Banksia GUI released

Discussion of anything and everything relating to chess playing software and machines.

Moderator: Ras

User avatar
AlexChess
Posts: 1563
Joined: Sat Feb 06, 2021 8:06 am
Full name: Alex Morales

Re: Banksia GUI released

Post by AlexChess »

Hi!

Feedback on Banksiagui 0.43 Edit Tournament:

OK RESET games to restart them for an engine or REMOVE them to completely eliminate an engine from tournament, but REPLACE an engine, also manually entering the new source name, doesn't work.

On next releases it could be useful the option to ADD a new engine on a running tournament keeping all previous data.

Thank you,
Regards, AlexChess
Chess engines and dedicated chess computers fan since 1981 :D macOS Sequoia 16GB-512GB, Windows 11 & Ubuntu ARM64.
ProteusSF Dev Forum
User avatar
AdminX
Posts: 6396
Joined: Mon Mar 13, 2006 2:34 pm
Location: Acworth, GA

Re: Banksia GUI released

Post by AdminX »

phhnguyen wrote: Wed May 12, 2021 2:17 am My new tutorial video about using BanksiaGUI as a Lichess Bot manager. It can make everything be easy, visual, automatic. It could play multi-bots, multi-games. The challenge function can keep bots playing all the time. Users can enjoy watching games, plus computing info with highly customizable, controllable everything.

Well done video! :wink:
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
User avatar
phhnguyen
Posts: 1543
Joined: Wed Apr 21, 2010 4:58 am
Location: Australia
Full name: Nguyen Hong Pham

Re: Banksia GUI released

Post by phhnguyen »

AlexChess wrote: Fri May 14, 2021 12:09 pm Hi!

Feedback on Banksiagui 0.43 Edit Tournament:

OK RESET games to restart them for an engine or REMOVE them to completely eliminate an engine from tournament, but REPLACE an engine, also manually entering the new source name, doesn't work.
Um, strange! If you can reset games by a name, the replace function should work since they are quite closed. I can't reproduce anyway.
AlexChess wrote: Fri May 14, 2021 12:09 pm
On next releases it could be useful the option to ADD a new engine on a running tournament keeping all previous data.
The problem is that the tournament is the list of games, not engines. We can't add only engines but games. Thus we must generate new games for a new engine. However, it is complicated (for both users and developers) and sometimes it couldn't do (for example, games of swiss, knockout depends much on the odd/even number of players and rounds).

BTW, I have added this idea to my to-do list and will ponder it further. Thanks :D
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
User avatar
AlexChess
Posts: 1563
Joined: Sat Feb 06, 2021 8:06 am
Full name: Alex Morales

Re: Banksia GUI released

Post by AlexChess »

phhnguyen wrote: Sat May 15, 2021 9:22 am
AlexChess wrote: Fri May 14, 2021 12:09 pm Hi!

Feedback on Banksiagui 0.43 Edit Tournament:

OK RESET games to restart them for an engine or REMOVE them to completely eliminate an engine from tournament, but REPLACE an engine, also manually entering the new source name, doesn't work.
Um, strange! If you can reset games by a name, the replace function should work since they are quite closed. I can't reproduce anyway.
AlexChess wrote: Fri May 14, 2021 12:09 pm
On next releases it could be useful the option to ADD a new engine on a running tournament keeping all previous data.
The problem is that the tournament is the list of games, not engines. We can't add only engines but games. Thus we must generate new games for a new engine. However, it is complicated (for both users and developers) and sometimes it couldn't do (for example, games of swiss, knockout depends much on the odd/even number of players and rounds).

BTW, I have added this idea to my to-do list and will ponder it further. Thanks :D
I know, I'm an asp.net programmer and I know that they are complicated sorting algorithms. You could check how engines tournament edit (add/remove/update) and rounds number + other parameters modification work (strangely very fine in this area) on Arena Chess and then verify if all results match on BanksiaGui inserting the same data.

Kind regards, AlexChess
THANK YOU FOR YOUR GIANT WORK!

...I can't wait to definitely switch to BanksiaGui... :D
Chess engines and dedicated chess computers fan since 1981 :D macOS Sequoia 16GB-512GB, Windows 11 & Ubuntu ARM64.
ProteusSF Dev Forum
User avatar
chrisw
Posts: 5099
Joined: Tue Apr 03, 2012 4:28 pm
Location: Digital Nomad. Anywhere but the Western Empire
Full name: Christopher Whittington

Re: Banksia GUI released

Post by chrisw »

phhnguyen wrote: Sat May 15, 2021 9:22 am
AlexChess wrote: Fri May 14, 2021 12:09 pm Hi!

Feedback on Banksiagui 0.43 Edit Tournament:

OK RESET games to restart them for an engine or REMOVE them to completely eliminate an engine from tournament, but REPLACE an engine, also manually entering the new source name, doesn't work.
Um, strange! If you can reset games by a name, the replace function should work since they are quite closed. I can't reproduce anyway.
AlexChess wrote: Fri May 14, 2021 12:09 pm
On next releases it could be useful the option to ADD a new engine on a running tournament keeping all previous data.
The problem is that the tournament is the list of games, not engines. We can't add only engines but games. Thus we must generate new games for a new engine. However, it is complicated (for both users and developers) and sometimes it couldn't do (for example, games of swiss, knockout depends much on the odd/even number of players and rounds).

