Clearing Hash and searching from start on every new move.
Crystal 3.1
Moderators: hgm, Rebel, chrisw
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- Posts: 3316
- Joined: Wed Mar 08, 2006 8:15 pm
Re: Crystal 3.1
With "clean search" I got mostly better results in testsuites with Fritz. Arena does always engine re-start in every position so not needed? But I noticed really weird thing: with one core and "clean search" Crystal crashed always in Fritz! Sooner or later engine speed goes to 1-5 knps.
Jouni
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- Posts: 546
- Joined: Sat Aug 17, 2013 12:36 am
Re: Crystal 3.1
IpMan was also very kind to provide some compiles.
They can be found at: http://ipmanchess.yolasite.com/compiles.php
They can be found at: http://ipmanchess.yolasite.com/compiles.php
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- Posts: 135
- Joined: Tue Mar 05, 2019 3:43 pm
- Full name: Archimedes
Re: Crystal 3.1
And there are also compiles for Android.
Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u
Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u
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- Posts: 1342
- Joined: Wed Mar 08, 2006 9:41 pm
- Location: Morgantown, WV, USA
Re: Crystal 3.1
By chance do you have information on how to compile engines for Android? Very interested in giving it a go.Archimedes wrote: ↑Wed Jan 20, 2021 9:36 am And there are also compiles for Android.
Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u
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- Posts: 135
- Joined: Tue Mar 05, 2019 3:43 pm
- Full name: Archimedes
Re: Crystal 3.1
http://talkchess.com/forum3/viewtopic.php?f=2&t=76133jshriver wrote: ↑Wed Jan 20, 2021 11:52 amBy chance do you have information on how to compile engines for Android? Very interested in giving it a go.Archimedes wrote: ↑Wed Jan 20, 2021 9:36 am And there are also compiles for Android.
Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u
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- Posts: 1342
- Joined: Wed Mar 08, 2006 9:41 pm
- Location: Morgantown, WV, USA
Re: Crystal 3.1
Thank you! Amazing write up too.
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- Posts: 3316
- Joined: Wed Mar 08, 2006 8:15 pm
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- Posts: 135
- Joined: Tue Mar 05, 2019 3:43 pm
- Full name: Archimedes
Re: Crystal 3.1
Amdroid builds already shows 3.1 as version number.
However, could be changed in the source code.
misc.cpp:
Code: Select all
/// Version number. If Version is left empty, then compile date in the format
/// DD-MM-YY and show in engine_info.
const string Version = "";