SPCC: Testrun of Lc0 BT4-6147500pt332 finished

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pohl4711
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SPCC: Testrun of Lc0 BT4-6147500pt332 finished

Post by pohl4711 »

My UHO-Top15 Ratinglist is the world's first engine-ratinglist, using UHO-openings, and the world's first ratinglist offering additionally Gamepair-statistics.

NN-testrun of Lc0 0.31.1 BT4-6147500pt332 finished (all new dev-binaries cause disconnects in my testruns, but the official release binary 0.31.1 runs stable):
https://www.sp-cc.de/nn-vs-sf-testing.htm

https://www.sp-cc.de

Also take a look at the EAS-Ratinglist, the world's first engine-ratinglist not measuring strength of engines but engines's style of play:
https://www.sp-cc.de/eas-ratinglist.htm

(Perhaps you have to clear your browsercache with <strg>+<shift>+<delete> to reload the graphics/diagrams on my website)
Jouni
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Re: SPCC: Testrun of Lc0 BT4-6147500pt332 finished

Post by Jouni »

No progress in 1-2 years? Even if there were, we don't know if it is from net or binary!
Jouni
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pohl4711
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Re: SPCC: Testrun of Lc0 BT4-6147500pt332 finished

Post by pohl4711 »

Jouni wrote: Wed Sep 25, 2024 1:03 pm No progress in 1-2 years? Even if there were, we don't know if it is from net or binary!
Sadly, all new dev binaries produce disconnects in my testruns. Only the release binary 0.31.1 runs stable. So, right now, new binaries can not be tested.
Because the Lc0 devs test only with fixed nodes per move (not thinking-time), they dont see this bug in their testings, so there is no bugfix at the horizon, I am afraid.
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cc2150dx
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Re: SPCC: Testrun of Lc0 BT4-6147500pt332 finished

Post by cc2150dx »

pohl4711 wrote: Thu Sep 26, 2024 6:26 am
Jouni wrote: Wed Sep 25, 2024 1:03 pm No progress in 1-2 years? Even if there were, we don't know if it is from net or binary!
Sadly, all new dev binaries produce disconnects in my testruns. Only the release binary 0.31.1 runs stable. So, right now, new binaries can not be tested.
Because the Lc0 devs test only with fixed nodes per move (not thinking-time), they dont see this bug in their testings, so there is no bugfix at the horizon, I am afraid.
Have you looked into using the 'Dag' versions of Lc0 ? https://ci.appveyor.com/project/Ergodice/lc0/history
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pohl4711
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Re: SPCC: Testrun of Lc0 BT4-6147500pt332 finished

Post by pohl4711 »

cc2150dx wrote: Sat Sep 28, 2024 7:30 pm
pohl4711 wrote: Thu Sep 26, 2024 6:26 am
Jouni wrote: Wed Sep 25, 2024 1:03 pm No progress in 1-2 years? Even if there were, we don't know if it is from net or binary!
Sadly, all new dev binaries produce disconnects in my testruns. Only the release binary 0.31.1 runs stable. So, right now, new binaries can not be tested.
Because the Lc0 devs test only with fixed nodes per move (not thinking-time), they dont see this bug in their testings, so there is no bugfix at the horizon, I am afraid.
Have you looked into using the 'Dag' versions of Lc0 ? https://ci.appveyor.com/project/Ergodice/lc0/history
Of course. These binaries from Ergocide are the binaries, which disconnect from time to time (but too often, to use them). I tried some of them over the last months. All buggy. Only "good" news here: Some of my aborted testruns showed no better Elo performance than the official released binary 0.31.1.
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cc2150dx
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Re: SPCC: Testrun of Lc0 BT4-6147500pt332 finished

Post by cc2150dx »

pohl4711 wrote: Thu Oct 03, 2024 6:15 am
cc2150dx wrote: Sat Sep 28, 2024 7:30 pm
pohl4711 wrote: Thu Sep 26, 2024 6:26 am
Jouni wrote: Wed Sep 25, 2024 1:03 pm No progress in 1-2 years? Even if there were, we don't know if it is from net or binary!
Sadly, all new dev binaries produce disconnects in my testruns. Only the release binary 0.31.1 runs stable. So, right now, new binaries can not be tested.
Because the Lc0 devs test only with fixed nodes per move (not thinking-time), they dont see this bug in their testings, so there is no bugfix at the horizon, I am afraid.
Have you looked into using the 'Dag' versions of Lc0 ? https://ci.appveyor.com/project/Ergodice/lc0/history
Of course. These binaries from Ergocide are the binaries, which disconnect from time to time (but too often, to use them). I tried some of them over the last months. All buggy. Only "good" news here: Some of my aborted testruns showed no better Elo performance than the official released binary 0.31.1.
When you mentioned 'dev binaries' I thought you meant https://ci.appveyor.com/project/LeelaCh ... c0/history those dev binaries.