I am not referring to your specific set, I am talking about any use of test suites for testing engines.Dann Corbit wrote: ↑Sat Dec 07, 2024 2:40 am The positions may be useless to you, but they are very useful to me.
They show the sort of positions that many engines struggle with.
I am not the only one who finds them useful, but if they are useless to you, I certainly cannot refute such a claim.
I am sorry that you were unable to extract any value from them. Perhaps someday, I will provide a set of positions with more value to you.
if only there were standardised ways to test changes to enginesDann Corbit wrote: ↑Sat Dec 07, 2024 2:44 am You will likely find (at least at fast time control) that the modified engine is stronger in game play.
I have not completed these tests, but in all my previous tests, the same changes produced about +30 Elo at game in one minute plus half a second bonus.
The benefits are harder and harder to measure at longer time control, due to increasing draw rate.
if only there were a way to decrease the draw rates in tests
if only such techniques had existed for years
what a world we would live in