BTW, I have added this idea to my to-do list and will ponder it further. Thanks :D
I’m trying to use LCZero and SF-NNUE engines in the iPhone version, set to 30 seconds a move (green check mark), but they both seem to want to move immediately. Am I doing something wrong?
User avatar
phhnguyen
Posts: 1543
Joined: Wed Apr 21, 2010 4:58 am
Location: Australia
Full name: Nguyen Hong Pham

Re: Banksia GUI released

Post by phhnguyen »

chrisw wrote: Sat May 15, 2021 1:50 pm I’m trying to use LCZero and SF-NNUE engines in the iPhone version, set to 30 seconds a move (green check mark), but they both seem to want to move immediately. Am I doing something wrong?
I guess those moves are from the opening book. Just continue for a while (say, 10 moves) or make unusual moves, they will be out of the book and start thinking. Report if you still see the engine moves instantly after that. Thanks.
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
User avatar
chrisw
Posts: 5099
Joined: Tue Apr 03, 2012 4:28 pm
Location: Digital Nomad. Anywhere but the Western Empire
Full name: Christopher Whittington

Re: Banksia GUI released

Post by chrisw »

phhnguyen wrote: Sat May 15, 2021 5:02 pm
chrisw wrote: Sat May 15, 2021 1:50 pm I’m trying to use LCZero and SF-NNUE engines in the iPhone version, set to 30 seconds a move (green check mark), but they both seem to want to move immediately. Am I doing something wrong?
I guess those moves are from the opening book. Just continue for a while (say, 10 moves) or make unusual moves, they will be out of the book and start thinking. Report if you still see the engine moves instantly after that. Thanks.
Nope. They were in handicap knight odds games where I removed a white piece. No possibility of opening book.
User avatar
phhnguyen
Posts: 1543
Joined: Wed Apr 21, 2010 4:58 am
Location: Australia
Full name: Nguyen Hong Pham

Re: Banksia GUI released

Post by phhnguyen »

chrisw wrote: Sat May 15, 2021 5:11 pm
phhnguyen wrote: Sat May 15, 2021 5:02 pm
chrisw wrote: Sat May 15, 2021 1:50 pm I’m trying to use LCZero and SF-NNUE engines in the iPhone version, set to 30 seconds a move (green check mark), but they both seem to want to move immediately. Am I doing something wrong?
I guess those moves are from the opening book. Just continue for a while (say, 10 moves) or make unusual moves, they will be out of the book and start thinking. Report if you still see the engine moves instantly after that. Thanks.
Nope. They were in handicap knight odds games where I removed a white piece. No possibility of opening book.
Thanks for the bug report. I can reproduce and will work with it soon.
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
User avatar
chrisw
Posts: 5099
Joined: Tue Apr 03, 2012 4:28 pm
Location: Digital Nomad. Anywhere but the Western Empire
Full name: Christopher Whittington

Re: Banksia GUI released

Post by chrisw »

phhnguyen wrote: Sat May 15, 2021 6:23 pm
chrisw wrote: Sat May 15, 2021 5:11 pm
phhnguyen wrote: Sat May 15, 2021 5:02 pm
chrisw wrote: Sat May 15, 2021 1:50 pm I’m trying to use LCZero and SF-NNUE engines in the iPhone version, set to 30 seconds a move (green check mark), but they both seem to want to move immediately. Am I doing something wrong?
I guess those moves are from the opening book. Just continue for a while (say, 10 moves) or make unusual moves, they will be out of the book and start thinking. Report if you still see the engine moves instantly after that. Thanks.
Nope. They were in handicap knight odds games where I removed a white piece. No possibility of opening book.
Thanks for the bug report. I can reproduce and will work with it soon.
SF moves instantly in normal games too, surprising nobody else has reported it.
I’ld hazard a guess that you (or whoever is the developer) has interpreted go movetime 30 to mean 30 seconds. In fact it takes the value in milliseconds, so you’ld need to send the engine a movetime 30000 for 30 seconds.

Yup, checked all engines interpret 30 seconds as instantaneous (or presumably 30 ms). Well, SF, LC0 and Ethereal.
Must be sending time in seconds, not ms, via the UCI.
Ferdy
Posts: 4856
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Banksia GUI released

Post by Ferdy »

phhnguyen wrote: Wed May 12, 2021 2:17 am My new tutorial video about using BanksiaGUI as a Lichess Bot manager. It can make everything be easy, visual, automatic. It could play multi-bots, multi-games. The challenge function can keep bots playing all the time. Users can enjoy watching games, plus computing info with highly customizable, controllable everything.

Excellent tutorial :!: ... planning to register deuterium uci_elo 1000.