<apologies for the cross-post>
Myrddin v0.92 has been released. Version 0.92 plays approximately 3060 ELO (CCRL) at 1 CPU. This is an improvement of approximately 70 points compared to version 0.91.
Change List:
-- Now doing incremental updates to the NN accumulator during make/unmake move
-- Now compiling with clang (within MSVC IDE)
-- Restored David Carteau's recommended eval multiplier - scores will be about 2x higher than before
-- Now clearing Killer move scores with every depth
-- Fixed potential instability/crash due to the move stack possibly becoming greater than MAX_DEPTH
-- Minor optimizations to PVS implementation and cutoff ordering
https://github.com/JVMerlino/Myrddin/re ... Myrddin092
As always, many thanks to the community, particularly those who have helped with Myrddin's development, and put up with all my complaining....
jm
Myrddin 0.92 release
Moderator: Ras
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JVMerlino
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David Carteau
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- Full name: David Carteau
Re: Myrddin 0.92 release
Well done John !
Download the Orion chess engine --- Train your NNUE with the Cerebrum library --- Contribute to the Nostradamus experiment !
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JVMerlino
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Re: Myrddin 0.92 release
Thanks, David!
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Dann Corbit
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Re: Myrddin 0.92 release
Thanks, I got my copy.
70 Elo is a mighty leap. Good job!
70 Elo is a mighty leap. Good job!
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.