Could you please give the option to set the background of the Score Graph?
I want to set the lines in the Score Graph like this [https://i.postimg.cc/g2mMYXR0/Screenshot-2.png], but the White Line in the Score Graph is not visible, coz the background is white.
I am using Banksia GUI lately and it is very good for doing tournaments with different time control for each player.
The concurrency is another excellent feature of Banksia if you want to play several games simultaneously using a few cores per engine.
The problem of the concurrency is that you can't use it with a GPU engine. In order to do it possible I propose to implement a feature in Banksia
defining in each engine a variable that indicates whether the engine is GPU type or it is CPU type.
In the Overall options the "Cores" option must be splitted in "Cores per CPU engine" and "Cores per GPU engine" (typically equal to 2).
The games of the tournament must be organized in a way that only one GPU engine must use the GPU and when the game is finished, the GPU can be used by another GPU engine. So the concurrency of the GPU engines is 1 while the user can set the concurrency of the CPU engines greater than one.
One way to organize a tournament is to play the GPU engine games first, using the remaining cores with the concurrency set for the CPU engines. At the end of the GPU games the computer can use all the CPU engines cores plus the cores reserved for the GPU engines previously to finish the games with CPU engines.
I know that if we want to play a tournament with many GPU engines, the concurrency would lose efficiency because the GPU would always be busy while the CPU would have unused cores.
With this new feature interesting experiments can be done!
I want to thank Nguyen Hong Pham for creating Banksia GUI and wish him the best for him and his family.
The maxply field defaults to 10000 for both epd and pgn. You can't edit the pgn value via the GUI and if you try going into the raw file and changing it as above it gets ignored anyway. Thus the whole game from the pgn is used for the book instead of just the required opening moves.
Author of the actively developed PSYCHO chess engine
phhnguyen wrote: ↑Thu Dec 24, 2020 10:29 amVersion 0.38 beta released
I got a bug : I set 512 MB of hash but the engines use 1024 MB. Same thing when I set 256 MB.
Check and make sure you do not have it set that way in the all engine settings panels. And it saved correctly.
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
Here's something that could be very usesful for the Banksia GUI.......Support of these Java .bat files and gfor the Java .Jar
files and .Dll engine files.....only Arena and ChessGUI had these features....Thx AR
I tried using the network connect freature of 0.38 ?? does it really work?
The differnet banskia guis find each other and chat messages can be sent, engines work locally.. both computer joined and engines show up in selection to set up game and tournament.. But any effort to play tournament or human against a xxx:engine remotely is simply futile.. the remote computer never ever makes a move/calculates and always loses on time withou even starting the engine when games starts... Is there some "trick" to get this to work os it it just buggy/non-working in win-version?? I would assume its not a networking issue as the Chat function and discovery function works ok, indicating that the two guis indeed talk to each other..