Using a value of 150 makes no difference to the Elo improvement of Dragon, see below.
BayesElo default
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Rank Name Elo + - games score oppo. draws
5 Dragon by Komodo 3.2 64-bit 4CPU 770 15 15 1142 63% 696 73%
8 Dragon by Komodo 3 64-bit 4CPU 765 15 15 1126 62% 696 75%
9 Dragon by Komodo 3.1 64-bit 4CPU 765 15 15 1140 62% 696 75%
13 Dragon by Komodo 2.6 64-bit 4CPU 762 18 18 864 64% 678 70%
19 Dragon by Komodo 2.5 64-bit 4CPU 750 18 18 798 63% 678 73%
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Rank Name Elo + - games score oppo. draws
4 Dragon by Komodo 3.2 64-bit 4CPU 825 14 14 1142 63% 745 73%
7 Dragon by Komodo 3 64-bit 4CPU 820 14 14 1126 62% 745 75%
9 Dragon by Komodo 3.1 64-bit 4CPU 819 14 14 1140 62% 745 75%
13 Dragon by Komodo 2.6 64-bit 4CPU 816 17 17 864 64% 726 70%
18 Dragon by Komodo 2.5 64-bit 4CPU 804 17 17 798 63% 726 73%
The 150 figure does give a bigger spread, top to bottom of the list is a range of 2293 Elo with 150 setting vs default setting range of 2156 Elo. So it reduces the so-called "compression" effect. However it introduces a nasty effect at the bottom of the list with error margins that we currently see on the blitz list:
4015 default
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Rank Name Elo + - games score oppo. draws
3368 MSCP 1.6h -1229 25 25 628 44% -1178 15%
3369 Apep 0.1.0 -1279 25 25 683 41% -1207 10%
3370 Saruman 2017.08.10 64-bit -1292 18 18 1249 31% -1140 27%
3371 Pooky 2.7 -1319 26 26 626 32% -1174 17%
3372 Dreamer 0.3.0 64-bit -1332 25 26 640 34% -1210 17%
3373 Hokus-Pokus 0.6.3 -1368 28 18 628 27% -1171 11%
3374 BACE 0.46 -1380 24 8 1027 21% -1123 10%
Code: Select all
Rank Name Elo + - games score oppo. draws
3368 MSCP 1.6h -1308 65 -55 628 44% -1254 15%
3369 Apep 0.1.0 -1360 114 -107 683 41% -1283 10%
3370 Saruman 2017.08.10 64-bit -1374 126 -121 1249 31% -1214 27%
3371 Pooky 2.7 -1403 155 -150 626 32% -1250 17%
3372 Dreamer 0.3.0 64-bit -1418 170 -165 640 34% -1288 17%
3373 Hokus-Pokus 0.6.3 -1454 206 -201 628 27% -1247 11%