klx wrote: ↑Sat Sep 04, 2021 10:17 am
Ras wrote: ↑Fri Sep 03, 2021 12:08 pm
klx wrote: ↑Fri Sep 03, 2021 6:46 amOk.. so you understand my algorithm? Can you tell the others?
You have just re-invented the Shannon B type strategy from 1949. Alpha-Beta engines do implement a mix of Shannon A (brute force) and Shannon B (selective search), it's called alpha-beta with extensions and unsafe pruning, plus quiescence which is also selective.
Never heard of these concepts, but just read up on them, and no that's not what I'm doing. Shannon type strategy still searches the same for both players.
Alpha-Emanuel-Beta, in contrast, forms a hypothesis before the search which player will win or prove the bound for, and only uses the selectivity for that player.
I suppose it would be something like Shannon B type strategy for one player and A type for the other. Shannon never thought of that. I did.
Weren't you harping about how it is a
safe/sound pruning strategy that improves alpha-beta enormously ??
Now you say it is shannon type B for one side, when I already pointed to you there is nothing better than alpha-beta that is still safe.
Question to others: Are you so desperate for "techinical discussions" that you have to work to come up with something to engage with him ?
The original propostiion was, "a
safe/sound pruning strategy that gives
exponential reduction over alpha-beta".
Instead of calling this nonsense out, you helped him divert to a different claim .. what a shit show.