This version is believed to be around 200 elo (bayeselo) stronger than Texel 1.08 and 1.07.
The main change is that NNUE evaluation has been implemented, replacing the old hand-coded evaluation. Some special hand-coded endgame evaluation code has been kept though.
Version 1.08 was not previously announced since it is not significantly stronger than version 1.07. The main features are:
- Add UCI_LimitStrength and UCI_Elo support, range -625 - 2540.
- A MaxNPS UCI parameter has been added, which provides an alternative way to limit the engine strength.
- Support for 7 man Syzygy tablesbases has been added.
- Allow non-power-of-2 hash table size (up to 1 TiB).
- More dynamic time management, using less time for "easy" moves.
- texel64-avx2-bmi.exe:
For Windows 7 or later x86-64 systems using AVX2, POPCOUNT and BMI2 instructions. - texel64-avx2-pop.exe:
For Windows 7 or later x86-64 systems using AVX2 and POPCOUNT instructions. - texel64-avx2.exe:
For Windows 7 or later x86-64 systems using AVX2 instructions. - texel64-ssse3.exe
For Windows x86-64 systems with SSSE3 support. - texel64cl.exe:
Cluster version of texel64-avx2-pop.exe.
Requires Microsoft MPI to be installed. - texel-arm64-dot:
For the ARMv8-A 64-bit architecture with dot product CPU instruction.
Should work on many modern Android devices. - texel-arm64:
For the ARMv8-A 64-bit architecture.
Should work on most modern Android devices. - texel64:
For Linux x86-64 systems with AVX2 and POPCOUNT support.