I cannot understand why 12.75 works perfectly on Windows 10 & 11 ARM64 and 13.00 notCMCanavessi wrote: ↑Mon Jul 05, 2021 7:33 pmIt's weird. I changed the avx2 binary to avx, and it still crashed. But now it's playing against Vajolet and so far it looks fine (vs Chiron it crashes almost instantly). Maybe it's opponent-dependant?AndrewGrant wrote: ↑Mon Jul 05, 2021 6:33 pm Based on a quick few thousand games ... I can promise its a ponder issue. Why do I have pondering in this engine again? Time to rip it out smh.

At infinite level 13:00 never crashes. When playing a game it starts thinking, I see the hash increasing eg: -> 36 MB... -> 177 MB -> 178 MB then it fail to 0 Mb and never makes a move, losing on time. If I set only 1 CPU, it plays well, crashing rarely. Must be something related to multithreading or hash memory. Windows 11 ARM64 will be on every Surface device on November. I have tried also all the newer builds on github.
Since I like Ethereal since years, I'll continue to use 12.75 + NNUE that is still the best NOT Stockfish clone available, excluding Dragon 2.