Thanks, I think I will wait for the updated engine.
Good luck
Werner
Zahak, a GoLang based chess engine
Moderator: Ras
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- Full name: Werner Schüle
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- Full name: Amanj Sherwany
Re: Zahak, a GoLang based chess engine
Thanks, and yes next version is a bit far away... I'll be including different skill levels, Syzygy support and a much stronger net hopefully.
Idea is make the engine usable for humans

Regards,
Amanj
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Re: Zahak, a GoLang based chess engine
Zahak 8.0 is released with hopefully +300 elo increase
You can download it here, https://github.com/amanjpro/zahak/releases/tag/8.0
And you can read about the release here: https://zahak.amanj.me/posts/meet-zahak-8/
Zahak 8.0 will be participating in the upcoming TCEC Swiss 2 event!
Against Zahak 7.1
You can download it here, https://github.com/amanjpro/zahak/releases/tag/8.0
And you can read about the release here: https://zahak.amanj.me/posts/meet-zahak-8/
Zahak 8.0 will be participating in the upcoming TCEC Swiss 2 event!
Against Zahak 7.1
Code: Select all
ELO | 301.91 +- 12.36 (95%)
CONF | 40.0+0.40s Threads=1 Hash=64MB
GAMES | N: 3520 W: 2602 L: 135 D: 783
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Re: Zahak, a GoLang based chess engine
Awesome release, and an incredible improvement in strength!
And with EGTBs out of the way, FRC is closer
And with EGTBs out of the way, FRC is closer

Follow my tournament and some Leela gauntlets live at http://twitch.tv/ccls
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Re: Zahak, a GoLang based chess engine
Well, for FRC I need to learn it first to teach it to Zahak hhhCMCanavessi wrote: ↑Tue Oct 26, 2021 8:13 pm Awesome release, and an incredible improvement in strength!
And with EGTBs out of the way, FRC is closer![]()
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Re: Zahak, a GoLang based chess engine
Congratulations, Amanj! The first impression is that it is a bit slower, but the net is much bigger than the ones in Berserk and Koivisto. I am testing it now against Danasah 9.0, and I shall probably do a short test against Seer (or use it simultaneously in analysis) to get an idea about its qualities. (Because, whatever one may think, NN's eval are not all equal).
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Re: Zahak, a GoLang based chess engine
Great Stuff Amanj ….
I’ll retrain my weaker NETs for Levels
Al.
I’ll retrain my weaker NETs for Levels
Al.
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Re: Zahak, a GoLang based chess engine
Oh, yes it is slower than 7.1, because the network is bigger than that.. But the network is the same size as in Berserk.matejst wrote: ↑Tue Oct 26, 2021 10:42 pm Congratulations, Amanj! The first impression is that it is a bit slower, but the net is much bigger than the ones in Berserk and Koivisto. I am testing it now against Danasah 9.0, and I shall probably do a short test against Seer (or use it simultaneously in analysis) to get an idea about its qualities. (Because, whatever one may think, NN's eval are not all equal).
Last edited by amanjpro on Tue Oct 26, 2021 10:56 pm, edited 1 time in total.
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Re: Zahak, a GoLang based chess engine
Thanks a lot

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- Full name: Boban Stanojević
Re: Zahak, a GoLang based chess engine
Since I edited my post several times (it is not easy to write in a foreign language), I deleted "slower than engines of similar strength". My impression was that it was because the net was bigger (your exe is bigger and achieves half the speed in number of nodes of Koivisto and Berserk, not to mention the depths). But to avoid further misunderstanding, just have in mind that I am not a programmer, and that I judge engines by using them for analysis and comparing their lines. While I am aware about the relativity of nodes, depths, etc., I have no technical knowledge to be precise about it.