than the more promising ones.
Thanks. I'll have to get 14.1 when it comes out and simply compare to see what if any differences there would be.

I am not wondering how well MCTS might perform (vs say Komodo Regular or SF) in the Chessbase Deep Analysis feature. I have not tried that in a good year.
Paloma
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Re: Komodo 14 released.

Post by Paloma »

Ovyron wrote: Tue Jun 30, 2020 11:35 pm
mclane wrote: Tue Jun 30, 2020 11:12 pm my last version is 12.2.
why should i update to 14 ??
More than 400 elo gain in the MTCS version which is the best A/B engine for MultiPV=2 and above, and besides the elo improvement over 12.2 there's a new Armageddon mode which allows you to analyze positions as if one side had to win at all costs.
Really? More than 400 Elo?
I see only 100 elo in the usual ranking lists.
lkaufman
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Re: Komodo 14 released.

Post by lkaufman »

Paloma wrote: Wed Jul 01, 2020 12:14 pm
Ovyron wrote: Tue Jun 30, 2020 11:35 pm
mclane wrote: Tue Jun 30, 2020 11:12 pm my last version is 12.2.
why should i update to 14 ??
More than 400 elo gain in the MTCS version which is the best A/B engine for MultiPV=2 and above, and besides the elo improvement over 12.2 there's a new Armageddon mode which allows you to analyze positions as if one side had to win at all costs.
Really? More than 400 Elo?
I see only 100 elo in the usual ranking lists.
Yes, the big jump for Komodo MCTS was between 12.1 and 12.2, roughly 200 elo, roughly another 100 elo since then. Aside from the MCTS elo gain, there are also some new features such as personalities and auto-skill, and moderate elo gain for the standard version.
Komodo rules!
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Nordlandia
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Re: Komodo 14 released.

Post by Nordlandia »

In the everyman book "understanding the sacrifice" from 2002, in the chapter exchange sacrifices, the author brings up a fine example of the piece constallation RB vs NNP. If the bishop is tampared or just plain bad, often the knight duo is capable to put up some resistance.

Just like bishop and knight with/without a pawn often is capable of putting off some resistance against rook and bishop. Of course bishops need to be on opposite colors.

I think the NNP side should be given some sort of compensation in the material table if tangible.

Piece combinations eligible for material bonus/malus in the material table

RB vs BN + Pawn (bishops of opposite colors) sometimes give the defender some scopes for a draw in the long run.

RB vs NN + Pawn (bishop need to be bad to have effect). If the bishop is blocked and if the knights can get posted firmly, they're able to put up some resistance sometimes. Knight-duo is capable of holding a rook and bishop at bay if much of the board is blocked.

RB vs BB + Pawn (Having BBP when facing RB is clearly worse than facing RN. Nevertheless I'd say BBP is scantly enough compensation against RB. Although a pair of bishop is able to put up a stubborn defense.

RN vs BB+ Pawn (RN vs BBP is often ample compensation but still underdog, ceteris paribus)

[d]6k1/2q2pp1/1p2p2p/2p1n1nP/p1Pr2P1/P2PR1QB/1P5K/3R4 w - - 0 33

[pgn][Event "Bundesliga 1998/99"]
[Site "GER"]
[Date "1999.02.20"]
[Round "10"]
[White "Lubomir Ftacnik"]
[Black "Eduardas Leovich Rozentalis"]
[Result "1/2-1/2"]
[ECO "A17"]
[SetUp "1"]
[FEN "3r2k1/1bqr1ppn/1p2p1np/2p1P3/p1P3PP/P1BPRNQB/1P5K/3R4 b - - 0 28"]
[PlyCount "19"]
[EventDate "1999.??.??"]

28... Rd4 29. Bxd4 cxd4 30. Re2 Bxf3 31. Qxf3 Nxh4 32. Qg3 Ng5 33. Rf1 Ng6 34.
Bg2 Nf8 35. Rf4 Ng6 36. Rf1 Nf8 37. Rf4 Ng6 1/2-1/2
[/pgn]
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Nordlandia
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Location: Sortland, Norway

Re: Komodo 14 released.

Post by Nordlandia »

Minor piece duo RN vs BN - the weaker side usually require a pawn to meet the requirement as compensation. I can't think of any possible scenarios were this particular duo excels at, maybe there is positions but hard to imagine.

Btw Chessmaster render of the phoenix knights.

https://pasteboard.co/Jg8yaA3.png
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Nordlandia
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Re: Komodo 14 released.

Post by Nordlandia »

Some games to highlight my observation.

[d]1r6/2p1pk1p/p2p1p2/2nPnPpP/P1P5/6R1/2B3P1/5R1K w - - 0 28

[pgn][Event "Golden Sands Europe op 2nd"]
[Site "Golden Sands"]
[Date "2013.06.18"]
[Round "9"]
[White "Bonafede, Alessandro"]
[Black "Petrosian, Tigran L"]
[Result "0-1"]
[ECO "B06"]
[WhiteElo "2353"]
[BlackElo "2649"]
[SetUp "1"]
[FEN "1r1q1rk1/2p1pp1p/p2p1np1/2nP4/P1PQ1P2/8/1BB3PP/R4R1K b - - 0 18"]
[PlyCount "61"]
[EventDate "2013.06.10"]
[EventType "swiss"]
[EventRounds "9"]
[EventCountry "BUL"]
[SourceTitle "EXT 2014"]
[Source "ChessBase"]
[SourceDate "2013.11.20"]
[SourceVersion "1"]
[SourceVersionDate "2013.11.20"]
[SourceQuality "1"]

