http://cheesechess.free.fr/en/download.html
Source code is available here :
https://gitlab.com/cheesechess/cheese
Code: Select all
- use Fathom library for tablebases (7 men support)
- rewrite tuner, using Gradient descent algorithm
- fix YBWC splitpoint initialization for non PV node
- fix move ordering problem with aspiration window
- fix possible crashes with bad parameters in command line or in config file
- reduce stack memory usage and use std::thread
- add personality option to load full evaluation parameters from a file
- change LMR and LMP conditions
- new evaluation tuning results
- add bishop outpost evaluation
- add bonus by file for passed pawns
- add pawn storm evaluation
- rewrite pawn shield evaluation
- change tempo bonus
Code: Select all
Rank Name Elo + - games score oppo. draws
1 Cheese-3.2.0 14 4 4 10000 54% -14 46%
2 Cheese-3.1.1 -14 4 4 10000 46% 14 46%
but you can try it with UCI parameters UsePersonality to true, and PersonalityFile to personality/human_lichess_2019.txt (or changing the parameters in cheese.ini)
Using these evaluation parameters Cheese strength is reduced by 50 ELO, you can reduce the strength more with StrengthELO and UseStrength parameters.