{[#]} 18... Rxb2 19. Qxb2 Ng4 20. f5 Ne5 21. Qc1 Kg7 22. Ra3 f6 23. h4 Rh8 24.
Rg3 Qb8 25. h5 Kf7 26. Qb1 g5 27. Qxb8 Rxb8 28. Rb1 Rxb1+ 29. Bxb1 Kg7 30. Bc2
Kh6 31. Bd1 Ne4 32. Rb3 Nf2+ 33. Kg1 Nxd1 34. Rb7 Nxc4 35. Rxc7 Ndb2 36. g4 a5
37. Kh2 Ne3 38. Rxe7 Nbc4 39. Re4 Nd2 40. Re6 Nxg4+ 41. Kh3 Nf2+ 42. Kg3 Nde4+
43. Kg2 Kxh5 44. Re7 Kg4 45. Rxh7 Nd1 46. Ra7 Ne3+ 47. Kg1 Nc4 48. Rc7 Nc5 0-1
[/pgn]

[pgn][Event "Nikolaev zt"]
[Site "Nikolaev"]
[Date "1995.??.??"]
[Round "9"]
[White "Malaniuk, Vladimir P"]
[Black "Guliev, Logman"]
[Result "1-0"]
[ECO "E90"]
[WhiteElo "2615"]
[BlackElo "2345"]
[SetUp "1"]
[FEN "2q4k/2pb2rp/1r1p4/p1pPp3/P1P1PpPb/KRN4P/1P1N1P2/4Q2R w - - 0 45"]
[PlyCount "49"]
[EventDate "1995.03.??"]
[EventType "swiss"]
[EventRounds "11"]
[EventCountry "UKR"]
[SourceTitle "CBM 047"]
[Source "ChessBase"]
[SourceDate "1995.08.01"]
[SourceVersion "1"]
[SourceVersionDate "1995.08.01"]
[SourceQuality "1"]

{[#]} 45. Rb5 Bxb5 46. cxb5 Rb8 47. Nc4 Ra8 48. Nb1 Kg8 49. Nbd2 Qe8 50. Qe2 h5
51. f3 hxg4 52. hxg4 Rh7 53. Nb3 Qg6 54. Nbxa5 Bg3 55. Rxh7 Qxh7 56. Nc6 Qh1
57. a5 Qa1+ 58. Kb3 Kg7 59. a6 Rh8 60. a7 Ra8 61. b6 Qa6 62. bxc7 Qb7+ 63. Kc2
Qxc7 64. Qd2 Bh4 65. Qa5 Qxa5 66. N4xa5 Bd8 67. Nc4 Bc7 68. Kb3 Kf7 69. Ka4 1-0

[/pgn]

[pgn][Event "Mancha Real"]
[Site "Mancha Real"]
[Date "1998.??.??"]
[Round "?"]
[White "Ferrer Sanchez, Pedro Jesus"]
[Black "Fernandez Barrera, Francisco J"]
[Result "0-1"]
[ECO "B34"]
[WhiteElo "2260"]
[BlackElo "2365"]
[SetUp "1"]
[FEN "5k2/p3pn1p/1p1p1p2/3P1Pp1/2n3P1/1RQ4P/P1P3BK/2q5 b - - 0 40"]
[PlyCount "11"]
[EventDate "1998.??.??"]
[EventType "tourn"]
[EventRounds "9"]
[EventCountry "ESP"]
[EventCategory "4"]
[SourceTitle "EXT 2002"]
[Source "ChessBase"]
[SourceDate "2001.11.25"]
[SourceVersion "1"]
[SourceVersionDate "2001.11.25"]
[SourceQuality "1"]

{[#]} 40... Nfe5 41. Rb4 Qf4+ 42. Qg3 Qd2 43. Ra4 Ne3 44. Kh1 Qd1+ 45. Kh2 Qxc2
0-1[/pgn]
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Nordlandia
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Location: Sortland, Norway

Re: Komodo 14 released.

Post by Nordlandia »

This is a dream position for black. All pieces on white squares, rendering the white bishop with no targets. Position is equal.

Considering the circumstances. This should well qualify for material compensation. I.e. material bonus/malus in the material table etc.

[d]6k1/1p6/p1p3p1/3n1pB1/3Pn1pP/1P4P1/P5K1/3R4 w - - 0 45

[pgn][Event "Tula-ch Region"]
[Site "Tula"]
[Date "2002.??.??"]
[Round "8"]
[White "Ruchkin, Yuri"]
[Black "Popov, Vjacheslav"]
[Result "0-1"]
[ECO "D35"]
[WhiteElo "2185"]
[SetUp "1"]
[FEN "6k1/1p2n3/p1p3p1/5pB1/3Pn1pP/1P4P1/P5K1/3R4 b - - 0 44"]
[PlyCount "39"]
[EventDate "2002.??.??"]
[EventType "swiss"]
[EventRounds "9"]
[EventCountry "RUS"]
[SourceTitle "EXT 2003"]
[Source "ChessBase"]
[SourceDate "2002.11.25"]
[SourceVersion "1"]
[SourceVersionDate "2002.11.25"]
[SourceQuality "1"]

{[#]} 44... Nd5 45. Bd2 Kf7 46. a3 Ke6 47. Bf4 Ndc3 48. Rd3 Kd5 49. Bb8 Nb5 50.
Be5 Nxa3 51. Kf1 Nb5 52. Bg7 Nbc3 53. Kg2 Ne2 54. Be5 Nc1 55. Re3 Na2 56. Rd3
Nac3 57. Bc7 b5 58. Be5 a5 59. Kf1 a4 60. bxa4 bxa4 61. Re3 a3 62. Kg2 a2 63.
Re1 Nb1 0-1
[/pgn]